Player Matchup

Horus
Horus
Anechy
Horus
Level 100
God Stats
10W - 9L
1,640 SR
Queue Stats
527W - 496L
1,491 Elo+
Party 1
Sobek
Sobek
FATHER-TlME-
Sobek
Level 41
God Stats
12W - 7L
1,540 SR
Queue Stats
23W - 21L
1,493 Elo+
Solo
Anubis
Anubis
King Bxast
Anubis
Level 102
God Stats
245W - 229L
1,641 SR
Queue Stats
373W - 353L
1,553 Elo+
Party 1
Anhur
Anhur
Zooscopy
Anhur
Level 49
God Stats
4W - 6L
1,511 SR
Queue Stats
144W - 135L
1,615 Elo+
Party 1
Fenrir
Fenrir
cletusmygirl
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,459 Elo+
Solo
Team Averages
Level 66
1,566 SR
1,522 Elo+

VS

Team Averages
Level 70
1,550 SR
1,534 Elo+
Cupid
Cupid
 
Cupid
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Goozy12
Jing Wei
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 98L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
MEXICAN E M C
Kuzenbo
Level 29
God Stats
4W - 1L
1,638 SR
Queue Stats
100W - 98L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
VileAxwell
Hun Batz
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 152L
1,549 Elo+
Party 2
Anubis
Anubis
Zylveer
Anubis
Level 85
God Stats
15W - 12L
1,614 SR
Queue Stats
247W - 227L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anechy
Horus
15
0 / 7 / 0
8,723
397
3,091
14,976
13,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 3
7,771
353
4,647
17,776
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
King Bxast
Anubis
19
9 / 6 / 0
12,026
547
15,764
19,063
11,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Zooscopy
Anhur
19
5 / 2 / 3
11,535
524
13,487
15,373
5,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
1 / 6 / 4
9,163
417
8,125
18,731
14,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
16 / 1 / 2
17,964
817
28,438
21,358
8,266
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
Goozy12
Jing Wei
19
2 / 4 / 1
12,146
552
7,167
13,568
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
15
0 / 2 / 8
11,108
505
6,993
15,879
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
VileAxwell
Hun Batz
19
4 / 4 / 6
12,599
573
11,631
19,029
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Zylveer
Anubis
18
4 / 5 / 5
12,479
567
10,676
14,902
6,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
16
Kills
26
26
Deaths
16
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
16
1
2
17
L
Horus
Anechy
Horus
0
7
0
0
L
1
5
3
0.5
W
Jing Wei
Goozy12
Jing Wei
2
4
1
0.63
L
Anubis
King Bxast
Anubis
9
6
0
1.5
W
Kuzenbo
0
2
8
2
W
Hun Batz
VileAxwell
Hun Batz
4
4
6
1.75
L
Anhur
Zooscopy
Anhur
5
2
3
3.25
W
Anubis
Zylveer
Anubis
4
5
5
1.3
L
Fenrir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,114
Damage
64,905
85,919
Taken
84,736
58,088
Mitigated
44,895
22,070
Healing
40,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
28,438
23,160
322
17,009
21,358
8,266
8,173
4,840
15,808
0
161,983
L
Horus
Anechy
Horus
3,091
1,372
0
2,281
14,976
13,684
0
833
14,143
0
44,451
L
4,647
475
0
3,629
17,776
12,480
0
6,585
11,191
13,870
0
W
Jing Wei
Goozy12
Jing Wei
7,167
4,956
0
6,987
13,568
3,977
1,602
1,869
11,699
0
91,396
L
Anubis
King Bxast
Anubis
15,764
411
0
8,970
19,063
11,198
715
4,339
14,724
86,537
0
W
Kuzenbo
6,993
2,297
0
3,335
15,879
19,082
301
3,463
12,416
23,485
0
W
Hun Batz
VileAxwell
Hun Batz
11,631
5,247
0
4,989
19,029
7,311
1,400
5,787
13,242
0
87,318
L
Anhur
Zooscopy
Anhur
13,487
6,517
0
4,056
15,373
5,737
504
3,069
12,304
0
91,590
W
Anubis
Zylveer
Anubis
10,676
560
0
7,461
14,902
6,259
246
5,183
9,719
86,839
0
L
Fenrir
8,125
1,736
0
3,134
18,731
14,989
0
2,843
15,888
0
61,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,218
Gold Earned
66,296
515
Minions Killed
660
0
Camps Cleared
0
1,780,506
Distance Traveled
1,985,452
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,964
817
225
10
0
380,278
0
L
Horus
8,723
397
80
4
0
373,125
1
L
Sobek
7,771
353
17
1
0
357,096
5
W
Jing Wei
12,146
552
142
6
0
404,472
2
L
Anubis
12,026
547
145
7
0
331,188
1
W
Kuzenbo
11,108
505
30
1
0
405,092
4
W
Hun Batz
12,599
573
129
6
0
419,901
2
L
Anhur
11,535
524
168
8
0
366,206
2
W
Anubis
12,479
567
134
6
0
375,709
6
L
Fenrir
9,163
417
105
5
0
352,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role