Player Matchup

Hercules
Hercules
FaTaL_MaJeStIc
Hercules
Level 103
God Stats
0W - 3L
1,200 SR
Queue Stats
37W - 48L
1,386 Elo+
Solo
Ravana
Ravana
GoopyMcPoopy
Ravana
Level 149
God Stats
4W - 6L
1,593 SR
Queue Stats
312W - 325L
1,402 Elo+
Solo
Scylla
Scylla
POOJAMOUTH
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,409 Elo+
Solo
Thoth
Thoth
iElite Visionz
Thoth
Level 143
God Stats
0W - 1L
1,491 SR
Queue Stats
24W - 30L
1,504 Elo+
Solo
Nu Wa
Nu Wa
queentortuga
Nu Wa
Level 155
God Stats
4W - 3L
1,385 SR
Queue Stats
242W - 231L
1,470 Elo+
Solo
Team Averages
Level 124
1,434 SR
1,434 Elo+

VS

Team Averages
Level 134
1,526 SR
1,523 Elo+
Freya
Freya
JR23FabianJesus
Freya
Level 158
God Stats
1W - 1L
1,249 SR
Queue Stats
154W - 180L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Shevchenko 7207
Kukulkan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 82L
1,484 Elo+
Party 1
Terra
Terra
nadamasxbox
Terra
Level 160
God Stats
2W - 1L
1,463 SR
Queue Stats
155W - 163L
1,552 Elo+
Party 1
Chiron
Chiron
pFc Titan 79
Chiron
Level 157
God Stats
7W - 5L
1,702 SR
Queue Stats
340W - 382L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
papiilag13
Ah Muzen Cab
Level 153
God Stats
2W - 0L
1,714 SR
Queue Stats
115W - 110L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 5 / 13
9,211
614
11,548
17,256
16,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
15
2 / 5 / 9
9,968
665
6,463
13,013
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
POOJAMOUTH
Scylla
17
2 / 2 / 8
9,700
647
15,327
11,029
3,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 7 / 6
10,805
720
20,874
16,686
6,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 7
10,237
682
17,414
11,623
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,885
659
5,678
14,410
4,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
20
10 / 2 / 11
12,645
843
20,936
15,588
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 3 / 16
10,647
710
10,934
19,107
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
18
4 / 6 / 14
11,200
747
12,307
15,889
5,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
papiilag13
Ah Muzen Cab
19
3 / 3 / 11
10,783
719
12,341
18,265
6,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
17
Kills
22
22
Deaths
18
43
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
13
1.5
L
Ravana
2
5
9
1.3
W
3
4
5
1.38
L
Scylla
POOJAMOUTH
Scylla
2
2
8
3
W
Kukulkan
10
2
11
7.75
L
8
7
6
1.57
W
2
3
16
3.33
W
Chiron
4
6
14
1.83
W
Ah Muzen Cab
papiilag13
Ah Muzen Cab
3
3
11
2.83
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,626
Damage
62,196
69,607
Taken
83,259
37,244
Mitigated
31,093
25,000
Healing
49,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,548
1,290
0
5,096
17,256
16,739
507
9,628
7,628
3,416
18,163
L
Ravana
6,463
2,136
2,310
3,765
13,013
6,337
449
7,049
5,964
0
9,671
W
5,678
1,897
1,827
1,745
14,410
4,436
563
10,384
4,026
14,033
0
L
Scylla
POOJAMOUTH
Scylla
15,327
413
2,765
2,285
11,029
3,734
460
4,841
6,188
28,938
0
W
Kukulkan
20,936
675
3,231
3,487
15,588
5,901
425
11,704
3,884
61,552
0
L
20,874
52
1,132
3,443
16,686
6,299
63
9,939
6,747
38,945
0
W
10,934
358
12,970
7,630
19,107
8,463
411
11,083
8,024
21,799
0
W
Chiron
12,307
2,804
3,180
2,416
15,889
5,328
2,133
10,578
5,311
0
25,467
W
Ah Muzen Cab
papiilag13
Ah Muzen Cab
12,341
3,196
4,194
8,452
18,265
6,965
1,866
11,067
7,198
0
36,750
L
17,414
4,098
779
3,425
11,623
4,135
801
6,091
5,532
41,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,921
Gold Earned
55,160
185
Minions Killed
185
0
Camps Cleared
0
1,256,706
Distance Traveled
1,321,824
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,211
614
21
1
0
274,577
0
L
Ravana
9,968
665
15
1
0
265,954
0
W
Freya
9,885
659
8
1
0
229,623
3
L
Scylla
9,700
647
41
3
0
267,620
0
W
Kukulkan
12,645
843
82
5
0
302,589
2
L
Thoth
10,805
720
55
4
0
212,400
0
W
Terra
10,647
710
21
1
0
279,929
0
W
Chiron
11,200
747
30
2
0
215,756
2
W
Ah Muzen Cab
10,783
719
44
3
0
293,927
1
L
Nu Wa
10,237
682
53
4
0
236,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role