Player Matchup

Yemoja
Yemoja
CaosKing420
Yemoja
Level 18
God Stats
1W - 4L
1,651 SR
Queue Stats
24W - 41L
1,438 Elo+
Solo
Loki
Loki
Kevintorvic
Loki
Level 26
God Stats
8W - 8L
1,403 SR
Queue Stats
39W - 53L
1,437 Elo+
Solo
Ullr
Ullr
Nasty9xx
Ullr
Level 29
God Stats
2W - 5L
1,445 SR
Queue Stats
66W - 78L
1,434 Elo+
Solo
Aphrodite
Aphrodite
TadCooper
Aphrodite
Level 29
God Stats
3W - 1L
1,902 SR
Queue Stats
41W - 41L
1,553 Elo+
Solo
Neith
Neith
squirtalligator
Neith
Level 11
God Stats
3W - 7L
1,357 SR
Queue Stats
9W - 13L
1,413 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,455 Elo+

VS

Team Averages
Level 19
1,545 SR
1,608 Elo+
Tiamat
Tiamat
AgnoGx
Tiamat
Level 30
God Stats
7W - 10L
1,447 SR
Queue Stats
324W - 382L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AyayaClapx6
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,929 Elo+
Party 1
Izanami
Izanami
GhostKiller1703
Izanami
Level 8
God Stats
11W - 23L
1,474 SR
Queue Stats
206W - 280L
1,368 Elo+
Party 2
Ymir
Ymir
SupremeWeeb
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,929 Elo+
Party 1
Cerberus
Cerberus
ThaNumberThree
Cerberus
Level 22
God Stats
3W - 1L
1,807 SR
Queue Stats
82W - 115L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 7 / 4
11,228
449
7,367
24,425
26,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
6 / 6 / 0
10,917
437
8,021
16,251
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
15
0 / 9 / 0
9,104
364
4,034
16,451
6,263
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TadCooper
Aphrodite
16
0 / 9 / 4
9,992
400
6,011
19,935
17,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 3
11,044
442
17,329
14,483
6,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AgnoGx
Tiamat
20
4 / 4 / 11
13,979
559
15,132
17,176
13,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
AyayaClapx6
Cu Chulainn
20
18 / 0 / 12
16,849
674
27,596
25,709
28,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 3 / 9
11,411
456
2,639
8,939
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 3 / 13
17,043
682
23,346
24,879
13,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
11
1 / 3 / 0
10,148
406
975
6,367
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
12
Kills
37
37
Deaths
13
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AgnoGx
Tiamat
4
4
11
2.38
W
Cu Chulainn
AyayaClapx6
Cu Chulainn
18
0
12
24
L
Yemoja
2
7
4
0.57
W
0
3
9
1.5
L
6
6
0
1
L
Ullr
0
9
0
0
W
14
3
13
6.83
L
Aphrodite
TadCooper
Aphrodite
0
9
4
0.22
W
Cerberus
1
3
0
0.33
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,762
Damage
69,688
91,545
Taken
83,070
64,615
Mitigated
61,774
20,374
Healing
32,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AgnoGx
Tiamat
15,132
698
163
7,439
17,176
13,606
902
6,966
10,210
87,849
0
W
Cu Chulainn
AyayaClapx6
Cu Chulainn
27,596
7,482
0
9,294
25,709
28,236
3,993
3,625
22,084
0
119,090
L
Yemoja
7,367
1,674
937
3,353
24,425
26,695
450
9,318
15,107
43,176
0
W
2,639
1,459
0
1,647
8,939
3,061
2,533
3,247
5,692
0
47,407
L
8,021
2,041
0
3,754
16,251
7,720
0
4,756
11,495
0
67,073
L
Ullr
4,034
2,620
0
1,056
16,451
6,263
0
6,426
10,025
0
44,564
W
23,346
5,105
0
12,389
24,879
13,910
5,212
5,122
19,757
155,557
0
L
Aphrodite
TadCooper
Aphrodite
6,011
1,064
3,089
5,864
19,935
17,154
86
12,917
7,018
58,489
0
W
Cerberus
975
76
0
1,286
6,367
2,961
0
888
5,479
18,110
0
L
17,329
7,649
0
2,321
14,483
6,783
937
6,036
8,447
0
62,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
69,430
449
Minions Killed
597
0
Camps Cleared
0
1,973,592
Distance Traveled
2,007,583
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,979
559
114
5
0
471,451
3
W
Cu Chulainn
16,849
674
163
7
0
516,244
1
L
Yemoja
11,228
449
72
3
0
350,972
4
W
Izanami
11,411
456
71
3
0
399,038
5
L
Loki
10,917
437
91
4
0
432,849
1
L
Ullr
9,104
364
84
3
0
400,038
2
W
Ymir
17,043
682
205
8
0
476,486
7
L
Aphrodite
9,992
400
110
4
0
373,693
0
W
Cerberus
10,148
406
44
2
0
144,364
3
L
Neith
11,044
442
92
4
0
416,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role