Player Matchup

Gilgamesh
Gilgamesh
AnG3l1c_D3vil
Gilgamesh
Level 16
God Stats
1W - 1L
1,363 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Vulcan
Vulcan
Deezdeezwhat
Vulcan
Level 21
God Stats
6W - 7L
1,185 SR
Queue Stats
98W - 150L
1,248 Elo+
Solo
Cupid
Cupid
KaylaLarissax3
Cupid
Level 23
God Stats
15W - 24L
1,308 SR
Queue Stats
165W - 205L
1,345 Elo+
Solo
Kukulkan
Kukulkan
WealthyCrib4
Kukulkan
Level 8
God Stats
1W - 4L
1,300 SR
Queue Stats
3W - 7L
1,319 Elo+
Solo
Ao Kuang
Ao Kuang
はらませまる
Ao Kuang
Level 28
God Stats
49W - 72L
1,435 SR
Queue Stats
357W - 503L
1,286 Elo+
Solo
Team Averages
Level 19
1,318 SR
1,340 Elo+

VS

Team Averages
Level 15
1,460 SR
1,395 Elo+
Janus
Janus
DunkTigahpaw
Janus
Level 29
God Stats
5W - 7L
1,377 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 1
Nemesis
Nemesis
Kank605
Nemesis
Level 7
God Stats
8W - 10L
1,578 SR
Queue Stats
9W - 12L
1,456 Elo+
Party 1
Apollo
Apollo
LARGEWOOD45
Apollo
Level 13
God Stats
6W - 5L
1,227 SR
Queue Stats
9W - 9L
1,431 Elo+
Party 1
Yemoja
Yemoja
MahumadOOGLAS45
Yemoja
Level 16
God Stats
6W - 5L
1,595 SR
Queue Stats
12W - 12L
1,508 Elo+
Party 1
Merlin
Merlin
camith75
Merlin
Level 12
God Stats
2W - 0L
1,522 SR
Queue Stats
7W - 5L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnG3l1c_D3vil
Gilgamesh
11
1 / 1 / 1
6,377
456
3,186
7,981
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
9
0 / 7 / 0
5,409
386
2,515
7,609
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 2
6,042
432
2,872
11,199
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WealthyCrib4
Kukulkan
9
1 / 6 / 1
5,932
424
4,160
6,567
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 0
7,462
533
2,735
8,339
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
9,287
663
6,751
4,985
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Kank605
Nemesis
12
3 / 2 / 2
7,426
530
2,909
7,806
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
10 / 3 / 2
8,389
599
9,182
7,656
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 11
7,946
568
3,597
6,163
4,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
camith75
Merlin
12
1 / 2 / 1
7,428
531
4,242
6,291
2,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
23
23
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnG3l1c_D3vil
Gilgamesh
1
1
1
1.5
L
Vulcan
0
7
0
0
W
9
0
3
10.5
W
Nemesis
Kank605
Nemesis
3
2
2
2
L
1
6
2
0.33
W
Apollo
10
3
2
3.67
W
0
0
11
5.5
L
Kukulkan
WealthyCrib4
Kukulkan
1
6
1
0.25
W
Merlin
camith75
Merlin
1
2
1
0.75
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,468
Damage
26,681
41,695
Taken
32,901
12,685
Mitigated
14,825
6,135
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnG3l1c_D3vil
Gilgamesh
3,186
790
0
539
7,981
2,807
552
3,602
4,331
0
28,578
L
Vulcan
2,515
489
0
528
7,609
2,300
0
3,401
3,995
18,218
0
W
6,751
976
0
1,108
4,985
1,626
485
2,392
2,441
47,472
0
W
Nemesis
Kank605
Nemesis
2,909
1,270
0
2,395
7,806
2,999
304
2,175
5,511
0
35,030
L
2,872
1,653
148
3,369
11,199
2,910
0
2,446
8,753
0
28,392
W
Apollo
9,182
3,962
0
0
7,656
3,126
4,390
2,029
5,405
0
54,655
W
3,597
1,343
1,966
2,327
6,163
4,145
1,138
1,660
4,315
12,883
0
L
Kukulkan
WealthyCrib4
Kukulkan
4,160
901
0
0
6,567
2,191
630
3,061
3,472
26,361
0
W
Merlin
camith75
Merlin
4,242
298
0
1,911
6,291
2,929
1,118
803
5,430
32,760
0
L
2,735
698
0
1,551
8,339
2,477
0
1,785
6,554
33,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
40,476
243
Minions Killed
394
0
Camps Cleared
0
1,183,830
Distance Traveled
1,244,060
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,377
456
53
4
0
286,794
0
L
Vulcan
5,409
386
39
3
0
181,454
0
W
Janus
9,287
663
114
8
0
224,728
0
W
Nemesis
7,426
530
72
5
0
284,482
0
L
Cupid
6,042
432
51
4
0
243,437
0
W
Apollo
8,389
599
118
8
0
256,739
2
W
Yemoja
7,946
568
15
1
0
233,713
0
L
Kukulkan
5,932
424
43
3
0
221,902
0
W
Merlin
7,428
531
75
5
0
244,398
4
L
Ao Kuang
7,462
533
57
4
0
250,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role