Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aboriginies
Cthulhu
Level 158
God Stats
2W - 0L
1,622 SR
Queue Stats
89W - 94L
1,515 Elo+
Party 3
Artemis
Artemis
SailorSenshiOzoe
Artemis
Level 101
God Stats
2W - 1L
1,336 SR
Queue Stats
30W - 29L
1,428 Elo+
Party 3
Vulcan
Vulcan
kennyelpepo18
Vulcan
Level 124
God Stats
14W - 6L
1,705 SR
Queue Stats
539W - 566L
1,550 Elo+
Solo
Xbalanque
Xbalanque
kiriakosrantitis
Xbalanque
Level 156
God Stats
5W - 5L
1,457 SR
Queue Stats
376W - 387L
1,516 Elo+
Solo
Team Averages
Level 140
1,524 SR
1,502 Elo+

VS

Team Averages
Level 93
1,525 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LeasingTag9
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 120L
1,530 Elo+
Party 2
Chernobog
Chernobog
Olimpus57
Chernobog
Level 66
God Stats
0W - 2L
1,816 SR
Queue Stats
45W - 47L
1,586 Elo+
Party 1
Skadi
Skadi
ekmxinfinity
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
iViruz
Pele
Level 144
God Stats
0W - 1L
1,309 SR
Queue Stats
99W - 113L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
10 / 3 / 15
12,174
870
17,370
13,230
13,962
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Aboriginies
Cthulhu
18
3 / 5 / 19
11,297
807
16,232
23,728
30,031
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 9
10,188
728
9,012
11,559
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 2 / 13
12,107
865
24,799
6,585
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
19
7 / 5 / 15
11,742
839
21,370
14,107
6,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 5 / 8
10,588
756
10,065
13,095
6,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
LeasingTag9
Xing Tian
18
4 / 4 / 9
10,259
733
10,906
34,803
33,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Olimpus57
Chernobog
17
4 / 9 / 7
9,943
710
8,027
15,659
7,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 11
9,755
697
10,138
15,503
6,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
iViruz
Pele
17
4 / 8 / 10
10,290
735
11,843
15,477
6,919
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
65
32
Kills
20
20
Deaths
32
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
3
15
5.83
L
Neith
 
Neith
5
5
8
1.8
W
Cthulhu
Aboriginies
Cthulhu
3
5
19
2.5
L
Xing Tian
LeasingTag9
Xing Tian
4
4
9
2.13
L
Chernobog
Olimpus57
Chernobog
4
9
7
0.83
W
4
5
9
1.7
L
3
6
11
1.42
L
Pele
iViruz
Pele
4
8
10
1.13
W
8
2
13
7.25
W
Xbalanque
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,783
Damage
50,979
69,209
Taken
94,537
58,502
Mitigated
60,597
26,277
Healing
31,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,370
3,812
2,070
3,241
13,230
13,962
16
2,234
10,996
0
25,518
L
Neith
 
Neith
10,065
3,308
1,942
3,884
13,095
6,547
224
4,859
8,236
0
27,228
W
Cthulhu
Aboriginies
Cthulhu
16,232
526
4,707
5,547
23,728
30,031
809
3,390
20,338
29,835
0
L
Xing Tian
LeasingTag9
Xing Tian
10,906
1,015
1,601
14,753
34,803
33,042
0
13,851
20,952
25,301
0
L
Chernobog
Olimpus57
Chernobog
8,027
4,915
719
440
15,659
7,227
0
7,291
8,368
0
19,644
W
9,012
1,686
2,260
1,424
11,559
5,058
1,351
2,391
9,168
0
17,979
L
10,138
4,788
1,784
2,424
15,503
6,862
0
7,704
7,799
0
27,667
L
Pele
iViruz
Pele
11,843
2,244
2,221
1,463
15,477
6,919
0
7,326
8,151
0
23,706
W
24,799
9,933
2,128
1,554
6,585
3,019
835
812
5,773
50,969
0
W
Xbalanque
21,370
6,676
543
2,803
14,107
6,432
2,365
2,079
12,028
0
36,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
50,835
159
Minions Killed
160
0
Camps Cleared
0
1,355,393
Distance Traveled
1,165,244
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,174
870
24
2
0
305,405
1
L
Neith
10,588
756
47
3
0
248,241
2
W
Cthulhu
11,297
807
32
2
0
257,133
2
L
Xing Tian
10,259
733
10
1
0
276,748
4
L
Chernobog
9,943
710
28
2
0
225,336
0
W
Artemis
10,188
728
25
2
0
251,262
0
L
Skadi
9,755
697
47
3
0
209,709
0
L
Pele
10,290
735
28
2
0
205,210
0
W
Vulcan
12,107
865
43
3
0
285,988
0
W
Xbalanque
11,742
839
35
3
0
255,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role