Player Matchup

Jormungandr
Jormungandr
Erirad
Jormungandr
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
Gusy
Thanatos
Level 150
God Stats
2W - 0L
1,846 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OGRAT67
Cthulhu
Level 25
God Stats
2W - 2L
1,309 SR
Queue Stats
13W - 8L
1,075 Elo+
Solo
Geb
Geb
S4S0
Geb
Level 64
God Stats
2W - 1L
1,947 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SnetaSkera
Kukulkan
Level 5
God Stats
4W - 2L
1,965 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 51
1,713 SR
1,415 Elo+

VS

Team Averages
Level 20
1,491 SR
1,392 Elo+
Ra
Ra
AhtyDoshNEGGER
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Heimmain
Anhur
Level 29
God Stats
13W - 11L
1,463 SR
Queue Stats
221W - 151L
1,609 Elo+
Solo
Tiamat
Tiamat
ValakD
Tiamat
Level 15
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 14L
1,286 Elo+
Solo
Da Ji
Da Ji
sc4ndal
Da Ji
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,259 Elo+
Solo
Cthulhu
Cthulhu
wzrt0004
Cthulhu
Level 27
God Stats
6W - 3L
1,714 SR
Queue Stats
45W - 63L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erirad
Jormungandr
10
1 / 0 / 1
5,941
495
2,047
4,024
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Gusy
Thanatos
13
9 / 1 / 4
7,537
628
5,949
9,682
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
OGRAT67
Cthulhu
11
2 / 1 / 6
6,792
566
4,735
4,833
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
S4S0
Geb
11
4 / 1 / 8
6,896
575
3,012
6,060
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SnetaSkera
Kukulkan
11
5 / 4 / 6
6,739
562
5,493
5,105
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,826
486
2,729
5,536
1,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Heimmain
Anhur
10
3 / 4 / 1
5,966
497
4,498
6,837
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ValakD
Tiamat
8
1 / 8 / 1
5,034
420
2,130
9,023
3,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
sc4ndal
Da Ji
6
0 / 2 / 0
4,539
378
93
4,275
1,029
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
wzrt0004
Cthulhu
9
2 / 4 / 0
5,789
482
2,898
6,795
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
6
7
Deaths
21
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Jormungandr
Erirad
Jormungandr
1
0
1
1.5
W
Thanatos
Gusy
Thanatos
9
1
4
11
L
Anhur
Heimmain
Anhur
3
4
1
0.88
W
Cthulhu
OGRAT67
Cthulhu
2
1
6
5
W
Geb
S4S0
Geb
4
1
8
8
W
Kukulkan
SnetaSkera
Kukulkan
5
4
6
2
L
Tiamat
ValakD
Tiamat
1
8
1
0.19
L
Da Ji
sc4ndal
Da Ji
0
2
0
0
L
Cthulhu
wzrt0004
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,236
Damage
12,348
29,704
Taken
32,466
13,204
Mitigated
10,509
13,637
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,729
630
0
1,717
5,536
1,485
393
2,064
3,222
34,069
0
W
Jormungandr
Erirad
Jormungandr
2,047
497
0
182
4,024
3,024
939
1,651
2,373
26,757
0
W
Thanatos
Gusy
Thanatos
5,949
2,297
0
10,935
9,682
3,404
0
1,728
7,900
0
45,965
L
Anhur
Heimmain
Anhur
4,498
2,324
0
1,069
6,837
2,112
0
3,930
2,773
0
30,990
W
Cthulhu
OGRAT67
Cthulhu
4,735
151
180
486
4,833
2,662
453
1,225
3,576
24,153
0
W
Geb
S4S0
Geb
3,012
473
0
1,854
6,060
2,632
277
1,602
4,450
10,081
0
W
Kukulkan
SnetaSkera
Kukulkan
5,493
1,214
0
0
5,105
1,482
662
1,363
3,648
31,733
0
L
Tiamat
ValakD
Tiamat
2,130
369
0
1,626
9,023
3,452
0
4,812
3,724
14,033
0
L
Da Ji
sc4ndal
Da Ji
93
77
0
1,030
4,275
1,029
0
0
4,275
0
13,122
L
Cthulhu
wzrt0004
Cthulhu
2,898
35
0
1,040
6,795
2,431
0
3,323
3,185
16,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
27,154
291
Minions Killed
201
0
Camps Cleared
0
1,168,590
Distance Traveled
940,612
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,826
486
55
5
0
201,960
4
W
Jormungandr
5,941
495
46
4
0
213,473
1
W
Thanatos
7,537
628
98
8
0
260,995
1
L
Anhur
5,966
497
53
4
0
199,625
1
W
Cthulhu
6,792
566
52
4
0
228,256
3
W
Geb
6,896
575
22
2
0
248,104
1
W
Kukulkan
6,739
562
73
6
0
217,762
0
L
Tiamat
5,034
420
23
2
0
193,876
0
L
Da Ji
4,539
378
23
2
0
139,895
0
L
Cthulhu
5,789
482
47
4
0
205,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role