Player Matchup

Thoth
Thoth
BallNutss
Thoth
Level 16
God Stats
3W - 7L
1,468 SR
Queue Stats
41W - 40L
1,462 Elo+
Party 1
Athena
Athena
Elderis
Athena
Level 43
God Stats
4W - 3L
1,620 SR
Queue Stats
28W - 37L
1,439 Elo+
Party 1
Mercury
Mercury
Gamer1198376461
Mercury
Level 8
God Stats
8W - 7L
1,620 SR
Queue Stats
32W - 29L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
HSdivided
Sun Wukong
Level 29
God Stats
16W - 20L
1,423 SR
Queue Stats
26W - 34L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
LemonyMAN
Jing Wei
Level 18
God Stats
3W - 8L
1,482 SR
Queue Stats
16W - 15L
1,457 Elo+
Party 1
Team Averages
Level 23
1,523 SR
1,452 Elo+

VS

Team Averages
Level 18
1,562 SR
1,459 Elo+
Chernobog
Chernobog
ConfusedNoodleTV
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,328 Elo+
Solo
Pele
Pele
DackZickerson
Pele
Level 28
God Stats
5W - 6L
1,585 SR
Queue Stats
306W - 266L
1,474 Elo+
Solo
Da Ji
Da Ji
ExhaustedChara
Da Ji
Level 25
God Stats
75W - 60L
1,738 SR
Queue Stats
459W - 411L
1,526 Elo+
Solo
Bacchus
Bacchus
ScarletWitch297
Bacchus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 20L
1,472 Elo+
Solo
Anubis
Anubis
iJvYo
Anubis
Level 29
God Stats
11W - 10L
1,487 SR
Queue Stats
84W - 84L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BallNutss
Thoth
11
3 / 4 / 1
6,479
540
7,683
7,687
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Elderis
Athena
8
0 / 5 / 0
4,988
416
2,034
11,594
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 5 / 1
6,027
502
3,152
8,544
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
HSdivided
Sun Wukong
10
2 / 4 / 0
6,242
520
3,223
8,984
3,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
LemonyMAN
Jing Wei
9
0 / 3 / 0
5,521
460
934
5,505
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
15
6 / 0 / 1
8,691
724
5,254
6,362
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 3 / 3
7,104
592
5,770
9,606
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 2
7,796
650
7,029
5,815
2,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 0 / 8
6,977
581
6,422
6,320
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
iJvYo
Anubis
11
3 / 2 / 3
6,692
558
6,426
6,249
2,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
21
21
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
BallNutss
Thoth
3
4
1
0.88
W
Chernobog
6
0
1
6.5
W
5
3
3
2.17
L
Athena
Elderis
Athena
0
5
0
0
W
4
2
2
2.5
L
2
5
1
0.5
L
Sun Wukong
HSdivided
Sun Wukong
2
4
0
0.5
L
Jing Wei
LemonyMAN
Jing Wei
0
3
0
0
W
3
0
8
7
W
Anubis
iJvYo
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,026
Damage
30,901
42,314
Taken
34,352
13,189
Mitigated
14,522
6,815
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BallNutss
Thoth
7,683
228
0
1,763
7,687
1,838
0
3,971
3,716
35,783
0
W
Chernobog
5,254
3,460
0
3,932
6,362
2,178
560
998
5,350
0
67,237
W
5,770
1,600
0
4,378
9,606
3,004
0
2,651
6,759
0
42,192
L
Athena
Elderis
Athena
2,034
589
0
1,484
11,594
3,833
0
6,502
5,092
11,381
0
W
7,029
1,520
0
994
5,815
2,332
215
0
5,815
0
44,586
L
3,152
1,780
0
560
8,544
2,474
0
1,577
6,967
0
28,087
L
Sun Wukong
HSdivided
Sun Wukong
3,223
701
0
1,542
8,984
3,851
0
32
8,952
0
29,592
L
Jing Wei
LemonyMAN
Jing Wei
934
934
0
1,466
5,505
1,193
0
766
4,739
0
22,694
W
6,422
752
0
3,419
6,320
4,284
42
2,071
4,112
16,175
0
W
Anubis
iJvYo
Anubis
6,426
484
0
2,955
6,249
2,724
596
3,394
2,599
29,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
37,260
270
Minions Killed
370
0
Camps Cleared
0
1,096,714
Distance Traveled
1,122,292
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,479
540
71
6
0
219,388
1
W
Chernobog
8,691
724
126
11
0
217,696
0
W
Pele
7,104
592
67
6
0
258,234
3
L
Athena
4,988
416
23
2
0
205,814
0
W
Da Ji
7,796
650
99
8
0
229,669
5
L
Mercury
6,027
502
64
5
0
244,674
2
L
Sun Wukong
6,242
520
52
4
0
244,280
2
L
Jing Wei
5,521
460
60
5
0
182,558
0
W
Bacchus
6,977
581
23
2
0
244,435
7
W
Anubis
6,692
558
55
5
0
172,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role