Player Matchup

Danzaburou
Danzaburou
BlackWolf5614
Danzaburou
Level 43
God Stats
28W - 13L
1,801 SR
Queue Stats
57W - 37L
1,645 Elo+
Party 3
Gilgamesh
Gilgamesh
TechnoBeats11
Gilgamesh
Level 138
God Stats
8W - 3L
1,857 SR
Queue Stats
100W - 96L
1,549 Elo+
Party 3
Amaterasu
Amaterasu
TiltedCookie
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,613 Elo+
Party 3
Kuzenbo
Kuzenbo
ToastyVonToaster
Kuzenbo
Level 72
God Stats
3W - 0L
1,703 SR
Queue Stats
71W - 51L
1,666 Elo+
Party 3
Agni
Agni
TopJekker
Agni
Level 126
God Stats
5W - 2L
1,827 SR
Queue Stats
69W - 53L
1,628 Elo+
Party 3
Team Averages
Level 93
1,738 SR
1,620 Elo+

VS

Team Averages
Level 77
1,726 SR
1,577 Elo+
Thoth
Thoth
EJ50187
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,539 Elo+
Party 2
Freya
Freya
GalactusCactus-
Freya
Level 156
God Stats
1W - 2L
1,798 SR
Queue Stats
161W - 152L
1,703 Elo+
Party 1
Cerberus
Cerberus
KightHD
Cerberus
Level 43
God Stats
1W - 1L
1,894 SR
Queue Stats
73W - 85L
1,593 Elo+
Party 2
Chaac
Chaac
OzzyBoss
Chaac
Level 27
God Stats
13W - 9L
1,624 SR
Queue Stats
66W - 60L
1,496 Elo+
Party 1
Arachne
Arachne
Reezyx619
Arachne
Level 33
God Stats
1W - 2L
1,812 SR
Queue Stats
86W - 91L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackWolf5614
Danzaburou
11
3 / 1 / 4
6,476
589
5,572
5,377
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
TechnoBeats11
Gilgamesh
12
4 / 2 / 4
7,083
644
6,499
8,473
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
TiltedCookie
Amaterasu
12
2 / 1 / 1
6,801
618
4,850
7,800
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 4
6,374
579
3,855
5,309
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
13
7 / 1 / 3
7,519
684
5,162
4,563
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EJ50187
Thoth
10
2 / 4 / 0
6,253
568
2,305
5,169
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 4 / 1
5,445
495
3,126
6,945
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
KightHD
Cerberus
8
1 / 3 / 1
5,569
506
2,045
8,293
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
OzzyBoss
Chaac
12
2 / 3 / 1
6,727
612
4,993
9,364
3,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Reezyx619
Arachne
8
0 / 4 / 1
5,205
473
1,700
9,606
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackWolf5614
Danzaburou
3
1
4
5
L
Thoth
EJ50187
Thoth
2
4
0
0.5
L
1
4
1
0.38
L
Cerberus
KightHD
Cerberus
1
3
1
0.5
L
Chaac
OzzyBoss
Chaac
2
3
1
0.83
L
Arachne
Reezyx619
Arachne
0
4
1
0.13
W
Gilgamesh
TechnoBeats11
Gilgamesh
4
2
4
3
W
Amaterasu
TiltedCookie
Amaterasu
2
1
1
2.5
W
2
1
4
4
W
Agni
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,938
Damage
14,169
31,522
Taken
39,377
15,056
Mitigated
13,994
7,413
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackWolf5614
Danzaburou
5,572
3,022
0
2,200
5,377
1,666
31
2,094
3,283
0
33,398
L
Thoth
EJ50187
Thoth
2,305
71
0
714
5,169
1,417
0
1,226
3,723
30,544
0
L
3,126
817
0
1,693
6,945
1,705
0
1,825
5,074
23,182
0
L
Cerberus
KightHD
Cerberus
2,045
200
0
1,201
8,293
4,258
0
3,334
4,927
16,700
0
L
Chaac
OzzyBoss
Chaac
4,993
1,355
0
3,685
9,364
3,679
0
900
8,121
0
34,449
L
Arachne
Reezyx619
Arachne
1,700
868
0
3,239
9,606
2,935
0
1,328
8,151
0
22,306
W
Gilgamesh
TechnoBeats11
Gilgamesh
6,499
1,848
0
520
8,473
3,275
0
1,685
6,788
0
47,790
W
Amaterasu
TiltedCookie
Amaterasu
4,850
2,523
0
2,697
7,800
4,980
104
417
7,383
0
36,160
W
3,855
1,685
0
701
5,309
3,686
155
2,425
2,884
22,324
0
W
Agni
5,162
765
0
1,295
4,563
1,449
1,319
855
3,708
36,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
29,199
370
Minions Killed
288
0
Camps Cleared
0
1,075,203
Distance Traveled
1,015,030
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,476
589
54
5
0
200,083
4
L
Thoth
6,253
568
68
6
0
187,078
0
L
Freya
5,445
495
55
5
0
176,310
1
L
Cerberus
5,569
506
33
3
0
200,318
0
L
Chaac
6,727
612
72
7
0
214,825
2
L
Arachne
5,205
473
60
5
0
236,499
4
W
Gilgamesh
7,083
644
103
9
0
226,807
4
W
Amaterasu
6,801
618
74
7
0
218,467
2
W
Kuzenbo
6,374
579
58
5
0
224,402
4
W
Agni
7,519
684
81
7
0
205,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role