Player Matchup

Merlin
Merlin
AslanCH
Merlin
Level 125
God Stats
1W - 1L
1,677 SR
Queue Stats
73W - 30L
1,681 Elo+
Party 1
Nike
Nike
CrowQuesillo
Nike
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Daiki780
Terra
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,749 Elo+
Party 1
Sol
Sol
Gideon14
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
tigermatteoshark
Susano
Level 69
God Stats
6W - 8L
1,526 SR
Queue Stats
307W - 347L
1,474 Elo+
Party 3
Team Averages
Level 117
1,541 SR
1,581 Elo+

VS

Team Averages
Level 133
1,506 SR
1,411 Elo+
Jormungandr
Jormungandr
GabMarks
Jormungandr
Level 156
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 2
Thor
Thor
PESCADORI
Thor
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 185L
1,483 Elo+
Solo
Ra
Ra
Suicideknob
Ra
Level 147
God Stats
2W - 2L
1,616 SR
Queue Stats
142W - 120L
1,533 Elo+
Solo
Raijin
Raijin
Tesserato
Raijin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,440 Elo+
Solo
Thoth
Thoth
Yüyï
Thoth
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AslanCH
Merlin
20
12 / 4 / 16
14,120
883
25,121
13,238
5,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 7 / 12
12,111
757
9,422
16,635
16,154
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Daiki780
Terra
19
3 / 4 / 27
11,945
747
10,100
21,579
29,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 3 / 15
12,961
810
20,313
20,303
8,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 4 / 17
10,844
678
5,434
12,117
9,511
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GabMarks
Jormungandr
19
6 / 10 / 7
11,766
735
19,355
22,619
23,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
18
6 / 2 / 8
11,019
689
9,535
9,069
3,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 8 / 9
10,771
673
10,311
15,047
14,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Tesserato
Raijin
20
3 / 6 / 12
11,997
750
18,980
15,546
7,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Yüyï
Thoth
13
0 / 10 / 4
8,472
530
6,418
14,337
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
60
36
Kills
20
22
Deaths
36
87
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
AslanCH
Merlin
12
4
16
5
W
8
7
12
2
W
Terra
Daiki780
Terra
3
4
27
4.13
L
Jormungandr
GabMarks
Jormungandr
6
10
7
0.95
W
10
3
15
5.83
L
Thor
6
2
8
5
L
5
8
9
1.19
L
Raijin
Tesserato
Raijin
3
6
12
1.5
L
Thoth
Yüyï
Thoth
0
10
4
0.2
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,390
Damage
64,599
83,872
Taken
76,618
69,644
Mitigated
54,187
38,373
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AslanCH
Merlin
25,121
2,534
1,377
2,855
13,238
5,544
231
11,011
2,227
53,865
0
W
9,422
601
1,881
2,941
16,635
16,154
601
8,281
7,480
0
20,435
W
Terra
Daiki780
Terra
10,100
633
6,478
6,156
21,579
29,676
487
12,940
8,639
14,925
0
L
Jormungandr
GabMarks
Jormungandr
19,355
1,776
1,211
1,424
22,619
23,524
0
15,630
6,989
37,510
0
W
20,313
6,229
2,701
9,890
20,303
8,759
3,857
14,327
5,976
49,826
0
L
Thor
9,535
703
4,480
2,213
9,069
3,685
0
6,287
2,782
0
18,704
L
10,311
490
3,398
2,821
15,047
14,010
0
11,679
3,368
20,492
0
L
Raijin
Tesserato
Raijin
18,980
1,162
1,346
1,750
15,546
7,685
0
10,261
5,285
51,441
0
L
Thoth
Yüyï
Thoth
6,418
1,051
2,502
862
14,337
5,283
0
11,677
2,660
14,580
0
W
5,434
189
2,082
2,012
12,117
9,511
1,129
8,505
3,612
0
13,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,981
Gold Earned
54,025
158
Minions Killed
155
0
Camps Cleared
0
1,448,000
Distance Traveled
1,200,316
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,120
883
70
4
0
284,291
0
W
Nike
12,111
757
15
1
0
265,250
0
W
Terra
11,945
747
7
0
0
320,355
2
L
Jormungandr
11,766
735
22
1
0
233,054
0
W
Sol
12,961
810
52
3
0
275,791
3
L
Thor
11,019
689
21
1
0
271,670
4
L
Ra
10,771
673
15
1
0
212,448
0
L
Raijin
11,997
750
81
5
0
240,652
0
L
Thoth
8,472
530
16
1
0
242,492
0
W
Susano
10,844
678
14
1
0
302,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role