Player Matchup

Scylla
Scylla
AnywayImACowMoo
Scylla
Level 38
God Stats
32W - 36L
1,537 SR
Queue Stats
184W - 225L
1,413 Elo+
Party 3
Heimdallr
Heimdallr
Wesbrickfor3
Heimdallr
Level 65
God Stats
2W - 5L
1,170 SR
Queue Stats
157W - 180L
1,490 Elo+
Party 3
Khepri
Khepri
Xx K1NG LAMA xX
Khepri
Level 62
God Stats
8W - 4L
1,462 SR
Queue Stats
259W - 284L
1,414 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xXGCx
Tsukuyomi
Level 67
God Stats
18W - 15L
1,573 SR
Queue Stats
254W - 256L
1,447 Elo+
Party 3
Anubis
Anubis
xXLeonardoXx02
Anubis
Level 109
God Stats
21W - 17L
1,602 SR
Queue Stats
198W - 208L
1,492 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,451 Elo+

VS

Team Averages
Level 66
1,450 SR
1,480 Elo+
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AndyJirafa
Jing Wei
Level 67
God Stats
1W - 7L
1,192 SR
Queue Stats
72W - 76L
1,399 Elo+
Party 2
Vulcan
Vulcan
ScottCoreSix
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
iSlapMySausage
Loki
Level 29
God Stats
5W - 6L
1,557 SR
Queue Stats
69W - 84L
1,363 Elo+
Party 1
Osiris
Osiris
lBalamTheManl
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,374
537
1,838
2,755
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Wesbrickfor3
Heimdallr
10
0 / 1 / 0
5,832
583
4,497
5,111
1,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 3
5,436
544
2,842
6,894
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
xXGCx
Tsukuyomi
12
7 / 2 / 1
6,742
674
6,576
7,849
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 4
6,501
650
4,541
3,367
1,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 1
5,318
532
2,193
7,306
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
AndyJirafa
Jing Wei
8
0 / 1 / 0
4,828
483
1,614
4,568
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
11
2 / 2 / 0
6,311
631
4,457
5,794
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,749
575
1,514
4,509
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
5,356
536
2,598
8,143
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
5
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
L
Jing Wei
AndyJirafa
Jing Wei
0
1
0
0
W
1
1
0
1
L
Vulcan
2
2
0
1
W
Heimdallr
Wesbrickfor3
Heimdallr
0
1
0
0
W
0
1
3
1.5
L
1
1
0
1
L
0
4
1
0.13
W
Tsukuyomi
xXGCx
Tsukuyomi
7
2
1
3.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
12,376
25,976
Taken
30,320
9,935
Mitigated
12,631
8,288
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,193
81
0
982
7,306
3,472
0
1,842
5,420
19,799
0
L
Jing Wei
AndyJirafa
Jing Wei
1,614
747
0
1,758
4,568
1,144
0
805
3,763
0
18,334
W
1,838
138
0
0
2,755
774
0
1,716
875
23,876
0
L
Vulcan
4,457
1,649
0
1,730
5,794
1,819
405
2,281
3,367
32,508
0
W
Heimdallr
Wesbrickfor3
Heimdallr
4,497
1,360
173
1,898
5,111
1,874
0
962
4,149
0
37,400
W
2,842
74
0
1,050
6,894
2,997
0
1,710
5,082
15,891
0
L
1,514
326
0
1,794
4,509
1,078
0
819
3,690
0
24,748
L
2,598
705
0
1,740
8,143
5,118
0
3,284
4,859
0
22,031
W
Tsukuyomi
xXGCx
Tsukuyomi
6,576
2,092
0
2,725
7,849
2,784
0
1,880
5,803
0
33,735
W
4,541
504
0
2,442
3,367
1,506
218
0
3,167
36,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
27,562
299
Minions Killed
265
0
Camps Cleared
0
985,214
Distance Traveled
1,062,982
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,318
532
54
5
0
219,663
0
L
Jing Wei
4,828
483
38
4
0
214,382
2
W
Scylla
5,374
537
44
4
0
195,587
0
L
Vulcan
6,311
631
71
7
0
195,482
2
W
Heimdallr
5,832
583
76
8
0
175,599
0
W
Khepri
5,436
544
30
3
0
218,713
1
L
Loki
5,749
575
52
5
0
253,233
2
L
Osiris
5,356
536
50
5
0
180,222
3
W
Tsukuyomi
6,742
674
67
7
0
234,046
1
W
Anubis
6,501
650
82
8
0
161,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role