Player Matchup

Anhur
Anhur
DarkH03
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Flavious001
Merlin
Level 18
God Stats
11W - 6L
1,496 SR
Queue Stats
86W - 91L
1,459 Elo+
Party 1
Anubis
Anubis
SlickieSloth
Anubis
Level 28
God Stats
2W - 1L
1,611 SR
Queue Stats
3W - 2L
1,169 Elo+
Solo
Gilgamesh
Gilgamesh
ZombieShotgun12
Gilgamesh
Level 22
God Stats
3W - 1L
1,738 SR
Queue Stats
13W - 10L
1,535 Elo+
Solo
Ares
Ares
galoo52
Ares
Level 24
God Stats
8W - 9L
1,597 SR
Queue Stats
136W - 144L
1,492 Elo+
Party 1
Team Averages
Level 23
1,588 SR
1,431 Elo+

VS

Team Averages
Level 14
1,648 SR
1,362 Elo+
Artemis
Artemis
DakG6
Artemis
Level 12
God Stats
5W - 5L
1,720 SR
Queue Stats
12W - 17L
1,261 Elo+
Solo
Danzaburou
Danzaburou
DragonVeneno11
Danzaburou
Level 15
God Stats
3W - 2L
1,707 SR
Queue Stats
19W - 39L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Fonkie
Kukulkan
Level 8
God Stats
1W - 1L
1,814 SR
Queue Stats
5W - 5L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
jojinypowa
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,533 Elo+
Solo
Mercury
Mercury
mododiavloo
Mercury
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 15L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DarkH03
Anhur
17
1 / 4 / 12
12,048
446
5,061
17,300
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
20
14 / 5 / 9
15,491
574
17,818
18,760
11,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
20
11 / 5 / 12
14,571
540
21,097
27,091
16,607
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZombieShotgun12
Gilgamesh
20
13 / 4 / 11
15,515
575
13,916
25,029
23,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
galoo52
Ares
20
10 / 3 / 14
15,359
569
17,368
37,292
59,063
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DakG6
Artemis
16
1 / 13 / 3
11,394
422
14,687
21,048
6,085
Danzaburou
DragonVeneno11
Danzaburou
11
0 / 12 / 1
8,281
307
1,789
14,800
4,035
Kukulkan
Fonkie
Kukulkan
20
8 / 4 / 2
15,723
582
29,637
12,766
4,743
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
jojinypowa
Gilgamesh
20
9 / 9 / 2
14,676
544
22,159
27,936
24,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
mododiavloo
Mercury
18
3 / 11 / 4
12,423
460
7,412
24,724
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
49
Kills
21
21
Deaths
49
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
DakG6
Artemis
1
13
3
0.19
W
Anhur
DarkH03
Anhur
1
4
12
1.75
L
Danzaburou
DragonVeneno11
Danzaburou
0
12
1
0.04
W
Merlin
14
5
9
3.7
L
Kukulkan
Fonkie
Kukulkan
8
4
2
2.25
W
Anubis
11
5
12
3.4
W
Gilgamesh
ZombieShotgun12
Gilgamesh
13
4
11
4.63
W
Ares
galoo52
Ares
10
3
14
5.67
L
Gilgamesh
jojinypowa
Gilgamesh
9
9
2
1.11
L
Mercury
mododiavloo
Mercury
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,260
Damage
75,684
125,472
Taken
101,274
118,966
Mitigated
46,267
26,055
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DakG6
Artemis
14,687
4,808
0
186
21,048
6,085
17
15,642
4,784
0
68,237
W
Anhur
DarkH03
Anhur
5,061
1,578
0
3,887
17,300
8,150
962
7,478
9,500
0
55,839
L
Danzaburou
DragonVeneno11
Danzaburou
1,789
740
0
183
14,800
4,035
0
8,997
5,573
0
6,826
W
Merlin
17,818
1,768
0
4,288
18,760
11,772
5,036
6,515
12,107
96,712
0
L
Kukulkan
Fonkie
Kukulkan
29,637
1,533
0
325
12,766
4,743
0
6,406
6,314
127,888
0
W
Anubis
21,097
2,432
0
8,626
27,091
16,607
1,123
4,372
22,622
120,341
0
W
Gilgamesh
ZombieShotgun12
Gilgamesh
13,916
3,221
0
3,095
25,029
23,374
1,545
4,427
20,565
0
88,702
W
Ares
galoo52
Ares
17,368
1,929
0
6,159
37,292
59,063
688
8,768
28,076
51,922
0
L
Gilgamesh
jojinypowa
Gilgamesh
22,159
7,645
0
2,594
27,936
24,361
1,806
11,651
16,167
279
113,072
L
Mercury
mododiavloo
Mercury
7,412
2,815
0
4,127
24,724
7,043
0
12,401
12,153
0
75,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,984
Gold Earned
62,497
539
Minions Killed
628
0
Camps Cleared
0
2,322,211
Distance Traveled
2,117,267
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,394
422
121
4
0
342,178
4
W
Anhur
12,048
446
81
3
0
407,076
0
L
Danzaburou
8,281
307
11
0
0
303,608
0
W
Merlin
15,491
574
159
6
0
424,357
7
L
Kukulkan
15,723
582
218
8
0
466,613
7
W
Anubis
14,571
540
116
4
0
420,738
6
W
Gilgamesh
15,515
575
146
5
0
547,188
0
W
Ares
15,359
569
37
1
0
522,852
5
L
Gilgamesh
14,676
544
142
5
0
464,997
0
L
Mercury
12,423
460
136
5
0
539,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role