Player Matchup

Artio
Artio
Fishdogbirsman
Artio
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,480 Elo+
Solo
Camazotz
Camazotz
Powpii
Camazotz
Level 27
God Stats
1W - 1L
1,318 SR
Queue Stats
74W - 71L
1,522 Elo+
Solo
Neith
Neith
Snixx707
Neith
Level 24
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
pewpewsweatlords
Janus
Level 19
God Stats
13W - 9L
1,598 SR
Queue Stats
29W - 27L
1,464 Elo+
Solo
Mulan
Mulan
一尘Gerry
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,407 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,475 Elo+

VS

Team Averages
Level 15
1,461 SR
1,398 Elo+
Nemesis
Nemesis
CiklloNs
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FluffySiffy
Baron Samedi
Level 17
God Stats
2W - 2L
1,307 SR
Queue Stats
118W - 135L
1,446 Elo+
Solo
Fenrir
Fenrir
Stromoklad
Fenrir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
yavonuchiy
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 91L
1,525 Elo+
Solo
Artemis
Artemis
Грунтер
Artemis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,133
420
2,813
13,049
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Powpii
Camazotz
15
6 / 0 / 3
9,004
530
11,053
15,253
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Snixx707
Neith
13
2 / 2 / 2
7,581
446
5,036
4,733
1,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 6 / 2
8,486
499
6,891
11,299
2,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 1
9,027
531
4,344
9,151
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CiklloNs
Nemesis
7
1 / 4 / 2
6,033
355
902
5,578
1,436
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
FluffySiffy
Baron Samedi
16
6 / 2 / 0
9,036
532
15,227
12,989
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Stromoklad
Fenrir
8
1 / 6 / 0
6,041
355
3,258
7,772
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
yavonuchiy
Guan Yu
13
3 / 3 / 3
8,072
475
10,875
14,074
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 5 / 0
5,343
314
1,006
6,188
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
19
Kills
11
11
Deaths
20
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CiklloNs
Nemesis
1
4
2
0.5
W
0
1
2
1
L
Baron Samedi
FluffySiffy
Baron Samedi
6
2
0
3
W
Camazotz
Powpii
Camazotz
6
0
3
7.5
W
Neith
Snixx707
Neith
2
2
2
1.5
L
Fenrir
Stromoklad
Fenrir
1
6
0
0.17
W
7
6
2
1.33
L
Guan Yu
yavonuchiy
Guan Yu
3
3
3
1.5
L
0
5
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,137
Damage
31,268
53,485
Taken
46,601
23,271
Mitigated
25,277
17,747
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CiklloNs
Nemesis
902
269
123
616
5,578
1,436
0
1,647
3,881
0
7,099
W
2,813
370
226
3,246
13,049
7,708
0
3,705
8,889
17,643
0
L
Baron Samedi
FluffySiffy
Baron Samedi
15,227
1,458
822
5,705
12,989
6,713
0
3,843
9,130
56,074
0
W
Camazotz
Powpii
Camazotz
11,053
2,106
0
8,370
15,253
4,980
0
4,296
10,460
0
58,478
W
Neith
Snixx707
Neith
5,036
2,701
0
1,242
4,733
1,190
696
280
4,370
0
41,211
L
Fenrir
Stromoklad
Fenrir
3,258
1,176
0
953
7,772
2,354
611
332
7,340
0
17,820
W
6,891
439
0
2,367
11,299
2,948
27
4,110
6,812
39,775
0
L
Guan Yu
yavonuchiy
Guan Yu
10,875
2,088
501
6,502
14,074
12,993
171
2,716
11,308
0
43,029
L
1,006
604
0
315
6,188
1,781
0
1,166
5,022
0
17,743
W
4,344
681
0
2,296
9,151
6,445
254
1,959
7,052
0
49,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
34,525
384
Minions Killed
251
0
Camps Cleared
0
1,550,388
Distance Traveled
1,225,793
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,033
355
6
0
0
232,746
3
W
Artio
7,133
420
28
2
0
333,078
1
L
Baron Samedi
9,036
532
110
6
0
279,227
4
W
Camazotz
9,004
530
93
5
0
363,625
0
W
Neith
7,581
446
79
5
0
293,603
0
L
Fenrir
6,041
355
36
2
0
211,432
4
W
Janus
8,486
499
73
4
0
269,160
2
L
Guan Yu
8,072
475
70
4
0
321,192
0
L
Artemis
5,343
314
29
2
0
181,196
0
W
Mulan
9,027
531
111
7
0
290,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role