Player Matchup

Artio
Artio
Gold V
DeeZNutZ1640
Artio
Gold V
Level 55
God Stats
8W - 5L
1,632 SR
Queue Stats
28W - 16L
1,723 MMR
Party 1
Anhur
Anhur
Platinum V
Slimy310
Anhur
Platinum V
Level 119
God Stats
0W - 3L
1,330 SR
Queue Stats
98W - 98L
1,748 MMR
Party 2
Chang'e
Chang'e
Platinum V
ThxnkTwice
Chang'e
Platinum V
Level 126
God Stats
10W - 5L
1,681 SR
Queue Stats
95W - 97L
1,757 MMR
Solo
Arachne
Arachne
Platinum IV
YeetusMcKleetus
Arachne
Platinum IV
Level 125
God Stats
3W - 6L
1,532 SR
Queue Stats
367W - 360L
1,726 MMR
Party 1
Chaac
Chaac
Platinum V
ZurdoLFC
Chaac
Platinum V
Level 122
God Stats
2W - 4L
1,597 SR
Queue Stats
98W - 98L
1,748 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,554 SR
1,740 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,616 SR
1,741 MMR
Kali
Kali
Platinum IV
DeviledSnail
Kali
Platinum IV
Level 130
God Stats
2W - 2L
1,513 SR
Queue Stats
280W - 279L
1,763 MMR
Solo
Hou Yi
Hou Yi
Gold I
Dhako117
Hou Yi
Gold I
Level 143
God Stats
22W - 17L
1,700 SR
Queue Stats
576W - 584L
1,738 MMR
Solo
Merlin
Merlin
Platinum III
Ok Fossil
Merlin
Platinum III
Level 123
God Stats
10W - 8L
1,654 SR
Queue Stats
199W - 189L
1,742 MMR
Solo
Ares
Ares
Platinum IV
RCA AXELXT
Ares
Platinum IV
Level 127
God Stats
14W - 14L
1,666 SR
Queue Stats
123W - 115L
1,720 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Sefestia118
Sun Wukong
Platinum V
Level 84
God Stats
16W - 12L
1,549 SR
Queue Stats
648W - 640L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 15
14,953
404
10,731
37,579
39,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Slimy310
Anhur
20
6 / 5 / 3
18,991
513
24,982
35,000
12,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
ThxnkTwice
Chang'e
20
7 / 5 / 8
18,753
507
20,038
30,822
17,969
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 9
21,222
574
21,746
40,024
20,539
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
ZurdoLFC
Chaac
20
3 / 3 / 10
18,978
513
27,905
50,632
51,771
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetScyllaTiamatGuan YuDanzaburou

VS

Bans
HeimdallrCthulhuApolloKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 9
20,349
550
19,198
30,305
18,467
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
Dhako117
Hou Yi
20
2 / 5 / 11
18,712
506
20,971
33,049
18,968
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Ok Fossil
Merlin
20
7 / 4 / 11
19,565
529
59,521
20,377
12,283
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 12
16,601
449
14,717
35,181
43,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Sefestia118
Sun Wukong
20
2 / 3 / 14
18,244
493
24,370
38,436
36,042
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
22
Kills
23
23
Deaths
22
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
5
15
1.5
W
9
4
9
3.38
W
Hou Yi
Dhako117
Hou Yi
2
5
11
1.5
W
Merlin
Ok Fossil
Merlin
7
4
11
3.13
W
3
6
12
1.5
W
Sun Wukong
Sefestia118
Sun Wukong
2
3
14
3
L
Anhur
Slimy310
Anhur
6
5
3
1.5
L
Chang'e
ThxnkTwice
Chang'e
7
5
8
2.2
L
6
5
9
2.1
L
Chaac
ZurdoLFC
Chaac
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,402
Damage
138,777
194,057
Taken
157,348
142,487
Mitigated
129,462
100,197
Healing
60,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,731
1,298
1,143
9,799
37,579
39,736
165
19,588
17,991
42,603
0
W
19,198
8,767
0
10,727
30,305
18,467
0
8,497
21,434
0
188,879
W
Hou Yi
Dhako117
Hou Yi
20,971
13,461
0
18,142
33,049
18,968
4,362
5,876
27,123
0
175,908
W
Merlin
Ok Fossil
Merlin
59,521
1,830
2,141
6,991
20,377
12,283
1,015
3,112
17,191
229,860
0
W
14,717
458
1,565
8,250
35,181
43,702
1,028
8,104
26,857
44,906
0
W
Sun Wukong
Sefestia118
Sun Wukong
24,370
2,801
0
12,455
38,436
36,042
546
4,400
33,974
0
176,582
L
Anhur
Slimy310
Anhur
24,982
12,153
0
15,876
35,000
12,472
0
11,819
23,181
0
180,976
L
Chang'e
ThxnkTwice
Chang'e
20,038
776
11,265
18,065
30,822
17,969
317
11,016
19,806
126,771
0
L
21,746
12,849
0
18,080
40,024
20,539
3,407
13,762
26,262
0
227,943
L
Chaac
ZurdoLFC
Chaac
27,905
2,557
0
25,969
50,632
51,771
432
21,906
28,726
0
137,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,897
Gold Earned
93,471
918
Minions Killed
1,068
0
Camps Cleared
0
3,487,466
Distance Traveled
3,538,915
52
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,953
404
45
1
0
715,600
11
W
Kali
20,349
550
234
6
0
819,147
6
W
Hou Yi
18,712
506
253
7
0
604,926
9
W
Merlin
19,565
529
282
8
0
714,891
9
W
Ares
16,601
449
47
1
0
692,638
14
W
Sun Wukong
18,244
493
252
7
0
707,313
12
L
Anhur
18,991
513
237
6
0
618,278
6
L
Chang'e
18,753
507
177
5
0
684,918
10
L
Arachne
21,222
574
268
7
0
750,060
13
L
Chaac
18,978
513
191
5
0
718,610
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role