Player Matchup

Ares
Ares
DevilDog1181
Ares
Level 122
God Stats
17W - 11L
1,718 SR
Queue Stats
365W - 389L
1,370 Elo+
Party 1
Merlin
Merlin
DirtyDillPickIe
Merlin
Level 30
God Stats
4W - 3L
1,499 SR
Queue Stats
349W - 345L
1,503 Elo+
Party 3
King Arthur
King Arthur
EarlWetSocks
King Arthur
Level 80
God Stats
70W - 76L
1,508 SR
Queue Stats
559W - 552L
1,506 Elo+
Party 3
Heimdallr
Heimdallr
Haagenti48
Heimdallr
Level 15
God Stats
19W - 28L
1,246 SR
Queue Stats
117W - 140L
1,268 Elo+
Party 1
Thor
Thor
Roy-altyLift
Thor
Level 109
God Stats
6W - 6L
1,493 SR
Queue Stats
269W - 284L
1,406 Elo+
Party 1
Team Averages
Level 71
1,493 SR
1,411 Elo+

VS

Team Averages
Level 49
1,543 SR
1,417 Elo+
Ra
Ra
GARGAAA
Ra
Level 25
God Stats
5W - 2L
1,647 SR
Queue Stats
152W - 82L
1,664 Elo+
Party 2
Geb
Geb
Galaxy073103
Geb
Level 54
God Stats
18W - 10L
1,556 SR
Queue Stats
597W - 524L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
SUPERxSAlYAN
Sun Wukong
Level 109
God Stats
14W - 14L
1,556 SR
Queue Stats
96W - 94L
1,405 Elo+
Party 4
Mercury
Mercury
lErenYeagerI
Mercury
Level 35
God Stats
3W - 6L
1,312 SR
Queue Stats
6W - 9L
1,302 Elo+
Party 4
Chernobog
Chernobog
privetgummp
Chernobog
Level 23
God Stats
0W - 3L
1,644 SR
Queue Stats
1W - 4L
1,112 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,074
534
9,444
13,397
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 1
6,968
410
4,501
7,854
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
EarlWetSocks
King Arthur
14
2 / 4 / 0
8,337
490
10,577
14,093
8,755
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Haagenti48
Heimdallr
14
2 / 2 / 4
8,034
473
6,693
7,882
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 2 / 4
8,954
527
4,422
11,135
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,432
496
10,548
8,273
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 4 / 1
7,599
447
5,153
13,480
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SUPERxSAlYAN
Sun Wukong
14
4 / 2 / 0
8,489
499
8,961
14,374
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
lErenYeagerI
Mercury
14
2 / 3 / 2
8,142
479
4,986
11,925
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
privetgummp
Chernobog
10
1 / 4 / 0
6,271
369
4,168
7,276
1,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
10
10
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
1
2
1
0.75
W
King Arthur
EarlWetSocks
King Arthur
2
4
0
0.5
L
1
2
4
1.5
L
2
4
1
0.63
W
Heimdallr
Haagenti48
Heimdallr
2
2
4
2
W
3
2
4
2.5
L
Sun Wukong
SUPERxSAlYAN
Sun Wukong
4
2
0
2
L
Mercury
lErenYeagerI
Mercury
2
3
2
1
L
Chernobog
privetgummp
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,637
Damage
33,816
54,361
Taken
55,328
31,851
Mitigated
30,751
11,514
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,444
648
228
4,465
13,397
11,684
0
4,043
9,354
37,954
0
W
4,501
388
0
2,000
7,854
3,718
140
5,465
2,389
33,105
0
W
King Arthur
EarlWetSocks
King Arthur
10,577
2,041
0
2,190
14,093
8,755
0
1,094
12,393
0
51,942
L
10,548
1,124
491
3,317
8,273
3,248
214
4,026
4,022
69,316
0
L
5,153
480
0
2,336
13,480
9,952
0
5,487
7,768
20,928
0
W
Heimdallr
Haagenti48
Heimdallr
6,693
2,951
0
2,536
7,882
3,548
734
2,263
5,619
0
47,542
W
4,422
558
0
95
11,135
4,146
355
2,836
8,274
0
59,407
L
Sun Wukong
SUPERxSAlYAN
Sun Wukong
8,961
2,035
0
6,908
14,374
10,097
471
0
14,374
0
45,856
L
Mercury
lErenYeagerI
Mercury
4,986
2,282
0
4,117
11,925
5,574
0
1,145
10,755
0
52,695
L
Chernobog
privetgummp
Chernobog
4,168
2,528
0
720
7,276
1,880
0
2,812
4,225
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
38,933
425
Minions Killed
363
0
Camps Cleared
0
1,497,092
Distance Traveled
1,696,001
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,074
534
51
3
0
321,695
2
W
Merlin
6,968
410
61
4
0
273,715
3
W
King Arthur
8,337
490
90
5
0
292,506
2
L
Ra
8,432
496
122
7
0
334,330
3
L
Geb
7,599
447
29
2
0
342,363
0
W
Heimdallr
8,034
473
103
6
0
284,321
0
W
Thor
8,954
527
120
7
0
324,855
5
L
Sun Wukong
8,489
499
82
5
0
324,124
2
L
Mercury
8,142
479
102
6
0
378,459
0
L
Chernobog
6,271
369
28
2
0
316,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role