Player Matchup

Hachiman
Hachiman
AT Icer G66
Hachiman
Level 21
God Stats
15W - 4L
1,769 SR
Queue Stats
25W - 23L
1,317 Elo+
Party 2
Tiamat
Tiamat
HunterMOBA
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,251 Elo+
Party 2
Cabrakan
Cabrakan
Sadow_pyron01
Cabrakan
Level 29
God Stats
13W - 10L
1,700 SR
Queue Stats
73W - 71L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
bananon23
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
yngSHINOBI
Chaac
Level 27
God Stats
7W - 4L
1,516 SR
Queue Stats
56W - 70L
1,287 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,369 Elo+

VS

Team Averages
Level 15
1,472 SR
1,275 Elo+
Ares
Ares
Darkwarrior2345
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
KryStiller
Thor
Level 17
God Stats
41W - 49L
1,242 SR
Queue Stats
84W - 122L
1,260 Elo+
Party 1
Amaterasu
Amaterasu
Leoonardo1998
Amaterasu
Level 14
God Stats
6W - 5L
1,547 SR
Queue Stats
19W - 35L
1,312 Elo+
Party 1
Skadi
Skadi
jbv1970
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,208 Elo+
Solo
Anubis
Anubis
sorry-sock3
Anubis
Level 22
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 12L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AT Icer G66
Hachiman
18
5 / 0 / 4
12,760
532
7,446
10,264
4,429
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
HunterMOBA
Tiamat
18
6 / 1 / 4
12,665
528
11,337
7,348
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Cabrakan
Sadow_pyron01
Cabrakan
16
7 / 0 / 4
12,089
504
6,081
17,532
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
bananon23
Sun Wukong
18
6 / 1 / 6
13,654
569
6,805
15,623
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
18
5 / 1 / 5
13,031
543
8,353
21,689
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 0
6,695
279
399
3,337
1,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 0
9,965
415
4,808
16,495
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Leoonardo1998
Amaterasu
12
0 / 7 / 0
7,940
331
6,070
19,860
10,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
jbv1970
Skadi
7
0 / 6 / 1
6,931
289
365
5,611
1,318
Anubis
13
0 / 11 / 0
8,038
335
7,271
15,482
6,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
29
Kills
3
3
Deaths
30
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AT Icer G66
Hachiman
5
0
4
7
L
1
4
0
0.25
W
Tiamat
HunterMOBA
Tiamat
6
1
4
8
L
2
2
0
1
L
Amaterasu
Leoonardo1998
Amaterasu
0
7
0
0
W
Cabrakan
Sadow_pyron01
Cabrakan
7
0
4
9
W
Sun Wukong
bananon23
Sun Wukong
6
1
6
9
L
Skadi
jbv1970
Skadi
0
6
1
0.08
L
Anubis
0
11
0
0
W
Chaac
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
18,913
72,456
Taken
60,785
48,261
Mitigated
26,000
27,621
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AT Icer G66
Hachiman
7,446
4,743
816
2,441
10,264
4,429
4,557
1,531
8,733
0
63,124
L
399
158
0
0
3,337
1,002
0
0
3,337
3,501
0
W
Tiamat
HunterMOBA
Tiamat
11,337
885
587
2,783
7,348
5,590
1,412
1,929
5,419
57,732
0
L
4,808
1,348
0
250
16,495
6,967
0
1,354
15,109
0
53,779
L
Amaterasu
Leoonardo1998
Amaterasu
6,070
2,323
0
2,118
19,860
10,117
845
7,496
11,944
0
31,146
W
Cabrakan
Sadow_pyron01
Cabrakan
6,081
867
0
8,177
17,532
17,055
698
345
17,187
48,753
0
W
Sun Wukong
bananon23
Sun Wukong
6,805
3,393
0
1,989
15,623
9,343
4,074
4,097
11,526
0
68,139
L
Skadi
jbv1970
Skadi
365
116
0
0
5,611
1,318
0
2,018
3,247
0
5,251
L
Anubis
7,271
99
0
2,961
15,482
6,596
0
5,420
9,730
36,799
0
W
Chaac
8,353
2,369
0
10,828
21,689
11,844
1,827
1,060
20,629
0
102,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,199
Gold Earned
39,569
540
Minions Killed
200
0
Camps Cleared
0
2,111,322
Distance Traveled
1,427,418
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,760
532
99
4
0
365,549
0
L
Ares
6,695
279
4
0
0
100,509
0
W
Tiamat
12,665
528
105
4
0
427,320
0
L
Thor
9,965
415
83
3
0
465,117
0
L
Amaterasu
7,940
331
36
2
0
386,065
0
W
Cabrakan
12,089
504
61
3
0
415,548
1
W
Sun Wukong
13,654
569
156
7
0
487,077
0
L
Skadi
6,931
289
16
1
0
187,516
0
L
Anubis
8,038
335
61
3
0
288,211
2
W
Chaac
13,031
543
119
5
0
415,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role