Player Matchup

Thoth
Thoth
Ironpotato29
Thoth
Level 102
God Stats
4W - 5L
1,276 SR
Queue Stats
382W - 266L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
TheWaltSpot
Gilgamesh
Level 87
God Stats
15W - 3L
1,937 SR
Queue Stats
339W - 228L
1,680 Elo+
Party 2
Horus
Horus
crazymage105
Horus
Level 87
God Stats
76W - 33L
1,819 SR
Queue Stats
303W - 184L
1,680 Elo+
Party 2
Team Averages
Level 92
1,677 SR
1,677 Elo+

VS

Team Averages
Level 83
1,492 SR
1,616 Elo+
Cthulhu
Cthulhu
AcceptedGeek
Cthulhu
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 1
Rama
Rama
Brommander
Rama
Level 122
God Stats
3W - 3L
1,477 SR
Queue Stats
59W - 56L
1,694 Elo+
Party 1
Fenrir
Fenrir
TylerG01
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,313
831
9,214
4,662
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheWaltSpot
Gilgamesh
10
3 / 0 / 7
7,160
716
3,502
4,729
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 0 / 10
8,067
807
2,827
7,985
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcceptedGeek
Cthulhu
8
0 / 4 / 0
5,720
572
3,299
8,705
6,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 4 / 0
5,607
561
1,491
5,021
1,392
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
TylerG01
Fenrir
8
0 / 5 / 0
5,804
580
3,006
6,765
2,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcceptedGeek
Cthulhu
0
4
0
0
L
0
4
0
0
W
8
0
5
10.5
W
Gilgamesh
TheWaltSpot
Gilgamesh
3
0
7
6.5
L
Fenrir
TylerG01
Fenrir
0
5
0
0
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
7,796
17,376
Taken
20,491
12,520
Mitigated
9,548
9,328
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcceptedGeek
Cthulhu
3,299
932
0
0
8,705
6,013
0
3,967
4,643
17,443
0
L
1,491
876
0
945
5,021
1,392
0
1,899
3,047
0
14,616
W
9,214
702
0
1,312
4,662
1,896
1,586
1,030
3,632
39,655
0
W
Gilgamesh
TheWaltSpot
Gilgamesh
3,502
1,124
0
1,202
4,729
2,763
819
806
3,923
0
15,059
L
Fenrir
TylerG01
Fenrir
3,006
503
0
580
6,765
2,143
0
3,421
3,294
0
11,755
W
2,827
1,345
1,920
4,894
7,985
7,861
363
1,535
6,450
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
17,131
111
Minions Killed
80
0
Camps Cleared
0
549,248
Distance Traveled
468,897
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,720
572
28
3
0
162,310
0
L
Rama
5,607
561
23
2
0
128,645
0
W
Thoth
8,313
831
68
7
0
169,983
3
W
Gilgamesh
7,160
716
30
3
0
198,344
0
L
Fenrir
5,804
580
29
3
0
177,942
0
W
Horus
8,067
807
13
1
0
180,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role