Player Matchup

Cabrakan
Cabrakan
keeganbab
Cabrakan
Level 102
God Stats
14W - 8L
1,453 SR
Queue Stats
561W - 387L
1,667 Elo+
Party 1
Bellona
Bellona
sammmmh
Bellona
Level 21
God Stats
19W - 12L
1,734 SR
Queue Stats
97W - 62L
1,688 Elo+
Party 1
Zeus
Zeus
wclaymore
Zeus
Level 59
God Stats
11W - 9L
1,514 SR
Queue Stats
416W - 260L
1,658 Elo+
Party 1
Team Averages
Level 61
1,567 SR
1,671 Elo+

VS

Team Averages
Level 54
1,474 SR
1,420 Elo+
Tyr
Tyr
DumptruckWaIIace
Tyr
Level 108
God Stats
4W - 10L
1,294 SR
Queue Stats
321W - 347L
1,450 Elo+
Party 2
Anhur
Anhur
Dwreck772
Anhur
Level 28
God Stats
22W - 22L
1,629 SR
Queue Stats
633W - 714L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
ZeakWolf
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
keeganbab
Cabrakan
16
12 / 1 / 18
12,258
817
19,509
10,411
6,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
sammmmh
Bellona
13
0 / 4 / 25
10,226
682
3,458
12,832
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
16
20 / 1 / 10
13,384
892
19,638
6,753
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 3
9,104
607
3,237
22,078
12,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Dwreck772
Anhur
13
3 / 10 / 1
9,901
660
6,953
14,992
4,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZeakWolf
Kukulkan
12
1 / 10 / 2
8,741
583
9,136
11,042
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
32
Kills
6
6
Deaths
32
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
12
3
0.29
L
Anhur
Dwreck772
Anhur
3
10
1
0.35
L
Kukulkan
ZeakWolf
Kukulkan
1
10
2
0.2
W
Cabrakan
keeganbab
Cabrakan
12
1
18
21
W
Bellona
sammmmh
Bellona
0
4
25
3.13
W
Zeus
20
1
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
19,326
29,996
Taken
48,112
17,372
Mitigated
20,060
4,165
Healing
2,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,237
301
0
211
22,078
12,000
0
17,157
3,928
0
16,068
L
Anhur
Dwreck772
Anhur
6,953
2,881
0
1,673
14,992
4,814
0
10,788
3,730
0
33,349
L
Kukulkan
ZeakWolf
Kukulkan
9,136
540
0
309
11,042
3,246
0
9,483
945
33,605
0
W
Cabrakan
keeganbab
Cabrakan
19,509
3,028
0
1,681
10,411
6,819
858
2,839
7,374
56,124
0
W
Bellona
sammmmh
Bellona
3,458
584
0
781
12,832
8,279
878
3,826
8,596
360
21,528
W
Zeus
19,638
1,463
0
1,703
6,753
2,274
418
1,763
4,842
52,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
27,746
174
Minions Killed
110
0
Camps Cleared
0
847,047
Distance Traveled
703,364
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,104
607
14
1
0
263,728
1
L
Anhur
9,901
660
48
3
0
228,123
1
L
Kukulkan
8,741
583
48
3
0
211,513
0
W
Cabrakan
12,258
817
58
4
0
292,395
4
W
Bellona
10,226
682
45
3
0
273,180
4
W
Zeus
13,384
892
71
5
0
281,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role