Player Matchup

Khepri
Khepri
DrDemolisher
Khepri
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,640 Elo+
Party 3
Jing Wei
Jing Wei
GrezzyBear
Jing Wei
Level 115
God Stats
2W - 2L
1,701 SR
Queue Stats
112W - 81L
1,654 Elo+
Solo
Sun Wukong
Sun Wukong
Jakemancakeman
Sun Wukong
Level 126
God Stats
1W - 6L
1,116 SR
Queue Stats
283W - 261L
1,572 Elo+
Solo
Da Ji
Da Ji
LePòggere
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
YOUNGJ2525
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,663 Elo+
Party 3
Team Averages
Level 117
1,463 SR
1,606 Elo+

VS

Team Averages
Level 143
1,299 SR
1,566 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Geneith
Guan Yu
Level 146
God Stats
5W - 4L
1,158 SR
Queue Stats
405W - 379L
1,657 Elo+
Party 1
Rama
Rama
Notsosuga
Rama
Level 129
God Stats
1W - 9L
1,116 SR
Queue Stats
375W - 392L
1,552 Elo+
Party 2
Freya
Freya
Zhonginator69
Freya
Level 137
God Stats
1W - 2L
1,222 SR
Queue Stats
166W - 166L
1,547 Elo+
Party 2
Chernobog
Chernobog
iRepook
Chernobog
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 6 / 14
9,629
642
9,955
21,975
23,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
GrezzyBear
Jing Wei
19
5 / 3 / 13
11,220
748
34,171
18,423
10,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Jakemancakeman
Sun Wukong
16
3 / 7 / 12
10,359
691
17,798
26,142
33,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
19
11 / 7 / 8
12,205
814
25,442
18,308
11,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
YOUNGJ2525
Chang'e
19
5 / 4 / 13
11,106
740
20,265
17,320
13,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
4 / 2 / 19
11,675
778
16,374
31,097
39,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Geneith
Guan Yu
19
4 / 6 / 12
11,217
748
8,187
26,129
28,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
19
12 / 4 / 12
13,990
933
25,145
17,755
8,918
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 5 / 17
13,369
891
23,298
25,333
13,786
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
iRepook
Chernobog
18
2 / 8 / 16
10,979
732
13,114
18,686
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
103
25
Kills
27
27
Deaths
25
60
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
19
6.75
L
Khepri
1
6
14
1.33
W
Guan Yu
Geneith
Guan Yu
4
6
12
1.67
L
Jing Wei
GrezzyBear
Jing Wei
5
3
13
3.83
L
Sun Wukong
Jakemancakeman
Sun Wukong
3
7
12
1.29
L
Da Ji
11
7
8
2.14
W
Rama
12
4
12
4.5
L
Chang'e
YOUNGJ2525
Chang'e
5
4
13
2.88
W
5
5
17
2.7
W
Chernobog
iRepook
Chernobog
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,631
Damage
86,118
102,168
Taken
119,000
92,001
Mitigated
99,630
32,290
Healing
49,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
16,374
1,850
217
10,729
31,097
39,269
0
8,140
22,957
28,251
0
L
Khepri
9,955
293
1,862
1,418
21,975
23,256
141
8,090
13,885
19,244
0
W
Guan Yu
Geneith
Guan Yu
8,187
845
11,224
7,385
26,129
28,388
416
6,894
19,235
0
18,701
L
Jing Wei
GrezzyBear
Jing Wei
34,171
16,768
394
3,830
18,423
10,450
947
5,302
13,121
0
61,065
L
Sun Wukong
Jakemancakeman
Sun Wukong
17,798
1,378
1,614
4,358
26,142
33,337
31
11,341
14,801
1,270
24,218
L
Da Ji
25,442
7,036
1,971
471
18,308
11,340
646
6,340
11,968
0
36,917
W
Rama
25,145
21,196
4,220
3,325
17,755
8,918
3,227
3,892
13,863
0
40,009
L
Chang'e
YOUNGJ2525
Chang'e
20,265
868
10,748
5,624
17,320
13,618
465
8,599
8,721
42,410
0
W
23,298
6,897
906
7,227
25,333
13,786
409
8,932
16,401
41,068
0
W
Chernobog
iRepook
Chernobog
13,114
6,286
2,337
2,297
18,686
9,269
1,831
3,062
15,624
0
44,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
61,230
159
Minions Killed
166
0
Camps Cleared
0
1,261,552
Distance Traveled
1,240,662
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,675
778
25
2
0
247,818
5
L
Khepri
9,629
642
22
1
0
236,952
1
W
Guan Yu
11,217
748
16
1
0
277,781
2
L
Jing Wei
11,220
748
63
4
0
260,786
1
L
Sun Wukong
10,359
691
10
1
0
268,189
0
L
Da Ji
12,205
814
23
2
0
236,875
3
W
Rama
13,990
933
39
3
0
216,940
0
L
Chang'e
11,106
740
41
3
0
258,750
1
W
Freya
13,369
891
34
2
0
259,705
1
W
Chernobog
10,979
732
52
3
0
238,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role