Player Matchup

Fenrir
Fenrir
Joekingfour
Fenrir
Level 29
God Stats
52W - 53L
1,255 SR
Queue Stats
310W - 320L
1,343 Elo+
Solo
Aphrodite
Aphrodite
deftdoc07
Aphrodite
Level 29
God Stats
6W - 3L
1,482 SR
Queue Stats
110W - 114L
1,322 Elo+
Solo
Bacchus
Bacchus
ixcibit
Bacchus
Level 29
God Stats
16W - 14L
1,412 SR
Queue Stats
91W - 98L
1,311 Elo+
Solo
Ymir
Ymir
rodrigogls10
Ymir
Level 8
God Stats
28W - 21L
1,486 SR
Queue Stats
30W - 27L
1,357 Elo+
Solo
Skadi
Skadi
trouvailleee
Skadi
Level 14
God Stats
7W - 5L
1,435 SR
Queue Stats
10W - 13L
1,194 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,305 Elo+

VS

Team Averages
Level 8
1,480 SR
1,344 Elo+
Fenrir
Fenrir
BlackCrow8O
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,017 Elo+
Solo
Neith
Neith
TYBSHOOTA713
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,687 Elo+
Party 1
Horus
Horus
ThatBoiiiRome
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
aIwaysDrunk-
Artemis
Level 9
God Stats
57W - 38L
1,469 SR
Queue Stats
142W - 131L
1,238 Elo+
Party 1
Heimdallr
Heimdallr
brockrock93
Heimdallr
Level 17
God Stats
3W - 3L
1,428 SR
Queue Stats
3W - 3L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 3
8,977
598
4,915
11,796
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
deftdoc07
Aphrodite
14
2 / 3 / 2
8,349
557
4,228
8,979
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
ixcibit
Bacchus
13
6 / 0 / 1
8,424
562
3,506
6,488
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 3 / 0
8,241
549
7,945
10,077
7,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 0 / 6
6,819
455
4,301
5,333
1,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 6 / 1
6,376
425
6,038
10,319
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 1 / 3
6,071
405
4,426
4,380
1,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,743
383
1,048
7,081
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
aIwaysDrunk-
Artemis
11
2 / 2 / 1
6,482
432
4,707
5,388
1,638
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
brockrock93
Heimdallr
11
2 / 7 / 0
6,673
445
5,551
8,937
3,281
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
6
8
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
1
0.42
W
Fenrir
5
2
3
3.25
L
0
1
3
1.5
L
0
4
1
0.13
L
Artemis
aIwaysDrunk-
Artemis
2
2
1
1.25
L
Heimdallr
brockrock93
Heimdallr
2
7
0
0.29
W
Aphrodite
deftdoc07
Aphrodite
2
3
2
1
W
Bacchus
ixcibit
Bacchus
6
0
1
6.5
W
6
3
0
2
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
21,770
42,673
Taken
36,105
22,419
Mitigated
13,149
13,443
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,038
2,591
0
782
10,319
3,819
0
3,678
6,487
0
20,041
W
Fenrir
4,915
1,240
0
3,268
11,796
5,346
0
0
11,796
0
62,932
L
4,426
3,064
0
1,596
4,380
1,195
0
1,806
2,574
0
24,847
L
1,048
465
107
556
7,081
3,216
0
2,147
4,872
0
23,772
L
Artemis
aIwaysDrunk-
Artemis
4,707
3,127
0
720
5,388
1,638
108
2,054
3,162
0
21,049
L
Heimdallr
brockrock93
Heimdallr
5,551
3,234
0
0
8,937
3,281
710
5,606
3,331
0
32,257
W
Aphrodite
deftdoc07
Aphrodite
4,228
649
644
5,266
8,979
3,048
1,560
0
8,979
45,079
0
W
Bacchus
ixcibit
Bacchus
3,506
580
0
3,097
6,488
5,204
398
0
6,488
28,831
0
W
7,945
1,213
0
370
10,077
7,363
427
0
10,077
37,958
0
W
4,301
2,220
363
435
5,333
1,458
1,942
0
5,333
0
17,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
31,345
331
Minions Killed
233
0
Camps Cleared
0
1,521,466
Distance Traveled
1,297,839
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,376
425
41
3
0
274,130
0
W
Fenrir
8,977
598
103
7
0
299,804
0
L
Neith
6,071
405
41
3
0
300,843
2
L
Horus
5,743
383
45
3
0
266,747
2
L
Artemis
6,482
432
45
3
0
252,322
0
L
Heimdallr
6,673
445
61
4
0
203,797
0
W
Aphrodite
8,349
557
82
5
0
281,222
4
W
Bacchus
8,424
562
39
3
0
302,920
0
W
Ymir
8,241
549
58
4
0
396,113
0
W
Skadi
6,819
455
49
3
0
241,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role