Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
FrostedPolo
Medusa
Level 28
God Stats
2W - 1L
1,741 SR
Queue Stats
46W - 53L
1,405 Elo+
Party 3
Loki
Loki
T GODLIKE A
Loki
Level 75
God Stats
9W - 9L
1,427 SR
Queue Stats
120W - 121L
1,456 Elo+
Party 3
Chang'e
Chang'e
T KINDRED A
Chang'e
Level 62
God Stats
1W - 6L
1,328 SR
Queue Stats
106W - 116L
1,423 Elo+
Party 3
Gilgamesh
Gilgamesh
slipkrazekiller1
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,216 Elo+
Solo
Team Averages
Level 52
1,499 SR
1,400 Elo+

VS

Team Averages
Level 40
1,409 SR
1,383 Elo+
Kuzenbo
Kuzenbo
ChiefWillie
Kuzenbo
Level 24
God Stats
2W - 2L
1,247 SR
Queue Stats
91W - 97L
1,452 Elo+
Party 1
King Arthur
King Arthur
Mister_Vibes
King Arthur
Level 26
God Stats
5W - 4L
1,521 SR
Queue Stats
48W - 49L
1,391 Elo+
Party 2
Skadi
Skadi
NizzoActualBTW
Skadi
Level 55
God Stats
45W - 51L
1,456 SR
Queue Stats
166W - 208L
1,326 Elo+
Party 1
Susano
Susano
nrgd
Susano
Level 29
God Stats
30W - 58L
1,306 SR
Queue Stats
126W - 188L
1,328 Elo+
Party 1
The Morrigan
The Morrigan
tunaslaw
The Morrigan
Level 66
God Stats
4W - 3L
1,514 SR
Queue Stats
132W - 123L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 4 / 5
7,995
444
4,828
16,956
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
14
2 / 5 / 3
8,290
461
6,453
10,557
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 2 / 3
10,034
557
8,529
11,198
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
T KINDRED A
Chang'e
14
2 / 3 / 2
8,978
499
1,459
8,715
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
14
0 / 2 / 2
8,140
452
3,077
8,985
9,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChiefWillie
Kuzenbo
12
1 / 4 / 7
8,166
454
4,090
15,179
13,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Mister_Vibes
King Arthur
15
4 / 3 / 1
9,967
554
7,998
10,053
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 3 / 4
10,020
557
14,384
7,336
2,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
nrgd
Susano
11
1 / 4 / 4
7,885
438
4,947
8,017
2,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Morrigan
tunaslaw
The Morrigan
18
3 / 2 / 0
11,039
613
6,442
7,895
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
14
Kills
16
16
Deaths
16
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
5
0.88
W
Kuzenbo
ChiefWillie
Kuzenbo
1
4
7
1.13
L
Medusa
2
5
3
0.7
W
King Arthur
Mister_Vibes
King Arthur
4
3
1
1.5
W
7
3
4
3
L
9
2
3
5.25
L
Chang'e
T KINDRED A
Chang'e
2
3
2
1
W
Susano
nrgd
Susano
1
4
4
0.75
L
Gilgamesh
0
2
2
0.5
W
The Morrigan
tunaslaw
The Morrigan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
37,861
56,411
Taken
48,480
33,782
Mitigated
30,430
18,043
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,828
1,734
490
6,105
16,956
13,296
0
2,565
14,366
31,142
0
W
Kuzenbo
ChiefWillie
Kuzenbo
4,090
1,919
366
1,554
15,179
13,940
40
2,762
12,417
19,914
0
L
Medusa
6,453
2,753
0
2,194
10,557
3,670
0
1,487
9,045
0
46,100
W
King Arthur
Mister_Vibes
King Arthur
7,998
1,581
231
2,825
10,053
8,261
379
859
9,073
0
42,639
W
14,384
6,511
1,101
1,585
7,336
2,303
2,205
913
6,423
0
71,588
L
8,529
1,895
0
4,614
11,198
4,183
0
1,371
9,651
0
66,710
L
Chang'e
T KINDRED A
Chang'e
1,459
339
382
2,681
8,715
3,100
0
2,239
6,363
48,520
0
W
Susano
nrgd
Susano
4,947
1,100
0
0
8,017
2,868
706
1,246
6,729
0
28,790
L
Gilgamesh
3,077
1,094
0
1,577
8,985
9,533
558
0
8,585
0
28,258
W
The Morrigan
tunaslaw
The Morrigan
6,442
2,012
0
932
7,895
3,058
0
403
7,430
80,834
6,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
47,077
449
Minions Killed
445
0
Camps Cleared
0
1,578,345
Distance Traveled
1,772,814
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,995
444
56
3
0
296,929
4
W
Kuzenbo
8,166
454
22
1
0
383,408
4
L
Medusa
8,290
461
80
4
0
319,335
5
W
King Arthur
9,967
554
96
5
0
353,825
0
W
Skadi
10,020
557
106
6
0
334,886
4
L
Loki
10,034
557
126
7
0
392,623
5
L
Chang'e
8,978
499
124
7
0
321,446
2
W
Susano
7,885
438
52
3
0
341,004
0
L
Gilgamesh
8,140
452
63
4
0
248,012
2
W
The Morrigan
11,039
613
169
9
0
359,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role