Player Matchup

Cthulhu
Cthulhu
Dutifulpitt
Cthulhu
Level 19
God Stats
13W - 20L
1,458 SR
Queue Stats
98W - 119L
1,309 Elo+
Party 1
Chaac
Chaac
JCharly797
Chaac
Level 17
God Stats
30W - 27L
1,461 SR
Queue Stats
90W - 115L
1,344 Elo+
Party 1
Anhur
Anhur
Pertol14
Anhur
Level 16
God Stats
32W - 44L
1,404 SR
Queue Stats
139W - 160L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
SquidSmasher
Kukulkan
Level 11
God Stats
10W - 9L
1,576 SR
Queue Stats
24W - 21L
1,528 Elo+
Party 2
Thanatos
Thanatos
tollis
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 37
1,480 SR
1,385 Elo+

VS

Team Averages
Level 19
1,504 SR
1,203 Elo+
Ra
Ra
Jefrong
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,019 Elo+
Party 3
Sylvanus
Sylvanus
RengerP
Sylvanus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 106L
1,221 Elo+
Party 3
Apollo
Apollo
UwUeinador
Apollo
Level 10
God Stats
10W - 16L
1,496 SR
Queue Stats
28W - 44L
1,208 Elo+
Party 3
Guan Yu
Guan Yu
corvusz
Guan Yu
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 141L
1,318 Elo+
Solo
Thor
Thor
eduvlogowo
Thor
Level 26
God Stats
1W - 3L
1,522 SR
Queue Stats
189W - 231L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dutifulpitt
Cthulhu
12
3 / 2 / 12
8,269
591
5,684
9,968
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
2 / 1 / 3
8,140
581
6,931
10,131
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Pertol14
Anhur
14
9 / 0 / 2
8,505
608
3,990
4,367
1,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SquidSmasher
Kukulkan
14
7 / 2 / 5
8,841
632
9,425
5,667
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
tollis
Thanatos
12
6 / 1 / 5
7,696
550
5,570
9,372
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,426
388
2,651
7,980
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
RengerP
Sylvanus
9
1 / 6 / 1
5,880
420
3,392
8,586
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
UwUeinador
Apollo
9
1 / 7 / 2
5,960
426
6,835
9,039
2,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
corvusz
Guan Yu
11
1 / 2 / 2
6,636
474
4,423
8,944
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 4 / 2
6,481
463
3,023
9,333
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
27
Kills
6
6
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dutifulpitt
Cthulhu
3
2
12
4.5
W
Chaac
2
1
3
3.5
L
0
8
2
0.13
W
Anhur
Pertol14
Anhur
9
0
2
10
L
Sylvanus
RengerP
Sylvanus
1
6
1
0.25
W
Kukulkan
SquidSmasher
Kukulkan
7
2
5
4.75
L
Apollo
UwUeinador
Apollo
1
7
2
0.29
L
Guan Yu
corvusz
Guan Yu
1
2
2
1
L
3
4
2
1
W
Thanatos
tollis
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
20,324
39,505
Taken
43,882
19,692
Mitigated
18,901
17,686
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dutifulpitt
Cthulhu
5,684
714
335
2,652
9,968
4,968
198
1,344
8,570
34,736
0
W
Chaac
6,931
822
0
3,866
10,131
7,962
873
860
8,945
0
45,568
L
2,651
691
278
0
7,980
2,300
0
4,559
3,053
20,726
0
W
Anhur
Pertol14
Anhur
3,990
2,401
0
1,091
4,367
1,375
2,223
842
3,525
0
37,630
L
Sylvanus
RengerP
Sylvanus
3,392
1,177
102
703
8,586
4,239
60
3,284
5,240
20,354
3,926
W
Kukulkan
SquidSmasher
Kukulkan
9,425
711
0
0
5,667
2,293
1,790
1,523
3,920
49,627
0
L
Apollo
UwUeinador
Apollo
6,835
4,600
0
0
9,039
2,284
285
3,640
5,360
0
22,806
L
Guan Yu
corvusz
Guan Yu
4,423
1,635
479
1,369
8,944
7,290
0
564
8,055
0
28,381
L
3,023
372
407
2,670
9,333
2,788
0
2,412
6,590
0
13,399
W
Thanatos
tollis
Thanatos
5,570
2,105
0
9,742
9,372
3,094
221
989
8,346
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
30,383
401
Minions Killed
191
0
Camps Cleared
0
1,285,202
Distance Traveled
1,196,582
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,269
591
45
3
0
267,391
0
W
Chaac
8,140
581
87
6
0
247,119
1
L
Ra
5,426
388
39
3
0
242,313
0
W
Anhur
8,505
608
92
7
0
239,133
0
L
Sylvanus
5,880
420
39
3
0
225,616
1
W
Kukulkan
8,841
632
103
7
0
222,396
0
L
Apollo
5,960
426
33
2
0
255,492
2
L
Guan Yu
6,636
474
59
4
0
248,445
0
L
Thor
6,481
463
21
2
0
224,716
0
W
Thanatos
7,696
550
74
5
0
309,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role