Player Matchup

Sol
Sol
CelestialCalli
Sol
Level 42
God Stats
10W - 10L
1,575 SR
Queue Stats
77W - 66L
1,586 Elo+
Party 1
Neith
Neith
DanielPowerF
Neith
Level 28
God Stats
4W - 0L
1,883 SR
Queue Stats
71W - 27L
1,747 Elo+
Solo
Bastet
Bastet
DotW29
Bastet
Level 27
God Stats
165W - 131L
1,464 SR
Queue Stats
585W - 621L
1,388 Elo+
Solo
Sylvanus
Sylvanus
SanityKillah
Sylvanus
Level 17
God Stats
8W - 9L
1,504 SR
Queue Stats
40W - 22L
1,613 Elo+
Party 1
Hera
Hera
特仑猪叔
Hera
Level 8
God Stats
8W - 8L
1,948 SR
Queue Stats
135W - 122L
1,539 Elo+
Solo
Team Averages
Level 24
1,675 SR
1,574 Elo+

VS

Team Averages
Level 30
1,537 SR
1,597 Elo+
Mulan
Mulan
DrakoSakamaki
Mulan
Level 83
God Stats
13W - 11L
1,389 SR
Queue Stats
202W - 166L
1,531 Elo+
Party 2
Merlin
Merlin
Hell1221
Merlin
Level 20
God Stats
25W - 18L
1,814 SR
Queue Stats
96W - 95L
1,697 Elo+
Solo
Olorun
Olorun
Oromaitoo
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,780 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PootStuu
Tsukuyomi
Level 15
God Stats
11W - 13L
1,481 SR
Queue Stats
17W - 24L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
simba721
Kumbhakarna
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
227W - 234L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
11,985
1,090
24,247
19,664
7,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 0 / 14
13,998
1,273
30,766
11,210
4,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
DotW29
Bastet
16
2 / 0 / 10
9,857
896
5,949
4,320
1,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SanityKillah
Sylvanus
18
5 / 3 / 20
12,695
1,154
12,471
16,893
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 14
10,548
959
11,023
14,690
5,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
10,129
921
5,824
17,031
13,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Hell1221
Merlin
17
5 / 3 / 10
11,124
1,011
18,291
11,677
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Oromaitoo
Olorun
17
5 / 9 / 9
11,025
1,002
17,532
23,036
8,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
PootStuu
Tsukuyomi
16
1 / 5 / 8
9,526
866
6,592
13,374
6,925
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
simba721
Kumbhakarna
17
4 / 6 / 10
11,938
1,085
13,119
26,464
21,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
28
Kills
16
16
Deaths
28
70
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
6
12
2.17
W
12
0
14
19
W
Bastet
DotW29
Bastet
2
0
10
7
L
1
5
12
1.4
L
Merlin
Hell1221
Merlin
5
3
10
3.33
L
Olorun
Oromaitoo
Olorun
5
9
9
1.06
L
Tsukuyomi
PootStuu
Tsukuyomi
1
5
8
1
W
Sylvanus
SanityKillah
Sylvanus
5
3
20
5
L
Kumbhakarna
simba721
Kumbhakarna
4
6
10
1.5
W
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,456
Damage
61,358
66,777
Taken
91,582
36,051
Mitigated
54,604
26,396
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,247
8,570
0
5,482
19,664
7,675
0
12,983
6,331
52,399
0
W
30,766
17,918
0
5,689
11,210
4,541
0
7,963
3,171
0
62,282
W
Bastet
DotW29
Bastet
5,949
824
0
0
4,320
1,821
0
2,846
1,432
0
15,307
L
5,824
1,740
0
586
17,031
13,112
0
7,528
9,503
0
22,407
L
Merlin
Hell1221
Merlin
18,291
453
0
0
11,677
4,497
0
5,403
6,274
52,084
0
L
Olorun
Oromaitoo
Olorun
17,532
10,001
1,501
6,215
23,036
8,674
0
12,784
10,252
42,689
0
L
Tsukuyomi
PootStuu
Tsukuyomi
6,592
764
0
46
13,374
6,925
0
6,493
5,741
102
15,160
W
Sylvanus
SanityKillah
Sylvanus
12,471
1,278
7,465
6,847
16,893
16,528
0
12,618
3,941
16,585
0
L
Kumbhakarna
simba721
Kumbhakarna
13,119
573
0
1,277
26,464
21,396
0
15,533
10,931
22,626
0
W
11,023
2,766
0
913
14,690
5,486
0
11,690
2,858
30,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,083
Gold Earned
53,742
213
Minions Killed
215
11
Camps Cleared
5
1,006,996
Distance Traveled
993,285
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,985
1,090
68
6
5
196,784
0
W
Neith
13,998
1,273
74
7
5
210,056
3
W
Bastet
9,857
896
19
2
0
232,418
0
L
Mulan
10,129
921
47
4
2
197,973
0
L
Merlin
11,124
1,011
81
7
1
181,865
0
L
Olorun
11,025
1,002
54
5
2
186,513
0
L
Tsukuyomi
9,526
866
16
1
0
214,409
1
W
Sylvanus
12,695
1,154
8
1
0
191,026
2
L
Kumbhakarna
11,938
1,085
17
2
0
212,525
1
W
Hera
10,548
959
44
4
1
176,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role