Player Matchup

Medusa
Medusa
BeNzAiGaYmEr
Medusa
Level 87
God Stats
2W - 1L
1,675 SR
Queue Stats
85W - 98L
1,422 Elo+
Solo
Sylvanus
Sylvanus
GreenKitchen35
Sylvanus
Level 21
God Stats
48W - 50L
1,398 SR
Queue Stats
63W - 73L
1,335 Elo+
Solo
Tiamat
Tiamat
OldMagick
Tiamat
Level 47
God Stats
28W - 27L
1,492 SR
Queue Stats
97W - 117L
1,509 Elo+
Solo
Team Averages
Level 52
1,521 SR
1,422 Elo+

VS

Team Averages
Level 40
1,481 SR
1,367 Elo+
Sol
Sol
Angelt35561
Sol
Level 29
God Stats
26W - 22L
1,445 SR
Queue Stats
56W - 78L
1,277 Elo+
Party 1
Skadi
Skadi
EryzLit
Skadi
Level 46
God Stats
33W - 25L
1,499 SR
Queue Stats
40W - 43L
1,323 Elo+
Party 1
Odin
Odin
xogxninja
Odin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
8 / 3 / 3
8,247
825
7,378
8,980
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sylvanus
10
1 / 0 / 10
7,049
705
2,046
5,322
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
OldMagick
Tiamat
10
2 / 0 / 9
7,075
708
7,932
3,441
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,029
603
3,986
5,578
1,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
EryzLit
Skadi
8
0 / 5 / 2
6,117
612
2,760
8,613
2,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Odin
10
2 / 3 / 0
6,939
694
4,564
7,044
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
3
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Medusa
8
3
3
3.17
L
Skadi
EryzLit
Skadi
0
5
2
0.2
W
Sylvanus
1
0
10
6
W
Tiamat
OldMagick
Tiamat
2
0
9
6.5
L
Odin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
11,310
17,743
Taken
21,235
9,191
Mitigated
8,439
8,794
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,986
475
0
1,131
5,578
1,570
0
2,856
2,482
17,869
0
W
Medusa
7,378
3,289
0
2,974
8,980
3,138
180
1,732
7,077
0
28,559
L
Skadi
EryzLit
Skadi
2,760
1,499
0
1,325
8,613
2,506
0
3,034
5,237
0
20,086
W
Sylvanus
2,046
652
1,484
2,136
5,322
3,534
474
1,384
3,863
12,680
2,396
W
Tiamat
OldMagick
Tiamat
7,932
794
954
1,246
3,441
2,519
428
940
2,460
21,373
0
L
Odin
4,564
630
0
1,668
7,044
4,363
0
3,121
3,583
0
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
19,085
99
Minions Killed
104
0
Camps Cleared
0
497,740
Distance Traveled
479,581
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,029
603
45
5
0
156,634
0
W
Medusa
8,247
825
34
3
0
146,835
2
L
Skadi
6,117
612
31
3
0
140,981
1
W
Sylvanus
7,049
705
32
3
0
176,828
1
W
Tiamat
7,075
708
33
3
0
174,077
0
L
Odin
6,939
694
28
3
0
181,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role