Player Matchup

Achilles
Achilles
CMDR Evander
Achilles
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,346 Elo+
Solo
Neith
Neith
Dbringer111
Neith
Level 67
God Stats
9W - 5L
1,382 SR
Queue Stats
81W - 73L
1,438 Elo+
Party 1
Cerberus
Cerberus
ZenithMists
Cerberus
Level 23
God Stats
17W - 15L
1,248 SR
Queue Stats
25W - 28L
1,299 Elo+
Party 1
Team Averages
Level 58
1,376 SR
1,361 Elo+

VS

Team Averages
Level 58
1,572 SR
1,475 Elo+
Vulcan
Vulcan
LowT3303
Vulcan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Reol_Otsutsuki
Gilgamesh
Level 66
God Stats
1W - 0L
1,625 SR
Queue Stats
19W - 11L
1,660 Elo+
Party 2
Hou Yi
Hou Yi
Wet_Sock_Puppet
Hou Yi
Level 22
God Stats
4W - 1L
1,593 SR
Queue Stats
68W - 79L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CMDR Evander
Achilles
4
0 / 1 / 0
6,989
499
56
1,041
429
14
7 / 4 / 2
9,995
714
8,805
10,615
3,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
ZenithMists
Cerberus
14
3 / 4 / 7
9,735
695
6,129
20,582
13,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LowT3303
Vulcan
13
2 / 2 / 5
9,743
696
13,873
7,282
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Reol_Otsutsuki
Gilgamesh
14
7 / 4 / 1
11,651
832
10,870
12,792
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 6
8,960
640
3,041
6,263
2,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
9
9
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
CMDR Evander
Achilles
0
1
0
0
L
7
4
2
2
W
Vulcan
LowT3303
Vulcan
2
2
5
2.25
W
Gilgamesh
Reol_Otsutsuki
Gilgamesh
7
4
1
1.88
W
0
4
6
0.75
L
Cerberus
ZenithMists
Cerberus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,990
Damage
27,784
32,238
Taken
26,337
17,997
Mitigated
14,809
10,640
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CMDR Evander
Achilles
56
0
0
48
1,041
429
0
546
495
0
922
L
8,805
3,268
0
2,078
10,615
3,630
0
3,350
7,265
0
43,568
W
Vulcan
LowT3303
Vulcan
13,873
4,293
585
2,027
7,282
2,610
775
3,495
3,787
54,226
0
W
Gilgamesh
Reol_Otsutsuki
Gilgamesh
10,870
2,598
0
302
12,792
9,935
644
1,260
11,532
0
40,359
W
3,041
816
0
212
6,263
2,264
1,243
1,390
4,873
0
20,739
L
Cerberus
ZenithMists
Cerberus
6,129
109
231
8,283
20,582
13,938
0
10,004
10,578
34,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
30,354
139
Minions Killed
154
0
Camps Cleared
0
525,452
Distance Traveled
765,897
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,989
499
2
0
0
39,022
1
L
Neith
9,995
714
85
6
0
249,155
2
W
Vulcan
9,743
696
76
5
0
245,283
1
W
Gilgamesh
11,651
832
37
3
0
271,568
3
W
Hou Yi
8,960
640
41
3
0
249,046
0
L
Cerberus
9,735
695
52
4
0
237,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role