Player Matchup

Rama
Rama
Fatsloth
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,510 Elo+
Solo
Ymir
Ymir
HishoJr
Ymir
Level 27
God Stats
6W - 3L
1,568 SR
Queue Stats
166W - 149L
1,614 Elo+
Solo
Nemesis
Nemesis
Insideoutoreo_98
Nemesis
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 52L
1,529 Elo+
Party 1
Tiamat
Tiamat
PepperJack2350
Tiamat
Level 26
God Stats
6W - 10L
1,535 SR
Queue Stats
99W - 81L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
mistergoob
Gilgamesh
Level 118
God Stats
9W - 5L
1,742 SR
Queue Stats
102W - 102L
1,564 Elo+
Party 1
Team Averages
Level 40
1,569 SR
1,524 Elo+

VS

Team Averages
Level 22
1,533 SR
1,567 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cosmo4321
Ah Muzen Cab
Level 26
God Stats
7W - 5L
1,578 SR
Queue Stats
63W - 63L
1,558 Elo+
Solo
Apollo
Apollo
JustIzanami
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,792 Elo+
Solo
Horus
Horus
RedBlackbird2
Horus
Level 26
God Stats
10W - 6L
1,572 SR
Queue Stats
33W - 22L
1,524 Elo+
Solo
Awilix
Awilix
TheSpiderFox714
Awilix
Level 29
God Stats
2W - 1L
1,733 SR
Queue Stats
147W - 168L
1,476 Elo+
Solo
Sol
Sol
sunyhonatan
Sol
Level 14
God Stats
3W - 1L
1,283 SR
Queue Stats
17W - 20L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
4
0 / 1 / 0
3,227
538
587
1,868
232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
HishoJr
Ymir
1
0 / 0 / 0
1,206
201
0
0
0
7
2 / 0 / 0
4,524
754
1,984
3,239
817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,957
660
2,262
1,590
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
mistergoob
Gilgamesh
8
3 / 1 / 0
4,570
762
3,486
5,304
2,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cosmo4321
Ah Muzen Cab
8
1 / 2 / 0
4,355
726
3,139
3,877
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
7
1 / 1 / 0
4,114
686
1,480
3,528
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 1
3,250
542
864
3,288
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,482
580
966
3,002
700
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
0 / 0 / 0
4,061
677
354
3,361
816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
2
2
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cosmo4321
Ah Muzen Cab
1
2
0
0.5
L
Rama
0
1
0
0
L
Ymir
HishoJr
Ymir
0
0
0
0
L
2
0
0
2
W
Apollo
1
1
0
1
L
0
0
0
0
W
0
1
1
0.5
W
0
1
0
0
L
Gilgamesh
mistergoob
Gilgamesh
3
1
0
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,319
Damage
6,803
12,001
Taken
17,056
3,946
Mitigated
4,572
3,385
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cosmo4321
Ah Muzen Cab
3,139
1,496
0
1,737
3,877
1,470
0
0
3,877
0
19,945
L
Rama
587
553
0
580
1,868
232
0
0
1,868
0
5,117
L
Ymir
HishoJr
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
1,984
1,170
0
810
3,239
817
0
91
3,148
0
22,113
W
Apollo
1,480
925
0
1,352
3,528
770
216
0
3,528
0
19,167
L
2,262
410
0
863
1,590
669
56
263
1,327
17,861
0
W
864
530
144
794
3,288
816
644
211
3,073
0
3,389
W
966
497
0
890
3,002
700
0
315
2,677
0
9,884
L
Gilgamesh
mistergoob
Gilgamesh
3,486
1,119
0
1,132
5,304
2,228
0
0
5,304
0
18,592
W
354
0
0
2,082
3,361
816
0
1,472
1,639
16,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,484
Gold Earned
19,262
127
Minions Killed
157
0
Camps Cleared
0
449,936
Distance Traveled
555,164
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,355
726
39
7
0
101,231
0
L
Rama
3,227
538
10
2
0
72,739
2
L
Ymir
1,206
201
0
0
0
0
0
L
Nemesis
4,524
754
49
8
0
143,567
0
W
Apollo
4,114
686
48
8
0
102,400
1
L
Tiamat
3,957
660
28
5
0
114,730
1
W
Horus
3,250
542
4
1
0
120,500
2
W
Awilix
3,482
580
28
5
0
127,600
1
L
Gilgamesh
4,570
762
40
7
0
118,900
3
W
Sol
4,061
677
38
6
0
103,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role