Player Matchup

Danzaburou
Danzaburou
DaddyCanBuild-
Danzaburou
Level 19
God Stats
4W - 4L
1,803 SR
Queue Stats
281W - 270L
1,410 Elo+
Party 2
Neith
Neith
Deadpimpin
Neith
Level 14
God Stats
1W - 6L
1,389 SR
Queue Stats
31W - 45L
1,398 Elo+
Solo
Zeus
Zeus
Djblount4
Zeus
Level 11
God Stats
6W - 17L
1,452 SR
Queue Stats
12W - 21L
1,444 Elo+
Party 2
Bellona
Bellona
MrBalgorth
Bellona
Level 26
God Stats
3W - 3L
1,436 SR
Queue Stats
90W - 98L
1,454 Elo+
Party 3
Olorun
Olorun
MrsBalgorth
Olorun
Level 25
God Stats
8W - 15L
1,344 SR
Queue Stats
75W - 82L
1,442 Elo+
Party 3
Team Averages
Level 19
1,485 SR
1,430 Elo+

VS

Team Averages
Level 25
1,533 SR
1,567 Elo+
Izanami
Izanami
CaramelMocha
Izanami
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
23W - 10L
1,582 Elo+
Solo
Cthulhu
Cthulhu
FisicalRoom
Cthulhu
Level 18
God Stats
1W - 0L
1,583 SR
Queue Stats
7W - 1L
1,739 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KabutoSlayer388
Tsukuyomi
Level 34
God Stats
8W - 4L
1,521 SR
Queue Stats
18W - 10L
1,519 Elo+
Party 1
Mercury
Mercury
MsDrDirtNaps
Mercury
Level 26
God Stats
2W - 0L
1,330 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Slickdamin
Tiamat
Level 17
God Stats
5W - 2L
1,531 SR
Queue Stats
16W - 10L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyCanBuild-
Danzaburou
18
2 / 9 / 7
12,339
1,028
13,283
20,534
7,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
18
5 / 8 / 4
12,538
1,045
14,227
16,311
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
2 / 9 / 4
10,860
905
13,306
15,691
5,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MrBalgorth
Bellona
18
3 / 12 / 6
12,864
1,072
16,521
33,797
34,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
18
1 / 9 / 8
11,631
969
6,403
19,075
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaramelMocha
Izanami
20
9 / 1 / 17
13,954
1,163
25,073
15,203
6,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
FisicalRoom
Cthulhu
20
0 / 2 / 24
12,040
1,003
5,331
13,227
14,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
KabutoSlayer388
Tsukuyomi
19
10 / 4 / 18
13,480
1,123
24,494
17,027
9,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MsDrDirtNaps
Mercury
20
21 / 6 / 8
15,270
1,273
29,397
15,751
8,927
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Slickdamin
Tiamat
20
7 / 0 / 23
13,776
1,148
15,462
8,762
7,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
137
13
Kills
47
47
Deaths
13
29
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaramelMocha
Izanami
9
1
17
17.5
L
Danzaburou
DaddyCanBuild-
Danzaburou
2
9
7
0.61
L
Neith
5
8
4
0.88
L
Zeus
2
9
4
0.44
W
Cthulhu
FisicalRoom
Cthulhu
0
2
24
6
W
Tsukuyomi
KabutoSlayer388
Tsukuyomi
10
4
18
4.75
L
Bellona
MrBalgorth
Bellona
3
12
6
0.5
L
Olorun
1
9
8
0.56
W
Mercury
MsDrDirtNaps
Mercury
21
6
8
4.17
W
Tiamat
Slickdamin
Tiamat
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,740
Damage
99,757
105,408
Taken
69,970
62,638
Mitigated
46,999
7,092
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaramelMocha
Izanami
25,073
18,894
0
112
15,203
6,237
0
6,356
8,847
0
58,527
L
Danzaburou
DaddyCanBuild-
Danzaburou
13,283
5,661
0
2,520
20,534
7,965
0
4,766
15,570
0
29,442
L
Neith
14,227
6,181
0
933
16,311
6,361
0
2,635
13,550
0
54,460
L
Zeus
13,306
855
0
0
15,691
5,228
0
839
14,824
29,223
0
W
Cthulhu
FisicalRoom
Cthulhu
5,331
655
1,143
1,457
13,227
14,105
0
4,050
9,177
20,568
0
W
Tsukuyomi
KabutoSlayer388
Tsukuyomi
24,494
5,068
0
69
17,027
9,948
0
4,714
12,313
0
34,972
L
Bellona
MrBalgorth
Bellona
16,521
2,483
0
1,026
33,797
34,967
0
10,597
22,650
0
33,145
L
Olorun
6,403
2,996
244
2,369
19,075
8,117
0
1,002
18,021
25,738
0
W
Mercury
MsDrDirtNaps
Mercury
29,397
21,743
0
0
15,751
8,927
0
2,924
12,827
0
39,723
W
Tiamat
Slickdamin
Tiamat
15,462
1,374
0
3,502
8,762
7,782
0
1,665
7,097
35,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,232
Gold Earned
68,520
214
Minions Killed
211
5
Camps Cleared
6
1,059,753
Distance Traveled
1,194,937
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,954
1,163
74
6
2
246,651
1
L
Danzaburou
12,339
1,028
28
2
2
240,374
0
L
Neith
12,538
1,045
71
6
0
186,222
0
L
Zeus
10,860
905
46
4
2
180,858
4
W
Cthulhu
12,040
1,003
37
3
0
214,378
1
W
Tsukuyomi
13,480
1,123
14
1
0
236,973
0
L
Bellona
12,864
1,072
30
3
0
249,553
0
L
Olorun
11,631
969
39
3
1
202,746
0
W
Mercury
15,270
1,273
18
2
2
251,343
1
W
Tiamat
13,776
1,148
68
6
2
245,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role