Player Matchup

Kukulkan
Kukulkan
Bubha
Kukulkan
Level 18
God Stats
2W - 10L
1,057 SR
Queue Stats
17W - 51L
1,134 Elo+
Party 2
Izanami
Izanami
JudgeCoach
Izanami
Level 24
God Stats
0W - 1L
1,305 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 2
Cerberus
Cerberus
osdae
Cerberus
Level 28
God Stats
0W - 1L
1,506 SR
Queue Stats
2W - 7L
1,034 Elo+
Party 2
Team Averages
Level 23
1,289 SR
1,279 Elo+

VS

Team Averages
Level 32
1,560 SR
1,421 Elo+
Pele
Pele
Alejoemg
Pele
Level 47
God Stats
29W - 22L
1,536 SR
Queue Stats
90W - 96L
1,427 Elo+
Party 1
Izanami
Izanami
W_key_MTowers
Izanami
Level 29
God Stats
3W - 3L
1,469 SR
Queue Stats
3W - 3L
1,349 Elo+
Solo
Ymir
Ymir
star_kaos
Ymir
Level 19
God Stats
10W - 4L
1,676 SR
Queue Stats
37W - 40L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bubha
Kukulkan
12
4 / 9 / 3
9,389
671
13,209
11,734
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JudgeCoach
Izanami
11
1 / 11 / 6
8,670
619
8,138
11,638
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
osdae
Cerberus
11
3 / 7 / 4
9,049
646
5,450
15,126
10,922
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
12 / 4 / 12
11,892
849
9,814
13,316
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
13
4 / 3 / 17
10,246
732
5,675
8,718
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
11 / 1 / 14
12,511
894
15,993
16,097
11,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
27
27
Deaths
8
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Pele
12
4
12
4.5
L
Kukulkan
Bubha
Kukulkan
4
9
3
0.61
L
Izanami
JudgeCoach
Izanami
1
11
6
0.36
W
Izanami
4
3
17
4.17
L
Cerberus
osdae
Cerberus
3
7
4
0.71
W
Ymir
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
31,482
38,498
Taken
38,131
18,740
Mitigated
17,876
2,059
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,814
2,004
0
3,165
13,316
4,157
1,006
7,148
6,168
0
48,581
L
Kukulkan
Bubha
Kukulkan
13,209
2,494
219
820
11,734
4,187
84
5,827
5,907
38,099
0
L
Izanami
JudgeCoach
Izanami
8,138
5,990
0
0
11,638
3,631
1,085
5,226
6,412
0
28,287
W
Izanami
5,675
4,609
0
634
8,718
2,627
1,641
5,743
2,975
0
34,585
L
Cerberus
osdae
Cerberus
5,450
421
0
1,020
15,126
10,922
0
4,940
10,186
16,397
0
W
Ymir
15,993
2,635
0
1,098
16,097
11,092
200
6,062
9,063
39,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
34,649
116
Minions Killed
158
0
Camps Cleared
0
557,267
Distance Traveled
747,575
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,892
849
49
4
0
254,675
1
L
Kukulkan
9,389
671
47
3
0
178,873
1
L
Izanami
8,670
619
47
3
0
174,427
1
W
Izanami
10,246
732
54
4
0
241,220
0
L
Cerberus
9,049
646
22
2
0
203,967
0
W
Ymir
12,511
894
55
4
0
251,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role