Player Matchup

Terra
Terra
Jatzom
Terra
Level 27
God Stats
2W - 4L
1,561 SR
Queue Stats
135W - 145L
1,350 Elo+
Party 3
Scylla
Scylla
NeutralAbyss89
Scylla
Level 26
God Stats
23W - 21L
1,512 SR
Queue Stats
58W - 66L
1,334 Elo+
Party 3
Neith
Neith
NicoleLF
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
YokaiAddict
Arachne
Level 29
God Stats
29W - 20L
1,922 SR
Queue Stats
587W - 560L
1,348 Elo+
Solo
Ra
Ra
kuribohdestroyer
Ra
Level 7
God Stats
2W - 2L
1,236 SR
Queue Stats
3W - 4L
1,451 Elo+
Party 2
Team Averages
Level 34
1,546 SR
1,397 Elo+

VS

Team Averages
Level 26
1,489 SR
1,410 Elo+
Janus
Janus
Aah_Thats_Hot
Janus
Level 29
God Stats
15W - 9L
1,442 SR
Queue Stats
143W - 167L
1,436 Elo+
Party 1
Fafnir
Fafnir
EliasFNGod
Fafnir
Level 26
God Stats
3W - 4L
1,596 SR
Queue Stats
82W - 88L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
JimmyThaGiant
Gilgamesh
Level 23
God Stats
13W - 12L
1,383 SR
Queue Stats
130W - 149L
1,315 Elo+
Solo
Danzaburou
Danzaburou
datarax
Danzaburou
Level 28
God Stats
25W - 26L
1,509 SR
Queue Stats
66W - 63L
1,432 Elo+
Party 1
Bakasura
Bakasura
gdexterg
Bakasura
Level 26
God Stats
22W - 21L
1,517 SR
Queue Stats
34W - 32L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jatzom
Terra
7
1 / 3 / 2
4,446
445
1,787
6,745
2,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
2 / 5 / 1
4,611
461
2,528
4,700
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NicoleLF
Neith
7
0 / 4 / 2
4,493
449
3,120
5,605
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
YokaiAddict
Arachne
8
2 / 5 / 1
5,283
528
4,441
7,610
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,144
414
197
4,295
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,859
686
3,783
2,304
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
EliasFNGod
Fafnir
10
5 / 3 / 6
6,544
654
4,480
7,116
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
JimmyThaGiant
Gilgamesh
10
2 / 1 / 1
6,070
607
2,365
5,524
2,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
datarax
Danzaburou
10
4 / 1 / 5
6,053
605
5,481
5,048
1,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
gdexterg
Bakasura
10
6 / 0 / 1
6,215
622
4,184
5,367
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
21
22
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Fafnir
EliasFNGod
Fafnir
5
3
6
2.67
L
Terra
Jatzom
Terra
1
3
2
0.67
W
Gilgamesh
JimmyThaGiant
Gilgamesh
2
1
1
2.5
L
2
5
1
0.5
L
Neith
NicoleLF
Neith
0
4
2
0.25
L
Arachne
YokaiAddict
Arachne
2
5
1
0.5
W
Danzaburou
datarax
Danzaburou
4
1
5
6.5
W
Bakasura
gdexterg
Bakasura
6
0
1
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,073
Damage
20,293
28,955
Taken
25,359
9,110
Mitigated
10,415
5,240
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,783
153
0
0
2,304
596
1,102
141
2,107
41,776
0
W
Fafnir
EliasFNGod
Fafnir
4,480
1,270
334
2,459
7,116
4,242
249
1,798
5,142
18,144
0
L
Terra
Jatzom
Terra
1,787
644
366
1,709
6,745
2,296
239
761
5,844
7,590
0
W
Gilgamesh
JimmyThaGiant
Gilgamesh
2,365
670
123
810
5,524
2,097
580
0
5,524
0
24,307
L
2,528
357
0
0
4,700
1,160
100
1,835
2,865
16,757
0
L
Neith
NicoleLF
Neith
3,120
898
0
1,455
5,605
1,380
419
1,479
3,831
0
18,245
L
Arachne
YokaiAddict
Arachne
4,441
2,599
0
1,710
7,610
2,945
90
1,096
6,357
0
22,382
W
Danzaburou
datarax
Danzaburou
5,481
2,058
183
2,345
5,048
1,329
583
1,917
3,019
0
21,000
W
Bakasura
gdexterg
Bakasura
4,184
3,071
0
1,907
5,367
2,151
209
288
5,055
0
25,161
L
197
36
0
0
4,295
1,329
0
2,836
1,255
13,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
31,741
134
Minions Killed
288
0
Camps Cleared
0
979,440
Distance Traveled
961,957
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,859
686
86
9
0
189,619
2
W
Fafnir
6,544
654
37
4
0
187,998
2
L
Terra
4,446
445
17
2
0
204,461
1
W
Gilgamesh
6,070
607
72
7
0
185,569
1
L
Scylla
4,611
461
21
2
0
215,101
1
L
Neith
4,493
449
33
3
0
171,294
2
L
Arachne
5,283
528
48
5
0
197,618
0
W
Danzaburou
6,053
605
28
3
0
174,338
0
W
Bakasura
6,215
622
65
7
0
224,433
1
L
Ra
4,144
414
15
2
0
190,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role