Player Matchup

Fenrir
Fenrir
Breh68
Fenrir
Level 81
God Stats
9W - 5L
1,556 SR
Queue Stats
355W - 208L
1,694 Elo+
Party 1
Anhur
Anhur
Cheems143
Anhur
Level 18
God Stats
34W - 10L
1,805 SR
Queue Stats
238W - 96L
1,794 Elo+
Party 1
Sobek
Sobek
EJ50187
Sobek
Level 125
God Stats
2W - 1L
1,645 SR
Queue Stats
81W - 78L
1,526 Elo+
Party 4
Aphrodite
Aphrodite
KightHD
Aphrodite
Level 43
God Stats
2W - 0L
1,733 SR
Queue Stats
73W - 85L
1,581 Elo+
Party 4
Gilgamesh
Gilgamesh
Reezyx619
Gilgamesh
Level 33
God Stats
6W - 4L
1,499 SR
Queue Stats
86W - 91L
1,541 Elo+
Party 4
Team Averages
Level 60
1,648 SR
1,627 Elo+

VS

Team Averages
Level 76
1,581 SR
1,589 Elo+
Medusa
Medusa
GalactusCactus-
Medusa
Level 156
God Stats
1W - 6L
1,294 SR
Queue Stats
161W - 152L
1,717 Elo+
Party 2
Gilgamesh
Gilgamesh
OzzyBoss
Gilgamesh
Level 27
God Stats
3W - 2L
1,767 SR
Queue Stats
66W - 60L
1,504 Elo+
Party 2
Chang'e
Chang'e
SvgSmurff
Chang'e
Level 38
God Stats
4W - 4L
1,657 SR
Queue Stats
10W - 9L
1,602 Elo+
Solo
Ne Zha
Ne Zha
TheLuke77
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,556 Elo+
Party 3
Ra
Ra
mr-stonky
Ra
Level 17
God Stats
13W - 5L
1,688 SR
Queue Stats
151W - 136L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Breh68
Fenrir
20
13 / 1 / 7
15,749
656
20,864
25,370
16,830
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Cheems143
Anhur
20
11 / 5 / 6
14,807
617
17,450
21,415
9,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
EJ50187
Sobek
19
3 / 5 / 17
13,299
554
9,410
28,223
38,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
KightHD
Aphrodite
17
1 / 8 / 6
11,309
471
5,892
17,556
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Reezyx619
Gilgamesh
20
9 / 2 / 7
15,546
648
16,616
25,281
28,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 2
11,448
477
19,000
21,257
7,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OzzyBoss
Gilgamesh
20
4 / 4 / 1
13,136
547
13,827
18,982
18,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
SvgSmurff
Chang'e
15
1 / 6 / 8
9,591
400
8,010
13,512
7,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
TheLuke77
Ne Zha
18
3 / 9 / 4
11,497
479
15,763
23,299
10,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 10 / 2
12,784
533
14,757
18,570
7,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
37
Kills
21
21
Deaths
37
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Breh68
Fenrir
13
1
7
16.5
W
Anhur
Cheems143
Anhur
11
5
6
2.8
W
Sobek
EJ50187
Sobek
3
5
17
2.3
L
7
8
2
1
W
Aphrodite
KightHD
Aphrodite
1
8
6
0.5
L
Gilgamesh
OzzyBoss
Gilgamesh
4
4
1
1.13
W
Gilgamesh
Reezyx619
Gilgamesh
9
2
7
6.25
L
Chang'e
SvgSmurff
Chang'e
1
6
8
0.83
L
Ne Zha
TheLuke77
Ne Zha
3
9
4
0.56
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,232
Damage
71,357
117,845
Taken
95,620
99,819
Mitigated
50,274
51,274
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Breh68
Fenrir
20,864
4,261
0
14,172
25,370
16,830
254
5,455
19,685
0
146,541
W
Anhur
Cheems143
Anhur
17,450
9,353
0
9,471
21,415
9,573
5,344
4,870
16,429
0
112,019
W
Sobek
EJ50187
Sobek
9,410
371
0
7,433
28,223
38,594
820
6,143
21,910
47,980
0
L
19,000
7,992
0
1,901
21,257
7,067
0
2,227
19,030
0
89,198
W
Aphrodite
KightHD
Aphrodite
5,892
1,136
5,520
7,052
17,556
6,185
1,727
3,890
13,480
65,627
0
L
Gilgamesh
OzzyBoss
Gilgamesh
13,827
4,055
0
2,874
18,982
18,302
813
1,609
17,293
0
85,938
W
Gilgamesh
Reezyx619
Gilgamesh
16,616
5,723
0
7,626
25,281
28,637
4,328
3,194
21,975
0
93,373
L
Chang'e
SvgSmurff
Chang'e
8,010
646
3,152
3,377
13,512
7,112
258
3,232
10,280
27,510
0
L
Ne Zha
TheLuke77
Ne Zha
15,763
5,995
0
3,004
23,299
10,017
0
4,553
18,746
0
100,208
L
14,757
870
398
4,471
18,570
7,776
610
3,681
14,889
68,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,710
Gold Earned
58,456
710
Minions Killed
602
0
Camps Cleared
0
2,222,842
Distance Traveled
2,026,667
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,749
656
195
8
0
504,803
4
W
Anhur
14,807
617
152
6
0
363,920
9
W
Sobek
13,299
554
61
3
0
465,390
3
L
Medusa
11,448
477
116
5
0
373,396
0
W
Aphrodite
11,309
471
114
5
0
394,960
2
L
Gilgamesh
13,136
547
163
7
0
469,797
5
W
Gilgamesh
15,546
648
188
8
0
493,769
2
L
Chang'e
9,591
400
54
2
0
404,760
0
L
Ne Zha
11,497
479
148
6
0
421,500
4
L
Ra
12,784
533
121
5
0
357,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role