Player Matchup

Ymir
Ymir
AcexNoLxve
Ymir
Level 97
God Stats
56W - 22L
1,745 SR
Queue Stats
674W - 531L
1,605 Elo+
Party 1
Ullr
Ullr
chiggerblackman
Ullr
Level 158
God Stats
34W - 33L
1,750 SR
Queue Stats
832W - 654L
1,635 Elo+
Party 1
Ah Puch
Ah Puch
ftf101
Ah Puch
Level 154
God Stats
39W - 26L
1,697 SR
Queue Stats
314W - 221L
1,631 Elo+
Party 1
Team Averages
Level 136
1,731 SR
1,624 Elo+

VS

Team Averages
Level 43
1,507 SR
1,573 Elo+
Heimdallr
Heimdallr
IlZekkenIl
Heimdallr
Level 82
God Stats
36W - 27L
1,574 SR
Queue Stats
274W - 296L
1,544 Elo+
Party 2
Bakasura
Bakasura
Moon1xSenpai
Bakasura
Level 17
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo
Ra
Ra
Zogorro
Ra
Level 31
God Stats
52W - 60L
1,663 SR
Queue Stats
253W - 282L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 13
9,861
759
3,976
13,594
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
10 / 0 / 8
10,257
789
7,576
9,637
4,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
ftf101
Ah Puch
14
6 / 0 / 11
9,879
760
14,753
4,165
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IlZekkenIl
Heimdallr
11
0 / 4 / 0
7,306
562
6,151
9,905
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Moon1xSenpai
Bakasura
10
1 / 9 / 0
7,762
597
2,463
11,219
3,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 7 / 1
7,438
572
3,990
8,859
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
20
Kills
1
1
Deaths
20
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
Heimdallr
IlZekkenIl
Heimdallr
0
4
0
0
L
Bakasura
Moon1xSenpai
Bakasura
1
9
0
0.11
L
0
7
1
0.07
W
10
0
8
14
W
Ah Puch
ftf101
Ah Puch
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
12,604
27,396
Taken
29,983
18,691
Mitigated
10,425
10,124
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,976
688
891
4,304
13,594
13,007
62
2,220
11,004
13,139
0
L
Heimdallr
IlZekkenIl
Heimdallr
6,151
2,079
0
1,196
9,905
3,566
0
4,366
5,539
0
34,810
L
Bakasura
Moon1xSenpai
Bakasura
2,463
1,708
0
846
11,219
3,913
0
6,740
4,479
0
7,447
L
3,990
126
105
380
8,859
2,946
0
7,683
1,176
25,269
0
W
7,576
4,173
0
4,187
9,637
4,136
1,849
1,326
8,311
0
40,835
W
Ah Puch
ftf101
Ah Puch
14,753
56
0
742
4,165
1,548
940
680
3,485
58,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
22,506
154
Minions Killed
126
0
Camps Cleared
0
702,422
Distance Traveled
644,943
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,861
759
19
1
0
208,330
2
L
Heimdallr
7,306
562
60
5
0
235,757
5
L
Bakasura
7,762
597
18
1
0
215,731
5
L
Ra
7,438
572
48
4
0
193,455
0
W
Ullr
10,257
789
51
4
0
268,302
0
W
Ah Puch
9,879
760
84
6
0
225,790
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role