Player Matchup

Aphrodite
Aphrodite
BuniiSushii
Aphrodite
Level 17
God Stats
13W - 9L
1,567 SR
Queue Stats
22W - 30L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
ChesterRenfield
Baron Samedi
Level 12
God Stats
16W - 21L
1,419 SR
Queue Stats
17W - 21L
1,467 Elo+
Party 2
Cerberus
Cerberus
D4RKT00TH
Cerberus
Level 10
God Stats
17W - 25L
1,458 SR
Queue Stats
24W - 41L
1,484 Elo+
Party 2
Medusa
Medusa
GallowsOfWar
Medusa
Level 49
God Stats
49W - 62L
1,385 SR
Queue Stats
52W - 73L
1,362 Elo+
Party 2
Thor
Thor
NinjaBoi9529
Thor
Level 5
God Stats
2W - 4L
1,407 SR
Queue Stats
2W - 5L
1,350 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,392 Elo+

VS

Team Averages
Level 22
1,403 SR
1,440 Elo+
Cthulhu
Cthulhu
AbstractBiz
Cthulhu
Level 4
God Stats
1W - 4L
1,146 SR
Queue Stats
3W - 7L
1,066 Elo+
Solo
Tiamat
Tiamat
ChaosDragon54
Tiamat
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,652 Elo+
Party 1
Tyr
Tyr
GTR MGMATATS
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
OnceTwiceBoy
Cernunnos
Level 24
God Stats
2W - 1L
1,343 SR
Queue Stats
36W - 39L
1,300 Elo+
Solo
Fenrir
Fenrir
Queek2871
Fenrir
Level 28
God Stats
4W - 2L
1,524 SR
Queue Stats
79W - 49L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuniiSushii
Aphrodite
20
6 / 12 / 11
14,290
1,021
24,937
28,079
12,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
ChesterRenfield
Baron Samedi
19
2 / 12 / 12
12,801
914
10,467
24,248
9,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
D4RKT00TH
Cerberus
20
4 / 4 / 13
13,584
970
19,521
31,958
38,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
10 / 6 / 7
15,492
1,107
27,247
21,753
7,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
1 / 6 / 8
12,280
877
1,711
11,547
4,456
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbstractBiz
Cthulhu
20
3 / 5 / 22
13,926
995
25,246
23,790
12,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 5 / 12
12,564
897
5,720
10,838
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 5 / 13
14,578
1,041
17,822
22,315
14,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
OnceTwiceBoy
Cernunnos
20
1 / 5 / 24
13,864
990
15,576
21,343
7,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Queek2871
Fenrir
20
24 / 3 / 9
17,714
1,265
44,482
16,903
8,418
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
120
23
Kills
40
40
Deaths
23
51
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AbstractBiz
Cthulhu
3
5
22
2.8
L
Aphrodite
BuniiSushii
Aphrodite
6
12
11
0.96
W
2
5
12
1.6
L
Baron Samedi
ChesterRenfield
Baron Samedi
2
12
12
0.67
L
Cerberus
D4RKT00TH
Cerberus
4
4
13
2.63
W
10
5
13
3.3
L
Medusa
10
6
7
2.25
L
1
6
8
0.83
W
Cernunnos
OnceTwiceBoy
Cernunnos
1
5
24
2.6
W
Fenrir
Queek2871
Fenrir
24
3
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,883
Damage
108,846
117,585
Taken
95,189
72,718
Mitigated
47,829
29,687
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AbstractBiz
Cthulhu
25,246
2,654
382
1,999
23,790
12,331
0
15,226
8,564
53,221
0
L
Aphrodite
BuniiSushii
Aphrodite
24,937
3,297
6,011
7,868
28,079
12,395
0
8,351
19,608
50,482
0
W
5,720
1,832
0
1,608
10,838
5,016
0
6,214
4,624
9,359
0
L
Baron Samedi
ChesterRenfield
Baron Samedi
10,467
540
715
2,486
24,248
9,485
0
6,715
17,365
23,717
0
L
Cerberus
D4RKT00TH
Cerberus
19,521
1,149
0
5,328
31,958
38,530
0
9,555
22,171
38,808
0
W
17,822
6,441
0
810
22,315
14,331
0
11,259
11,056
0
35,557
L
Medusa
27,247
15,915
402
6,877
21,753
7,852
0
3,743
18,000
0
64,253
L
1,711
531
0
0
11,547
4,456
0
2,072
9,475
0
11,564
W
Cernunnos
OnceTwiceBoy
Cernunnos
15,576
10,193
871
7,404
21,343
7,733
0
13,565
7,778
0
51,962
W
Fenrir
Queek2871
Fenrir
44,482
14,233
0
3,953
16,903
8,418
0
8,661
7,722
0
60,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,447
Gold Earned
72,646
235
Minions Killed
235
4
Camps Cleared
7
1,077,557
Distance Traveled
1,130,714
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,926
995
71
5
0
250,630
0
L
Aphrodite
14,290
1,021
62
4
2
254,358
0
W
Tiamat
12,564
897
12
1
0
161,725
0
L
Baron Samedi
12,801
914
29
2
0
180,724
0
L
Cerberus
13,584
970
45
3
0
275,990
1
W
Tyr
14,578
1,041
37
3
2
251,091
0
L
Medusa
15,492
1,107
83
6
2
206,405
0
L
Thor
12,280
877
16
1
0
160,080
2
W
Cernunnos
13,864
990
82
6
1
220,715
1
W
Fenrir
17,714
1,265
33
2
4
246,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role