Player Matchup

Bellona
Bellona
BloodPittPC
Bellona
Level 26
God Stats
22W - 30L
1,519 SR
Queue Stats
81W - 111L
1,458 Elo+
Party 2
King Arthur
King Arthur
D2 Fiend
King Arthur
Level 28
God Stats
1W - 4L
1,225 SR
Queue Stats
134W - 138L
1,340 Elo+
Solo
Ra
Ra
Hooploaf
Ra
Level 5
God Stats
2W - 4L
1,289 SR
Queue Stats
2W - 6L
1,193 Elo+
Party 2
Team Averages
Level 20
1,345 SR
1,330 Elo+

VS

Team Averages
Level 66
1,485 SR
1,561 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
KatLeopard
Hera
Level 45
God Stats
3W - 2L
1,456 SR
Queue Stats
29W - 27L
1,529 Elo+
Party 1
Fenrir
Fenrir
Noble97
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 116L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodPittPC
Bellona
9
0 / 3 / 1
6,949
695
4,727
10,716
6,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
D2 Fiend
King Arthur
9
0 / 4 / 1
6,345
635
5,202
9,636
4,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 5 / 0
7,244
724
3,161
5,518
2,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 9
8,142
814
6,234
7,402
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 7
7,851
785
6,760
3,343
1,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Noble97
Fenrir
11
7 / 1 / 5
8,258
826
8,679
10,526
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Bellona
BloodPittPC
Bellona
0
3
1
0.17
L
King Arthur
D2 Fiend
King Arthur
0
4
1
0.13
L
2
5
0
0.4
W
3
0
7
6.5
W
Fenrir
Noble97
Fenrir
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,090
Damage
21,673
25,870
Taken
21,271
12,852
Mitigated
14,786
5,822
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,234
1,088
0
3,253
7,402
5,971
135
1,398
6,004
19,224
0
L
Bellona
BloodPittPC
Bellona
4,727
1,071
0
2,150
10,716
6,590
0
6,149
4,467
2,131
18,806
L
King Arthur
D2 Fiend
King Arthur
5,202
0
0
1,901
9,636
4,177
0
4,647
4,818
0
22,347
L
3,161
183
957
814
5,518
2,085
0
2,286
3,132
17,261
0
W
6,760
2,296
0
510
3,343
1,237
340
1,304
2,039
25,092
0
W
Fenrir
Noble97
Fenrir
8,679
2,252
0
3,730
10,526
7,578
389
1,230
9,296
0
23,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,538
Gold Earned
24,251
91
Minions Killed
100
0
Camps Cleared
0
548,896
Distance Traveled
577,163
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,142
814
22
2
0
203,595
0
L
Bellona
6,949
695
30
3
0
187,189
1
L
King Arthur
6,345
635
32
3
0
181,263
1
L
Ra
7,244
724
29
3
0
180,444
0
W
Hera
7,851
785
50
5
0
188,416
0
W
Fenrir
8,258
826
28
3
0
185,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role