Player Matchup

Medusa
Medusa
AlliedLeopard23
Medusa
Level 65
God Stats
2W - 1L
1,928 SR
Queue Stats
170W - 162L
1,446 Elo+
Party 2
Loki
Loki
Kakass2272
Loki
Level 10
God Stats
44W - 34L
1,605 SR
Queue Stats
191W - 193L
1,430 Elo+
Party 2
Tiamat
Tiamat
Mincraft_Pig
Tiamat
Level 29
God Stats
13W - 14L
1,157 SR
Queue Stats
515W - 560L
1,327 Elo+
Solo
Kumbhakarna
Kumbhakarna
piso-guerrero
Kumbhakarna
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 267L
1,296 Elo+
Party 3
Danzaburou
Danzaburou
sellagengarb123
Danzaburou
Level 27
God Stats
35W - 44L
1,499 SR
Queue Stats
107W - 135L
1,309 Elo+
Party 3
Team Averages
Level 33
1,538 SR
1,362 Elo+

VS

Team Averages
Level 22
1,445 SR
1,374 Elo+
Baba Yaga
Baba Yaga
Montae4425
Baba Yaga
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 170L
1,309 Elo+
Party 1
Hachiman
Hachiman
TyDuecce
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
head case 25
Tsukuyomi
Level 28
God Stats
25W - 27L
1,390 SR
Queue Stats
158W - 163L
1,361 Elo+
Party 1
Janus
Janus
lampshade8
Janus
Level 27
God Stats
1W - 4L
1,333 SR
Queue Stats
10W - 11L
1,429 Elo+
Solo
Fenrir
Fenrir
vFDB
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 8
12,545
597
14,488
14,903
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
20 / 3 / 5
12,160
579
12,790
9,947
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
7 / 1 / 8
12,570
599
7,140
13,918
8,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
piso-guerrero
Kumbhakarna
15
3 / 2 / 12
11,203
533
5,075
20,030
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
sellagengarb123
Danzaburou
16
11 / 5 / 15
12,306
586
14,706
13,600
5,533
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Montae4425
Baba Yaga
13
0 / 9 / 6
8,145
388
9,238
12,324
4,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
TyDuecce
Hachiman
12
0 / 15 / 1
7,533
359
1,644
14,785
4,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
head case 25
Tsukuyomi
16
11 / 9 / 1
12,612
601
22,149
22,426
9,941
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
1 / 10 / 4
9,490
452
7,800
12,427
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
vFDB
Fenrir
12
1 / 11 / 5
7,880
375
8,221
15,491
5,641
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
53
Kills
13
13
Deaths
54
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
W
20
3
5
7.5
W
Tiamat
7
1
8
11
L
Baba Yaga
Montae4425
Baba Yaga
0
9
6
0.33
L
Hachiman
TyDuecce
Hachiman
0
15
1
0.03
L
Tsukuyomi
head case 25
Tsukuyomi
11
9
1
1.28
L
Janus
1
10
4
0.3
W
Kumbhakarna
piso-guerrero
Kumbhakarna
3
2
12
4.5
W
Danzaburou
sellagengarb123
Danzaburou
11
5
15
3.7
L
Fenrir
vFDB
Fenrir
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,199
Damage
49,052
72,398
Taken
77,453
41,179
Mitigated
27,230
15,389
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,488
6,190
0
5,540
14,903
6,522
4,995
4,302
10,547
0
62,078
W
12,790
3,577
0
72
9,947
3,977
700
1,144
8,761
0
41,090
W
Tiamat
7,140
1,331
0
6,361
13,918
8,556
6,303
3,083
10,675
71,134
0
L
Baba Yaga
Montae4425
Baba Yaga
9,238
646
242
1,838
12,324
4,011
202
1,586
10,738
33,679
0
L
Hachiman
TyDuecce
Hachiman
1,644
1,644
0
0
14,785
4,378
0
1,939
12,846
0
23,921
L
Tsukuyomi
head case 25
Tsukuyomi
22,149
5,000
282
6,384
22,426
9,941
108
2,210
20,216
0
54,177
L
Janus
7,800
841
222
1,954
12,427
3,259
1,087
3,147
9,280
54,704
0
W
Kumbhakarna
piso-guerrero
Kumbhakarna
5,075
979
0
624
20,030
16,591
607
2,182
17,782
35,235
0
W
Danzaburou
sellagengarb123
Danzaburou
14,706
5,522
835
1,957
13,600
5,533
5,485
5,721
7,595
0
55,066
L
Fenrir
vFDB
Fenrir
8,221
2,093
0
349
15,491
5,641
0
3,333
12,158
0
27,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,784
Gold Earned
45,660
443
Minions Killed
355
0
Camps Cleared
0
1,951,022
Distance Traveled
1,815,423
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,545
597
97
5
0
362,145
2
W
Loki
12,160
579
75
4
0
440,483
0
W
Tiamat
12,570
599
138
7
0
402,668
1
L
Baba Yaga
8,145
388
61
3
0
378,942
0
L
Hachiman
7,533
359
42
2
0
320,666
1
L
Tsukuyomi
12,612
601
80
4
0
357,400
0
L
Janus
9,490
452
125
6
0
386,642
0
W
Kumbhakarna
11,203
533
42
2
0
380,219
0
W
Danzaburou
12,306
586
91
4
0
365,507
0
L
Fenrir
7,880
375
47
2
0
371,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role