Player Matchup

Ra
Ra
Platinum IV
FauItTolerant
Ra
Platinum IV
Level 106
God Stats
2W - 1L
1,291 SR
Queue Stats
67W - 52L
1,992 MMR
Party 3
Skadi
Skadi
Diamond V
FaultToIerant
Skadi
Diamond V
Level 159
God Stats
14W - 7L
1,781 SR
Queue Stats
113W - 92L
1,969 MMR
Party 3
Arachne
Arachne
Platinum II
Potterrules
Arachne
Platinum II
Level 160
God Stats
166W - 124L
1,654 SR
Queue Stats
231W - 221L
1,832 MMR
Party 4
Scylla
Scylla
Diamond V
Vhear
Scylla
Diamond V
Level 160
God Stats
7W - 6L
1,611 SR
Queue Stats
330W - 325L
2,060 MMR
Party 4
Medusa
Medusa
Platinum III
owlwithaknife
Medusa
Platinum III
Level 88
God Stats
2W - 2L
1,806 SR
Queue Stats
94W - 85L
1,919 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,629 SR
1,954 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,531 SR
1,741 MMR
Cu Chulainn
Cu Chulainn
Diamond III
Bansa
Cu Chulainn
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond V
Marм
Janus
Diamond V
Level 147
God Stats
5W - 8L
1,439 SR
Queue Stats
366W - 342L
2,027 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
SirDeathacus
Tsukuyomi
Diamond V
Level 158
God Stats
58W - 51L
1,614 SR
Queue Stats
491W - 452L
1,897 MMR
Solo
Ymir
Ymir
Platinum IV
X9kJay
Ymir
Platinum IV
Level 125
God Stats
4W - 9L
1,603 SR
Queue Stats
121W - 123L
1,781 MMR
Party 2
Chernobog
Chernobog
Platinum I
crab122
Chernobog
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
12,265
584
14,815
17,214
9,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 14
11,160
531
8,827
17,274
15,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Potterrules
Arachne
20
10 / 5 / 8
13,950
664
18,021
21,240
9,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Vhear
Scylla
19
9 / 1 / 6
12,983
618
19,642
8,425
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 2 / 7
13,100
624
7,092
16,097
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetApolloAthenaTiamatAnhur

VS

Bans
Guan YuSobekKing ArthurThorTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bansa
Cu Chulainn
15
5 / 5 / 4
9,837
468
14,282
19,601
14,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Marм
Janus
16
1 / 5 / 5
9,677
461
10,104
14,514
5,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SirDeathacus
Tsukuyomi
17
5 / 4 / 4
10,320
491
8,351
14,701
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
X9kJay
Ymir
13
0 / 6 / 6
9,374
446
3,811
24,276
20,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
crab122
Chernobog
17
5 / 5 / 4
10,936
521
6,927
14,580
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
25
Kills
16
16
Deaths
25
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bansa
Cu Chulainn
5
5
4
1.4
W
5
5
6
1.6
W
1
3
14
2.67
L
Janus
Marм
Janus
1
5
5
0.7
W
Arachne
Potterrules
Arachne
10
5
8
2.8
L
Tsukuyomi
SirDeathacus
Tsukuyomi
5
4
4
1.75
W
Scylla
Vhear
Scylla
9
1
6
12
L
Ymir
X9kJay
Ymir
0
6
6
0.5
L
Chernobog
crab122
Chernobog
5
5
4
1.4
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,397
Damage
43,475
80,250
Taken
87,672
45,552
Mitigated
52,582
30,355
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bansa
Cu Chulainn
14,282
1,793
0
3,924
19,601
14,608
0
8,202
11,399
2,910
55,617
W
14,815
2,101
3,369
6,478
17,214
9,922
1,420
3,746
13,424
77,262
0
W
8,827
3,181
0
2,866
17,274
15,278
2,276
5,588
11,520
0
58,273
L
Janus
Marм
Janus
10,104
636
128
4,500
14,514
5,664
0
5,861
8,653
78,212
0
W
Arachne
Potterrules
Arachne
18,021
11,047
0
8,967
21,240
9,936
2,334
3,532
17,320
0
109,395
L
Tsukuyomi
SirDeathacus
Tsukuyomi
8,351
1,870
0
4,728
14,701
5,752
0
4,745
9,956
0
70,769
W
Scylla
Vhear
Scylla
19,642
3,011
0
3,621
8,425
4,026
2,405
1,375
7,016
84,956
0
L
Ymir
X9kJay
Ymir
3,811
520
0
2,328
24,276
20,414
0
12,881
11,395
22,935
0
L
Chernobog
crab122
Chernobog
6,927
3,749
0
2,955
14,580
6,144
0
5,101
9,479
0
69,273
W
7,092
3,062
0
5,054
16,097
6,390
3,473
2,313
13,678
0
111,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
50,144
677
Minions Killed
538
0
Camps Cleared
0
2,105,018
Distance Traveled
2,059,958
27
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,837
468
98
5
0
435,697
15
W
Ra
12,265
584
120
6
0
400,881
5
W
Skadi
11,160
531
101
5
0
441,175
6
L
Janus
9,677
461
164
8
0
401,084
8
W
Arachne
13,950
664
136
6
0
453,959
6
L
Tsukuyomi
10,320
491
129
6
0
421,172
3
W
Scylla
12,983
618
151
7
0
401,290
2
L
Ymir
9,374
446
31
1
0
382,081
6
L
Chernobog
10,936
521
116
6
0
419,924
9
W
Medusa
13,100
624
169
8
0
407,713
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role