Player Matchup

Kukulkan
Kukulkan
BolbiTheSlapGod
Kukulkan
Level 18
God Stats
9W - 15L
1,500 SR
Queue Stats
164W - 180L
1,243 Elo+
Party 1
Camazotz
Camazotz
DadsBorounds
Camazotz
Level 20
God Stats
4W - 3L
1,845 SR
Queue Stats
232W - 228L
1,243 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Herwickane
Cu Chulainn
Level 18
God Stats
5W - 6L
1,788 SR
Queue Stats
157W - 186L
1,164 Elo+
Party 1
Khepri
Khepri
YGS DIONYSUS
Khepri
Level 15
God Stats
2W - 3L
1,517 SR
Queue Stats
5W - 8L
1,164 Elo+
Party 1
Cupid
Cupid
YGS Migz
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,050 Elo+
Party 1
Team Averages
Level 19
1,630 SR
1,173 Elo+

VS

Team Averages
Level 23
1,568 SR
1,364 Elo+
Tiamat
Tiamat
GuajiBoy
Tiamat
Level 16
God Stats
15W - 14L
1,284 SR
Queue Stats
511W - 516L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Minnimus
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,324 Elo+
Solo
Fenrir
Fenrir
Reverret
Fenrir
Level 23
God Stats
2W - 0L
1,787 SR
Queue Stats
121W - 120L
1,390 Elo+
Solo
Vamana
Vamana
laoandrew
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,339 Elo+
Solo
Apollo
Apollo
ohDooski
Apollo
Level 25
God Stats
7W - 0L
1,771 SR
Queue Stats
253W - 224L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 10 / 6
13,174
454
21,450
16,903
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
DadsBorounds
Camazotz
20
6 / 12 / 2
13,876
478
13,059
32,546
11,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Herwickane
Cu Chulainn
20
3 / 3 / 2
14,514
500
14,818
20,744
27,269
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
14
0 / 13 / 3
9,695
334
4,735
26,718
15,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
YGS Migz
Cupid
16
3 / 18 / 3
11,678
403
9,122
24,685
8,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GuajiBoy
Tiamat
20
6 / 3 / 6
15,957
550
12,254
16,306
14,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Minnimus
Cthulhu
20
9 / 3 / 18
14,683
506
17,701
29,209
36,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Reverret
Fenrir
20
8 / 2 / 3
16,623
573
15,726
27,475
22,983
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
laoandrew
Vamana
20
1 / 3 / 3
13,340
460
4,412
19,060
27,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
ohDooski
Apollo
20
32 / 4 / 9
19,293
665
44,881
34,407
20,479
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
14
Kills
56
56
Deaths
15
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
10
6
0.5
L
Camazotz
DadsBorounds
Camazotz
6
12
2
0.58
W
Tiamat
GuajiBoy
Tiamat
6
3
6
3
L
Cu Chulainn
Herwickane
Cu Chulainn
3
3
2
1.33
W
Cthulhu
Minnimus
Cthulhu
9
3
18
6
W
Fenrir
Reverret
Fenrir
8
2
3
4.75
L
Khepri
0
13
3
0.12
L
Cupid
YGS Migz
Cupid
3
18
3
0.25
W
Vamana
laoandrew
Vamana
1
3
3
0.83
W
Apollo
ohDooski
Apollo
32
4
9
9.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,184
Damage
94,974
121,596
Taken
126,457
69,684
Mitigated
121,353
13,562
Healing
49,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
21,450
2,462
0
250
16,903
6,673
0
5,783
11,105
90,159
0
L
Camazotz
DadsBorounds
Camazotz
13,059
1,783
0
9,996
32,546
11,783
68
10,375
21,986
0
55,110
W
Tiamat
GuajiBoy
Tiamat
12,254
1,350
0
6,782
16,306
14,489
1,837
4,778
11,528
110,838
0
L
Cu Chulainn
Herwickane
Cu Chulainn
14,818
3,174
0
107
20,744
27,269
3,076
2,506
17,788
12,572
91,634
W
Cthulhu
Minnimus
Cthulhu
17,701
1,429
1,931
5,138
29,209
36,252
2,059
10,239
18,970
59,790
0
W
Fenrir
Reverret
Fenrir
15,726
1,878
0
12,070
27,475
22,983
0
8,084
19,391
0
154,886
L
Khepri
4,735
291
0
518
26,718
15,415
0
6,855
19,835
31,158
0
L
Cupid
YGS Migz
Cupid
9,122
5,761
238
2,453
24,685
8,544
0
4,436
20,064
0
48,750
W
Vamana
laoandrew
Vamana
4,412
1,144
0
5,312
19,060
27,150
3,272
1,497
17,563
0
68,845
W
Apollo
ohDooski
Apollo
44,881
36,319
0
18,095
34,407
20,479
6,972
7,182
27,225
0
152,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,937
Gold Earned
79,896
532
Minions Killed
776
0
Camps Cleared
0
2,418,778
Distance Traveled
2,544,673
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,174
454
142
5
0
489,812
7
L
Camazotz
13,876
478
78
3
0
535,183
1
W
Tiamat
15,957
550
199
7
0
411,855
5
L
Cu Chulainn
14,514
500
186
6
0
561,913
0
W
Cthulhu
14,683
506
82
3
0
578,798
4
W
Fenrir
16,623
573
211
7
0
566,816
6
L
Khepri
9,695
334
48
2
0
477,821
6
L
Cupid
11,678
403
78
3
0
354,049
1
W
Vamana
13,340
460
108
4
0
484,526
2
W
Apollo
19,293
665
176
6
0
502,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role