Player Matchup

Skadi
Skadi
DimmerWolf63957_
Skadi
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 396L
1,414 Elo+
Party 1
Scylla
Scylla
Sakuraneko335
Scylla
Level 66
God Stats
30W - 30L
1,371 SR
Queue Stats
548W - 572L
1,435 Elo+
Party 1
Ares
Ares
busaood92
Ares
Level 53
God Stats
4W - 3L
1,594 SR
Queue Stats
510W - 570L
1,241 Elo+
Party 2
Fenrir
Fenrir
d7om_6555
Fenrir
Level 28
God Stats
17W - 23L
1,408 SR
Queue Stats
218W - 308L
1,198 Elo+
Party 2
Nu Wa
Nu Wa
darkzexalking
Nu Wa
Level 43
God Stats
28W - 28L
1,498 SR
Queue Stats
390W - 449L
1,373 Elo+
Party 1
Team Averages
Level 48
1,474 SR
1,332 Elo+

VS

Team Averages
Level 43
1,384 SR
1,331 Elo+
Cthulhu
Cthulhu
Derek 615
Cthulhu
Level 48
God Stats
2W - 7L
1,050 SR
Queue Stats
143W - 188L
1,284 Elo+
Party 3
Agni
Agni
Dullfunhail122
Agni
Level 67
God Stats
10W - 9L
1,489 SR
Queue Stats
172W - 184L
1,371 Elo+
Party 4
Fenrir
Fenrir
Eskeddit
Fenrir
Level 27
God Stats
6W - 11L
1,305 SR
Queue Stats
55W - 71L
1,280 Elo+
Party 3
Neith
Neith
PSALMY
Neith
Level 45
God Stats
55W - 43L
1,611 SR
Queue Stats
105W - 110L
1,384 Elo+
Party 4
Ares
Ares
zombiekillercoz
Ares
Level 27
God Stats
45W - 46L
1,467 SR
Queue Stats
46W - 48L
1,335 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,072
442
7,334
12,078
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
8,280
518
3,450
6,581
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
2 / 7 / 4
7,196
450
6,418
15,184
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
d7om_6555
Fenrir
13
6 / 3 / 4
8,462
529
5,772
12,751
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 8 / 1
7,663
479
10,917
10,424
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derek 615
Cthulhu
13
4 / 2 / 9
8,504
532
7,620
12,360
7,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 3 / 5
9,955
622
9,397
11,398
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Eskeddit
Fenrir
12
6 / 1 / 8
8,185
512
5,044
7,770
3,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
PSALMY
Neith
12
7 / 4 / 5
8,058
504
13,161
8,388
2,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 0
7,743
484
7,991
9,806
5,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
27
27
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Derek 615
Cthulhu
4
2
9
4.25
L
1
7
4
0.43
W
7
3
5
3.17
W
Fenrir
Eskeddit
Fenrir
6
1
8
10
W
Neith
PSALMY
Neith
7
4
5
2.38
L
2
2
2
1.5
L
Ares
2
7
4
0.57
L
Fenrir
d7om_6555
Fenrir
6
3
4
2.67
L
4
8
1
0.56
W
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,891
Damage
43,213
57,018
Taken
49,722
23,811
Mitigated
23,851
8,367
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Derek 615
Cthulhu
7,620
982
0
0
12,360
7,646
241
2,877
9,349
35,412
0
L
7,334
4,661
0
1,378
12,078
3,796
0
3,495
8,583
0
32,133
W
9,397
1,155
0
4,139
11,398
4,479
768
5,179
5,713
64,480
0
W
Fenrir
Eskeddit
Fenrir
5,044
2,450
0
902
7,770
3,314
114
3,612
3,860
0
21,307
W
Neith
PSALMY
Neith
13,161
8,827
306
2,518
8,388
2,877
2,296
4,692
3,594
0
37,417
L
3,450
331
0
1,456
6,581
2,378
0
5,782
799
42,067
0
L
Ares
6,418
636
0
591
15,184
8,753
0
3,779
11,405
19,966
0
L
Fenrir
d7om_6555
Fenrir
5,772
687
513
4,179
12,751
5,107
21
5,205
7,546
0
36,639
L
10,917
2,441
0
250
10,424
3,777
379
6,747
3,677
38,139
0
W
7,991
55
0
1,049
9,806
5,535
676
3,073
6,421
30,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
42,445
312
Minions Killed
326
0
Camps Cleared
0
1,342,900
Distance Traveled
1,467,243
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,504
532
58
4
0
322,032
2
L
Skadi
7,072
442
46
3
0
252,993
2
W
Agni
9,955
622
131
8
0
287,545
1
W
Fenrir
8,185
512
47
3
0
332,662
3
W
Neith
8,058
504
49
3
0
227,371
0
L
Scylla
8,280
518
108
7
0
276,040
1
L
Ares
7,196
450
25
2
0
270,456
4
L
Fenrir
8,462
529
68
4
0
292,101
0
L
Nu Wa
7,663
479
65
4
0
251,310
2
W
Ares
7,743
484
41
3
0
297,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role