Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Alucard_Arise
Ganesha
Level 129
God Stats
2W - 9L
1,273 SR
Queue Stats
90W - 127L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
Bookworm135
Gilgamesh
Level 88
God Stats
2W - 4L
1,578 SR
Queue Stats
68W - 90L
1,444 Elo+
Party 1
Merlin
Merlin
TheKinglySparrow
Merlin
Level 127
God Stats
2W - 5L
1,366 SR
Queue Stats
47W - 75L
1,457 Elo+
Party 1
Janus
Janus
vhdominguez
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,444 SR
1,470 Elo+

VS

Team Averages
Level 127
1,490 SR
1,503 Elo+
Medusa
Medusa
GamerGirl117
Medusa
Level 86
God Stats
35W - 26L
1,559 SR
Queue Stats
229W - 218L
1,470 Elo+
Solo
Chaac
Chaac
NGTnick8
Chaac
Level 147
God Stats
1W - 0L
1,297 SR
Queue Stats
10W - 11L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
ProScenario
Baron Samedi
Level 104
God Stats
4W - 3L
1,595 SR
Queue Stats
44W - 32L
1,546 Elo+
Solo
Discordia
Discordia
Satellizer94
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 285L
1,504 Elo+
Solo
Da Ji
Da Ji
upperdrugs
Da Ji
Level 158
God Stats
9W - 13L
1,498 SR
Queue Stats
163W - 150L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 7 / 1
6,018
602
3,236
10,174
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
12
0 / 4 / 0
6,139
614
2,192
12,196
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Bookworm135
Gilgamesh
12
1 / 4 / 0
6,435
644
5,482
10,393
6,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 1
7,268
727
3,827
6,472
3,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 2
6,585
659
6,724
9,536
3,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 8
9,093
909
8,392
5,995
2,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
NGTnick8
Chaac
15
2 / 1 / 13
7,929
793
9,668
11,465
7,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ProScenario
Baron Samedi
14
0 / 0 / 10
7,474
747
5,177
5,016
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Satellizer94
Discordia
16
6 / 0 / 11
9,219
922
12,021
5,088
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
15
10 / 0 / 8
9,937
994
9,222
6,393
2,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
2
Kills
24
24
Deaths
2
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
1
0.07
L
Ganesha
0
4
0
0
L
Gilgamesh
Bookworm135
Gilgamesh
1
4
0
0.25
W
Medusa
6
1
8
10
W
Chaac
NGTnick8
Chaac
2
1
13
8.5
W
Baron Samedi
ProScenario
Baron Samedi
0
0
10
5
W
Discordia
Satellizer94
Discordia
6
0
11
11.5
L
1
3
1
0.5
W
Da Ji
10
0
8
14
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
44,480
48,771
Taken
33,957
23,770
Mitigated
16,293
5,654
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,236
856
0
972
10,174
3,650
0
3,013
7,161
0
15,149
L
Ganesha
2,192
0
525
1,509
12,196
7,214
0
5,083
7,113
12,634
0
L
Gilgamesh
Bookworm135
Gilgamesh
5,482
484
0
1,231
10,393
6,526
0
3,115
7,278
0
10,404
W
Medusa
8,392
2,789
0
749
5,995
2,167
858
3,032
2,963
0
28,587
W
Chaac
NGTnick8
Chaac
9,668
1,966
0
5,156
11,465
7,207
0
3,960
7,505
93
28,925
W
Baron Samedi
ProScenario
Baron Samedi
5,177
164
799
1,776
5,016
2,245
206
2,845
2,171
22,289
0
W
Discordia
Satellizer94
Discordia
12,021
611
0
1,085
5,088
1,839
463
2,110
2,978
39,048
0
L
3,827
92
0
994
6,472
3,351
0
2,411
4,061
31,350
0
W
Da Ji
9,222
2,451
0
470
6,393
2,835
1,047
1,364
5,029
0
20,048
L
6,724
203
0
423
9,536
3,029
1
3,834
5,702
25,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
43,652
188
Minions Killed
254
4
Camps Cleared
11
759,871
Distance Traveled
937,078
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,018
602
21
2
2
127,841
3
L
Ganesha
6,139
614
16
2
0
149,456
0
L
Gilgamesh
6,435
644
13
1
0
158,768
0
W
Medusa
9,093
909
63
6
4
192,142
4
W
Chaac
7,929
793
59
6
2
193,768
2
W
Baron Samedi
7,474
747
38
4
0
176,795
4
W
Discordia
9,219
922
60
6
3
190,364
0
L
Merlin
7,268
727
80
8
1
168,649
0
W
Da Ji
9,937
994
34
3
2
184,009
0
L
Janus
6,585
659
58
6
1
155,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role