Player Matchup

He Bo
He Bo
Oinkasaurus
He Bo
Level 125
God Stats
1W - 3L
1,266 SR
Queue Stats
119W - 119L
1,374 Elo+
Solo
Discordia
Discordia
WitchKasha
Discordia
Level 123
God Stats
6W - 8L
1,517 SR
Queue Stats
239W - 324L
1,370 Elo+
Party 1
Scylla
Scylla
ZombiGirlfriend
Scylla
Level 127
God Stats
3W - 8L
1,229 SR
Queue Stats
182W - 187L
1,349 Elo+
Solo
Olorun
Olorun
chubacaf4
Olorun
Level 123
God Stats
2W - 3L
1,397 SR
Queue Stats
494W - 488L
1,435 Elo+
Party 1
Thor
Thor
leDMsupreme
Thor
Level 137
God Stats
12W - 14L
1,299 SR
Queue Stats
504W - 517L
1,402 Elo+
Party 1
Team Averages
Level 127
1,342 SR
1,386 Elo+

VS

Team Averages
Level 62
1,423 SR
1,427 Elo+
Set
Set
MYnDL3ss
Set
Level 35
God Stats
3W - 5L
1,302 SR
Queue Stats
409W - 406L
1,459 Elo+
Solo
Hachiman
Hachiman
TYLYDY
Hachiman
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,331 Elo+
Solo
Artio
Artio
VicksVaperuB
Artio
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
225W - 203L
1,392 Elo+
Solo
Achilles
Achilles
chukubld25
Achilles
Level 71
God Stats
3W - 4L
1,202 SR
Queue Stats
332W - 369L
1,440 Elo+
Solo
Ymir
Ymir
scoldingerasm092
Ymir
Level 89
God Stats
1W - 0L
1,611 SR
Queue Stats
60W - 39L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 10
9,918
708
11,015
15,722
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
WitchKasha
Discordia
16
5 / 6 / 13
10,203
729
15,000
11,359
4,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 4 / 11
10,965
783
15,381
13,673
5,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
chubacaf4
Olorun
19
6 / 5 / 16
10,748
768
14,150
17,752
8,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 7 / 11
9,084
649
8,469
20,046
7,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 10
10,969
784
11,160
14,848
5,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
TYLYDY
Hachiman
20
15 / 1 / 12
13,679
977
29,260
12,196
5,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 3 / 4
8,516
608
1,804
9,402
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
chukubld25
Achilles
19
6 / 7 / 14
11,648
832
12,182
22,550
29,039
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 20
11,054
790
14,530
23,206
22,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
89
25
Kills
29
30
Deaths
25
61
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
9
10
1.11
L
4
8
10
1.13
W
Hachiman
TYLYDY
Hachiman
15
1
12
21
W
1
3
4
1
L
Discordia
WitchKasha
Discordia
5
6
13
1.92
L
8
4
11
3.38
L
Olorun
chubacaf4
Olorun
6
5
16
2.8
W
Achilles
chukubld25
Achilles
6
7
14
1.86
L
2
7
11
1.07
W
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,015
Damage
68,936
78,552
Taken
82,202
32,279
Mitigated
71,251
30,801
Healing
27,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,160
5,757
1,513
1,323
14,848
5,701
510
11,880
2,916
0
20,552
L
11,015
1,512
1,564
1,964
15,722
6,023
336
3,381
12,191
17,204
0
W
Hachiman
TYLYDY
Hachiman
29,260
18,045
2,376
5,450
12,196
5,185
3,490
6,006
5,996
0
64,467
W
1,804
181
1,847
3,233
9,402
8,841
0
5,164
4,128
3,605
0
L
Discordia
WitchKasha
Discordia
15,000
2,787
2,097
1,437
11,359
4,464
275
2,246
9,013
28,997
0
L
15,381
2,232
1,690
2,178
13,673
5,667
790
1,739
11,859
32,101
0
L
Olorun
chubacaf4
Olorun
14,150
5,301
7,407
7,197
17,752
8,621
718
3,761
13,766
28,959
0
W
Achilles
chukubld25
Achilles
12,182
2,832
1,598
2,898
22,550
29,039
567
16,395
5,955
0
21,811
L
8,469
1,104
1,142
4,125
20,046
7,504
174
4,457
15,389
0
12,722
W
14,530
1,370
2,397
5,206
23,206
22,485
0
15,396
7,661
29,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
55,866
126
Minions Killed
124
0
Camps Cleared
0
1,094,236
Distance Traveled
1,108,407
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,969
784
12
1
0
239,644
1
L
He Bo
9,918
708
6
0
0
237,746
0
W
Hachiman
13,679
977
63
5
0
265,693
2
W
Artio
8,516
608
2
0
0
127,830
0
L
Discordia
10,203
729
32
2
0
197,157
0
L
Scylla
10,965
783
49
4
0
224,504
0
L
Olorun
10,748
768
35
3
0
211,925
0
W
Achilles
11,648
832
19
1
0
222,983
1
L
Thor
9,084
649
4
0
0
222,904
2
W
Ymir
11,054
790
28
2
0
252,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role