Player Matchup

Ganesha
Ganesha
africanprince54
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,317 Elo+
Party 2
Chang'e
Chang'e
shineestars
Chang'e
Level 14
God Stats
0W - 5L
1,210 SR
Queue Stats
2W - 12L
1,317 Elo+
Party 2
Olorun
Olorun
underwearboy
Olorun
Level 8
God Stats
0W - 1L
1,204 SR
Queue Stats
1W - 3L
1,529 Elo+
Party 2
Team Averages
Level 29
1,305 SR
1,388 Elo+

VS

Team Averages
Level 99
1,506 SR
1,459 Elo+
Janus
Janus
Abrenalgas
Janus
Level 134
God Stats
2W - 1L
1,519 SR
Queue Stats
34W - 51L
1,160 Elo+
Solo
Hachiman
Hachiman
Amoonfairy7
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
IQrowI
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
9,970
586
5,585
22,072
23,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
shineestars
Chang'e
12
3 / 10 / 0
9,868
580
3,244
13,920
5,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
12
0 / 9 / 3
9,706
571
8,331
16,152
6,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
14 / 0 / 7
13,649
803
23,559
6,265
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Amoonfairy7
Hachiman
13
0 / 2 / 9
10,217
601
1,160
4,230
1,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
IQrowI
Gilgamesh
15
9 / 2 / 9
12,262
721
18,261
15,041
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
23
23
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
14
0
7
17.5
W
Hachiman
Amoonfairy7
Hachiman
0
2
9
2.25
W
Gilgamesh
IQrowI
Gilgamesh
9
2
9
6.75
L
1
4
3
0.63
L
Chang'e
shineestars
Chang'e
3
10
0
0.3
L
Olorun
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
42,980
52,144
Taken
25,536
35,046
Mitigated
13,352
8,202
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
23,559
948
0
636
6,265
2,119
1,502
4,359
1,906
98,273
0
W
Hachiman
Amoonfairy7
Hachiman
1,160
227
0
173
4,230
1,498
114
3,093
1,137
0
10,241
W
Gilgamesh
IQrowI
Gilgamesh
18,261
7,335
0
2,235
15,041
9,735
663
9,838
5,203
0
52,677
L
5,585
426
318
2,240
22,072
23,383
0
7,362
14,334
25,201
0
L
Chang'e
shineestars
Chang'e
3,244
519
436
1,473
13,920
5,273
0
8,142
5,334
21,997
0
L
Olorun
8,331
3,544
250
3,485
16,152
6,390
0
6,897
8,881
49,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,544
Gold Earned
36,128
131
Minions Killed
224
0
Camps Cleared
0
797,833
Distance Traveled
955,591
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,649
803
155
9
0
366,183
0
W
Hachiman
10,217
601
23
1
0
291,077
0
W
Gilgamesh
12,262
721
46
3
0
298,331
5
L
Ganesha
9,970
586
2
0
0
318,373
7
L
Chang'e
9,868
580
37
2
0
244,324
1
L
Olorun
9,706
571
92
5
0
235,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role