Player Matchup

Sylvanus
Sylvanus
EliBossGaming
Sylvanus
Level 84
God Stats
9W - 11L
1,579 SR
Queue Stats
327W - 288L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
Nawgy
Zhong Kui
Level 28
God Stats
51W - 31L
1,761 SR
Queue Stats
379W - 329L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
NewEarth3625
Sun Wukong
Level 10
God Stats
3W - 0L
1,913 SR
Queue Stats
28W - 16L
1,690 Elo+
Party 1
Izanami
Izanami
RobotPudding
Izanami
Level 11
God Stats
30W - 15L
1,713 SR
Queue Stats
72W - 64L
1,713 Elo+
Party 1
Medusa
Medusa
UnoZero
Medusa
Level 23
God Stats
2W - 1L
1,551 SR
Queue Stats
27W - 22L
1,629 Elo+
Solo
Team Averages
Level 31
1,703 SR
1,634 Elo+

VS

Team Averages
Level 15
1,725 SR
1,600 Elo+
Cthulhu
Cthulhu
DunkTigahpaw
Cthulhu
Level 29
God Stats
3W - 1L
1,886 SR
Queue Stats
14W - 14L
1,573 Elo+
Party 2
Nemesis
Nemesis
Kank605
Nemesis
Level 8
God Stats
8W - 10L
1,716 SR
Queue Stats
9W - 12L
1,582 Elo+
Party 2
Apollo
Apollo
LARGEWOOD45
Apollo
Level 14
God Stats
6W - 5L
1,584 SR
Queue Stats
9W - 9L
1,561 Elo+
Party 2
Susano
Susano
MahumadOOGLAS45
Susano
Level 16
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 12L
1,581 Elo+
Party 2
Ra
Ra
pangapoo
Ra
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 5L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EliBossGaming
Sylvanus
11
5 / 3 / 9
7,142
649
4,905
9,070
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Nawgy
Zhong Kui
14
10 / 0 / 5
8,348
759
10,981
8,016
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
NewEarth3625
Sun Wukong
11
7 / 0 / 0
6,865
624
5,170
6,815
3,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
RobotPudding
Izanami
12
2 / 1 / 6
7,076
643
3,346
6,680
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
UnoZero
Medusa
11
6 / 1 / 6
6,951
632
4,411
6,836
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DunkTigahpaw
Cthulhu
7
0 / 4 / 2
5,024
457
3,231
7,195
4,063
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Kank605
Nemesis
8
1 / 5 / 0
5,414
492
1,781
8,843
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
9
3 / 6 / 0
5,799
527
6,021
7,960
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 8 / 1
4,684
426
3,560
8,653
2,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 1
4,807
437
2,362
6,876
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
30
Kills
4
5
Deaths
30
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DunkTigahpaw
Cthulhu
0
4
2
0.25
W
Sylvanus
EliBossGaming
Sylvanus
5
3
9
3.17
L
Nemesis
Kank605
Nemesis
1
5
0
0.2
L
Apollo
3
6
0
0.5
L
0
8
1
0.06
W
Zhong Kui
Nawgy
Zhong Kui
10
0
5
12.5
W
Sun Wukong
NewEarth3625
Sun Wukong
7
0
0
7
W
Izanami
RobotPudding
Izanami
2
1
6
5
W
Medusa
UnoZero
Medusa
6
1
6
9
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
16,955
37,417
Taken
39,527
21,750
Mitigated
13,215
15,235
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DunkTigahpaw
Cthulhu
3,231
690
83
540
7,195
4,063
0
2,769
4,426
12,226
0
W
Sylvanus
EliBossGaming
Sylvanus
4,905
1,342
504
3,849
9,070
6,816
370
2,036
6,976
20,728
0
L
Nemesis
Kank605
Nemesis
1,781
849
0
1,624
8,843
2,370
0
1,511
7,332
0
17,225
L
Apollo
6,021
3,623
0
1,165
7,960
2,266
0
4,675
3,285
0
25,961
L
3,560
794
0
825
8,653
2,518
0
2,633
6,020
0
14,061
W
Zhong Kui
Nawgy
Zhong Kui
10,981
2,077
0
3,661
8,016
6,587
0
1,585
6,263
54,337
5,205
W
Sun Wukong
NewEarth3625
Sun Wukong
5,170
818
0
2,165
6,815
3,761
411
39
6,776
0
36,876
W
Izanami
RobotPudding
Izanami
3,346
2,212
0
3,040
6,680
2,174
2,094
545
6,097
0
43,217
W
Medusa
UnoZero
Medusa
4,411
2,703
0
2,016
6,836
2,412
1,489
1,124
5,712
0
29,850
L
2,362
586
62
730
6,876
1,998
0
4,025
2,851
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
25,728
365
Minions Killed
187
0
Camps Cleared
0
1,060,692
Distance Traveled
974,024
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,024
457
14
1
0
176,233
0
W
Sylvanus
7,142
649
37
3
0
197,438
1
L
Nemesis
5,414
492
41
4
0
217,523
0
L
Apollo
5,799
527
59
5
0
189,862
1
L
Susano
4,684
426
36
3
0
212,819
1
W
Zhong Kui
8,348
759
107
10
0
210,429
4
W
Sun Wukong
6,865
624
57
5
0
245,688
2
W
Izanami
7,076
643
111
10
0
186,697
0
W
Medusa
6,951
632
53
5
0
220,440
5
L
Ra
4,807
437
37
3
0
177,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role