Player Matchup

Cupid
Cupid
AhtyDoshNEGGER
Cupid
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Autey1
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Solo
Anubis
Anubis
FiiTaa
Anubis
Level 24
God Stats
35W - 13L
1,596 SR
Queue Stats
44W - 23L
1,451 Elo+
Solo
Fenrir
Fenrir
KngBabar
Fenrir
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,572 Elo+
Solo
Bellona
Bellona
Watchers20000
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,456 Elo+

VS

Team Averages
Level 18
1,550 SR
1,479 Elo+
Rama
Rama
AGENTJKEZOОR
Rama
Level 18
God Stats
0W - 1L
1,899 SR
Queue Stats
28W - 15L
1,715 Elo+
Solo
Nemesis
Nemesis
ENRCDC
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Norczan4455
Sun Wukong
Level 29
God Stats
13W - 22L
1,352 SR
Queue Stats
95W - 139L
1,300 Elo+
Solo
Ares
Ares
istvan198213
Ares
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 107L
1,379 Elo+
Solo
Ra
Ra
起个B名真磨叽
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,503
450
4,105
5,105
930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Autey1
Ares
8
3 / 4 / 0
5,461
546
3,112
5,025
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
FiiTaa
Anubis
12
4 / 1 / 2
6,919
692
5,650
5,385
2,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
KngBabar
Fenrir
11
7 / 1 / 0
6,928
693
4,784
6,535
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
7
0 / 4 / 0
4,482
448
1,349
4,453
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 2 / 0
6,648
665
7,704
7,725
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ENRCDC
Nemesis
6
0 / 4 / 0
4,279
428
772
5,305
1,107
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Norczan4455
Sun Wukong
9
3 / 2 / 0
5,315
532
1,641
6,124
1,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 3 / 5
4,642
464
2,100
6,808
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 1
5,661
566
1,828
3,814
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
14
Kills
14
14
Deaths
14
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
10
2
0
5
W
0
4
2
0.25
W
Ares
Autey1
Ares
3
4
0
0.75
L
Nemesis
ENRCDC
Nemesis
0
4
0
0
W
Anubis
FiiTaa
Anubis
4
1
2
5
W
Fenrir
KngBabar
Fenrir
7
1
0
7
L
Sun Wukong
Norczan4455
Sun Wukong
3
2
0
1.5
W
Bellona
0
4
0
0
L
0
3
5
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
14,045
26,503
Taken
29,776
10,978
Mitigated
9,631
8,168
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,704
6,317
0
3,193
7,725
2,318
0
1,275
6,450
0
31,053
W
4,105
2,781
0
672
5,105
930
714
143
4,952
0
19,068
W
Ares
Autey1
Ares
3,112
450
0
384
5,025
2,509
0
1,680
3,335
8,275
0
L
Nemesis
ENRCDC
Nemesis
772
290
0
880
5,305
1,107
0
732
4,573
0
13,589
W
Anubis
FiiTaa
Anubis
5,650
496
99
3,324
5,385
2,872
2,032
1,236
4,073
40,825
0
W
Fenrir
KngBabar
Fenrir
4,784
1,410
0
3,345
6,535
2,140
0
404
6,083
0
36,359
L
Sun Wukong
Norczan4455
Sun Wukong
1,641
323
0
760
6,124
1,801
882
2,683
3,441
0
21,532
W
Bellona
1,349
565
0
344
4,453
2,527
281
297
4,132
0
13,226
L
2,100
530
0
444
6,808
3,633
186
1,837
4,971
7,818
0
L
1,828
305
0
330
3,814
772
0
2,235
1,579
23,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
26,545
228
Minions Killed
188
0
Camps Cleared
0
847,248
Distance Traveled
885,079
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,648
665
59
6
0
149,123
1
W
Cupid
4,503
450
28
3
0
173,847
2
W
Ares
5,461
546
20
2
0
162,684
0
L
Nemesis
4,279
428
35
4
0
166,554
0
W
Anubis
6,919
692
72
7
0
132,979
0
W
Fenrir
6,928
693
78
8
0
200,775
2
L
Sun Wukong
5,315
532
38
4
0
181,108
0
W
Bellona
4,482
448
30
3
0
176,963
0
L
Ares
4,642
464
6
1
0
206,119
0
L
Ra
5,661
566
50
5
0
182,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role