Player Matchup

Nemesis
Nemesis
ElURItcojeee
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,338 Elo+
Party 2
Artemis
Artemis
aIwaysDrunk-
Artemis
Level 9
God Stats
57W - 38L
1,434 SR
Queue Stats
142W - 131L
1,209 Elo+
Solo
Heimdallr
Heimdallr
brockrock93
Heimdallr
Level 17
God Stats
3W - 3L
1,324 SR
Queue Stats
3W - 3L
1,028 Elo+
Solo
Gilgamesh
Gilgamesh
galaxy-salvaje
Gilgamesh
Level 44
God Stats
3W - 8L
1,078 SR
Queue Stats
95W - 147L
1,232 Elo+
Party 2
Fenrir
Fenrir
megwasabi
Fenrir
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
286W - 301L
1,149 Elo+
Solo
Team Averages
Level 20
1,367 SR
1,191 Elo+

VS

Team Averages
Level 7
1,454 SR
1,298 Elo+
Zeus
Zeus
BlackCrow8O
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,065 Elo+
Solo
Neith
Neith
NoNoExotic
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
SirePoopyButt
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Thevikxs17
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
trish1111
Hercules
Level 16
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 23L
927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElURItcojeee
Nemesis
19
8 / 7 / 17
13,876
463
13,250
18,589
8,871
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
aIwaysDrunk-
Artemis
20
14 / 4 / 15
15,074
502
19,625
15,812
5,849
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
brockrock93
Heimdallr
19
7 / 7 / 20
14,332
478
12,190
22,853
11,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
galaxy-salvaje
Gilgamesh
20
18 / 4 / 12
15,690
523
22,172
23,226
11,930
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Fenrir
megwasabi
Fenrir
18
7 / 8 / 19
13,146
438
13,573
23,775
11,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 16 / 6
14,627
488
28,094
24,331
9,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
8 / 14 / 0
13,302
443
15,997
21,839
8,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 11 / 8
11,736
391
11,355
21,542
9,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
19
5 / 9 / 4
12,907
430
10,824
25,785
40,340
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
trish1111
Hercules
15
0 / 10 / 8
10,339
345
2,690
17,978
19,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
51
54
Kills
25
30
Deaths
60
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
11
16
6
0.88
W
Nemesis
ElURItcojeee
Nemesis
8
7
17
2.36
L
Neith
8
14
0
0.57
L
1
11
8
0.45
L
Chaac
5
9
4
0.78
W
Artemis
aIwaysDrunk-
Artemis
14
4
15
5.38
W
Heimdallr
brockrock93
Heimdallr
7
7
20
2.43
W
Gilgamesh
galaxy-salvaje
Gilgamesh
18
4
12
6
W
Fenrir
megwasabi
Fenrir
7
8
19
2.06
L
Hercules
trish1111
Hercules
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,810
Damage
68,960
104,255
Taken
111,475
49,650
Mitigated
87,709
19,424
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,094
4,077
58
1,560
24,331
9,662
2,873
0
24,325
88,709
0
W
Nemesis
ElURItcojeee
Nemesis
13,250
6,484
231
1,838
18,589
8,871
686
4,547
13,820
0
35,253
L
Neith
15,997
8,981
0
1,015
21,839
8,391
2,065
0
21,839
0
66,225
L
11,355
1,034
0
4,002
21,542
9,764
760
0
21,539
62,096
0
L
Chaac
10,824
4,295
0
2,204
25,785
40,340
1,554
0
25,785
0
59,291
W
Artemis
aIwaysDrunk-
Artemis
19,625
12,827
0
3,110
15,812
5,849
3,676
8,953
6,543
0
50,388
W
Heimdallr
brockrock93
Heimdallr
12,190
5,097
0
4,582
22,853
11,415
4,232
8,919
13,757
0
91,168
W
Gilgamesh
galaxy-salvaje
Gilgamesh
22,172
7,789
1,872
4,405
23,226
11,930
5,326
6,483
16,495
0
81,731
W
Fenrir
megwasabi
Fenrir
13,573
3,834
0
3,386
23,775
11,585
547
9,634
13,622
0
39,647
L
Hercules
trish1111
Hercules
2,690
1,038
0
711
17,978
19,552
297
0
17,978
0
17,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,118
Gold Earned
62,911
450
Minions Killed
426
0
Camps Cleared
0
2,522,230
Distance Traveled
2,353,158
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,627
488
135
5
0
457,137
0
W
Nemesis
13,876
463
54
2
0
559,056
0
L
Neith
13,302
443
76
3
0
470,129
6
L
Tiamat
11,736
391
101
3
0
579,918
3
L
Chaac
12,907
430
90
3
0
429,099
5
W
Artemis
15,074
502
93
3
0
433,837
0
W
Heimdallr
14,332
478
139
5
0
471,111
1
W
Gilgamesh
15,690
523
119
4
0
453,482
0
W
Fenrir
13,146
438
45
2
0
604,744
1
L
Hercules
10,339
345
24
1
0
416,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role