Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FugginMimic
Danzaburou
Level 125
God Stats
19W - 13L
1,646 SR
Queue Stats
174W - 170L
1,480 Elo+
Party 3
Thanatos
Thanatos
LemonGemErik32
Thanatos
Level 106
God Stats
4W - 10L
1,132 SR
Queue Stats
106W - 106L
1,571 Elo+
Party 2
Hera
Hera
Sir_Rexington
Hera
Level 154
God Stats
2W - 3L
1,256 SR
Queue Stats
226W - 222L
1,516 Elo+
Party 3
Hel
Hel
venoomk
Hel
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,534 Elo+
Party 2
Team Averages
Level 121
1,407 SR
1,520 Elo+

VS

Team Averages
Level 76
1,526 SR
1,541 Elo+
Set
Set
BigSteve33
Set
Level 64
God Stats
31W - 33L
1,538 SR
Queue Stats
315W - 332L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BlockHappy2
Tsukuyomi
Level 88
God Stats
2W - 3L
1,569 SR
Queue Stats
36W - 22L
1,590 Elo+
Solo
Ymir
Ymir
IxKo0pAxI
Ymir
Level 106
God Stats
138W - 111L
1,533 SR
Queue Stats
368W - 343L
1,498 Elo+
Solo
Danzaburou
Danzaburou
LordRamby
Danzaburou
Level 59
God Stats
14W - 19L
1,490 SR
Queue Stats
137W - 164L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
PolishHammerXOXO
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 204L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
4 / 2 / 1
9,462
526
7,147
9,367
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FugginMimic
Danzaburou
15
0 / 1 / 6
8,873
493
4,939
8,379
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
17
5 / 1 / 3
10,305
573
6,866
12,547
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 6
9,502
528
12,247
6,167
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
14
3 / 1 / 4
8,718
484
4,625
8,895
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 0
10,559
587
6,978
13,751
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
BlockHappy2
Tsukuyomi
13
3 / 5 / 0
8,370
465
6,268
13,484
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
1 / 2 / 0
6,557
364
5,362
9,061
5,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
LordRamby
Danzaburou
14
0 / 2 / 1
8,305
461
3,084
8,472
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
15
0 / 3 / 4
8,660
481
4,410
9,435
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
9
9
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
2
1
2.25
L
5
3
0
1.67
L
Tsukuyomi
BlockHappy2
Tsukuyomi
3
5
0
0.6
W
Danzaburou
FugginMimic
Danzaburou
0
1
6
3
L
Ymir
1
2
0
0.5
W
Thanatos
5
1
3
6.5
L
Danzaburou
LordRamby
Danzaburou
0
2
1
0.25
L
Aphrodite
0
3
4
0.67
W
3
4
6
1.5
W
Hel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
26,102
45,355
Taken
54,203
18,021
Mitigated
25,316
26,715
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,147
202
0
1,812
9,367
4,018
624
1,145
8,222
54,525
0
L
6,978
4,051
0
3,478
13,751
7,418
26
8,267
5,442
343
55,287
L
Tsukuyomi
BlockHappy2
Tsukuyomi
6,268
1,855
0
3,044
13,484
4,475
0
4,699
8,595
0
50,744
W
Danzaburou
FugginMimic
Danzaburou
4,939
1,338
0
3,675
8,379
2,926
1,700
3,621
4,758
0
55,744
L
Ymir
5,362
465
468
1,012
9,061
5,921
0
3,652
5,317
22,896
0
W
Thanatos
6,866
1,156
0
13,952
12,547
4,965
622
2,321
10,226
0
75,426
L
Danzaburou
LordRamby
Danzaburou
3,084
813
0
2,829
8,472
2,840
0
2,811
5,613
0
61,565
L
Aphrodite
4,410
789
3,976
5,231
9,435
4,662
0
4,068
5,217
52,994
0
W
12,247
2,743
0
519
6,167
1,968
636
1,520
4,647
58,305
0
W
Hel
4,625
827
2,657
4,100
8,895
4,144
408
1,508
7,387
29,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,860
Gold Earned
42,451
517
Minions Killed
465
0
Camps Cleared
0
1,593,293
Distance Traveled
1,732,301
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,462
526
89
5
0
296,073
3
L
Set
10,559
587
128
7
0
353,815
0
L
Tsukuyomi
8,370
465
87
5
0
365,529
3
W
Danzaburou
8,873
493
96
5
0
290,991
10
L
Ymir
6,557
364
35
2
0
369,336
5
W
Thanatos
10,305
573
147
8
0
371,462
4
L
Danzaburou
8,305
461
110
6
0
307,525
4
L
Aphrodite
8,660
481
105
6
0
336,096
8
W
Hera
9,502
528
126
7
0
317,065
7
W
Hel
8,718
484
59
3
0
317,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role