Player Matchup

Kuzenbo
Kuzenbo
LeviRiggins2711
Kuzenbo
Level 94
God Stats
1W - 1L
1,602 SR
Queue Stats
138W - 158L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
Sebas4436
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,294 Elo+
Party 1
Horus
Horus
XxRadiation72xX
Horus
Level 15
God Stats
2W - 3L
1,373 SR
Queue Stats
9W - 17L
1,245 Elo+
Party 1
Team Averages
Level 42
1,492 SR
1,311 Elo+

VS

Team Averages
Level 15
1,482 SR
1,315 Elo+
Fenrir
Fenrir
RebelTeej
Fenrir
Level 25
God Stats
18W - 20L
1,465 SR
Queue Stats
41W - 54L
1,277 Elo+
Solo
Ymir
Ymir
dimitris19241
Ymir
Level 16
God Stats
9W - 8L
1,481 SR
Queue Stats
54W - 96L
1,168 Elo+
Solo
Neith
Neith
smeRtnaya_ten
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 15
11,410
815
13,238
14,988
19,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Sebas4436
Baron Samedi
15
14 / 3 / 9
11,755
840
15,448
10,288
4,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
6 / 4 / 20
10,562
754
9,146
16,860
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RebelTeej
Fenrir
14
8 / 7 / 1
11,073
791
10,438
17,035
11,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 4
9,616
687
8,468
17,499
11,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 13 / 5
8,227
588
6,426
13,866
4,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
28
Kills
10
10
Deaths
28
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
Fenrir
RebelTeej
Fenrir
8
7
1
1.21
W
Baron Samedi
Sebas4436
Baron Samedi
14
3
9
6.17
W
6
4
20
4
L
2
8
4
0.5
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
25,332
42,136
Taken
48,400
41,084
Mitigated
26,869
14,285
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,238
3,393
0
2,724
14,988
19,958
207
1,843
12,641
35,542
0
L
Fenrir
RebelTeej
Fenrir
10,438
3,124
0
2,618
17,035
11,403
0
8,073
8,732
0
32,115
W
Baron Samedi
Sebas4436
Baron Samedi
15,448
2,941
4,368
3,013
10,288
4,849
1,122
2,053
8,235
30,612
0
W
9,146
4,059
1,196
2,984
16,860
16,277
973
4,607
12,253
0
21,057
L
8,468
1,123
0
0
17,499
11,374
0
10,225
7,027
25,028
0
L
6,426
3,040
0
1,422
13,866
4,092
0
10,388
3,353
0
17,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
28,916
87
Minions Killed
88
0
Camps Cleared
0
651,276
Distance Traveled
598,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,410
815
27
2
0
226,681
0
L
Fenrir
11,073
791
34
2
0
229,050
0
W
Baron Samedi
11,755
840
37
3
0
200,568
0
W
Horus
10,562
754
23
2
0
224,027
0
L
Ymir
9,616
687
36
3
0
207,878
0
L
Neith
8,227
588
18
1
0
162,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role