Player Matchup

Sol
Sol
JHS2300
Sol
Level 89
God Stats
5W - 2L
1,671 SR
Queue Stats
231W - 223L
1,472 Elo+
Solo
Bacchus
Bacchus
ObBobbyJohnson
Bacchus
Level 44
God Stats
16W - 10L
1,352 SR
Queue Stats
163W - 101L
1,650 Elo+
Party 2
Tiamat
Tiamat
PR0metheuz
Tiamat
Level 108
God Stats
35W - 40L
1,528 SR
Queue Stats
149W - 183L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
PlagueSenpai
Gilgamesh
Level 57
God Stats
5W - 0L
1,915 SR
Queue Stats
117W - 135L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The1stLine
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 28L
1,687 Elo+
Party 2
Team Averages
Level 77
1,593 SR
1,533 Elo+

VS

Team Averages
Level 62
1,511 SR
1,428 Elo+
Bacchus
Bacchus
EpicGTea
Bacchus
Level 27
God Stats
0W - 3L
1,316 SR
Queue Stats
0W - 4L
1,329 Elo+
Party 1
Vamana
Vamana
Hash for Jesus
Vamana
Level 108
God Stats
5W - 7L
1,370 SR
Queue Stats
22W - 29L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
Not Quite WHlTE
Cernunnos
Level 125
God Stats
0W - 2L
1,443 SR
Queue Stats
30W - 32L
1,608 Elo+
Party 1
Janus
Janus
SevenSINSinUSe
Janus
Level 45
God Stats
1W - 1L
1,748 SR
Queue Stats
63W - 68L
1,429 Elo+
Solo
Artemis
Artemis
THELanceManly
Artemis
Level 3
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 6L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 0 / 17
11,031
1,226
13,116
7,695
2,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 30
10,714
1,190
11,950
10,768
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
PR0metheuz
Tiamat
17
4 / 1 / 26
10,127
1,125
11,616
4,526
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PlagueSenpai
Gilgamesh
17
7 / 0 / 21
10,768
1,196
8,519
8,227
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
The1stLine
Ah Muzen Cab
19
22 / 0 / 14
12,571
1,397
37,509
7,115
3,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EpicGTea
Bacchus
13
1 / 6 / 2
8,140
904
5,176
12,801
13,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 10 / 2
8,600
956
4,987
25,737
14,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Not Quite WHlTE
Cernunnos
14
1 / 5 / 1
8,324
925
8,008
17,653
8,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 8 / 1
8,207
912
5,433
10,899
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
13
0 / 13 / 2
7,947
883
6,029
17,991
6,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
11
42
Kills
3
3
Deaths
42
108
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EpicGTea
Bacchus
1
6
2
0.33
L
1
10
2
0.2
W
Sol
7
0
17
15.5
L
Cernunnos
Not Quite WHlTE
Cernunnos
1
5
1
0.3
W
2
2
30
8.5
W
Tiamat
PR0metheuz
Tiamat
4
1
26
17
W
Gilgamesh
PlagueSenpai
Gilgamesh
7
0
21
17.5
L
0
8
1
0.06
L
Artemis
0
13
2
0.08
W
Ah Muzen Cab
The1stLine
Ah Muzen Cab
22
0
14
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,710
Damage
29,633
38,331
Taken
85,081
32,920
Mitigated
47,930
12,069
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EpicGTea
Bacchus
5,176
178
0
250
12,801
13,474
0
5,119
7,385
7,368
0
L
4,987
2,336
417
2,324
25,737
14,890
0
12,599
12,860
0
25,459
W
Sol
13,116
4,650
0
4,740
7,695
2,946
0
1,814
5,881
37,968
0
L
Cernunnos
Not Quite WHlTE
Cernunnos
8,008
2,238
0
610
17,653
8,354
0
7,411
10,040
0
24,335
W
11,950
1,227
0
921
10,768
15,012
0
3,047
7,721
16,419
0
W
Tiamat
PR0metheuz
Tiamat
11,616
109
61
1,556
4,526
3,007
0
1,902
2,624
32,379
0
W
Gilgamesh
PlagueSenpai
Gilgamesh
8,519
2,359
0
394
8,227
8,526
0
1,686
6,541
0
14,583
L
5,433
201
0
210
10,899
4,511
0
4,246
6,527
19,384
0
L
Artemis
6,029
4,095
0
462
17,991
6,701
0
6,310
11,587
0
8,736
W
Ah Muzen Cab
The1stLine
Ah Muzen Cab
37,509
24,964
0
4,397
7,115
3,429
0
2,160
4,955
0
61,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,211
Gold Earned
41,218
199
Minions Killed
154
13
Camps Cleared
3
952,515
Distance Traveled
737,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,140
904
9
1
0
128,156
0
L
Vamana
8,600
956
54
6
0
178,441
0
W
Sol
11,031
1,226
76
8
5
177,930
0
L
Cernunnos
8,324
925
29
3
1
164,345
0
W
Bacchus
10,714
1,190
11
1
0
197,741
0
W
Tiamat
10,127
1,125
52
6
0
195,583
0
W
Gilgamesh
10,768
1,196
12
1
2
179,902
0
L
Janus
8,207
912
51
6
1
137,742
0
L
Artemis
7,947
883
11
1
1
128,485
0
W
Ah Muzen Cab
12,571
1,397
48
5
6
201,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role