Player Matchup

Yemoja
Yemoja
DulceMC
Yemoja
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 105L
1,096 Elo+
Party 2
Izanami
Izanami
abe9411
Izanami
Level 97
God Stats
7W - 9L
1,765 SR
Queue Stats
146W - 200L
1,373 Elo+
Party 2
Nox
Nox
brutalShArK24
Nox
Level 105
God Stats
21W - 25L
1,480 SR
Queue Stats
586W - 705L
1,387 Elo+
Solo
Team Averages
Level 70
1,582 SR
1,285 Elo+

VS

Team Averages
Level 69
1,442 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dark-Skimp
Tiamat
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
589W - 686L
1,314 Elo+
Party 1
Medusa
Medusa
tryt666
Medusa
Level 65
God Stats
74W - 80L
1,499 SR
Queue Stats
1,077W - 1,205L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DulceMC
Yemoja
8
0 / 0 / 4
6,139
614
512
1,021
539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
abe9411
Izanami
10
3 / 2 / 5
7,517
752
8,320
7,375
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 2
7,615
762
5,820
5,102
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 4 / 2
6,827
683
4,066
9,924
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Dark-Skimp
Tiamat
8
0 / 3 / 2
5,959
596
1,786
6,039
2,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
tryt666
Medusa
11
3 / 1 / 1
7,410
741
4,821
4,774
1,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
2
0.5
L
Tiamat
Dark-Skimp
Tiamat
0
3
2
0.33
W
Yemoja
DulceMC
Yemoja
0
0
4
2
W
Izanami
abe9411
Izanami
3
2
5
2.75
W
5
2
2
3
L
Medusa
tryt666
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,652
Damage
10,673
13,498
Taken
20,737
5,547
Mitigated
7,770
978
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,066
442
183
1,661
9,924
4,032
0
2,201
7,723
0
16,175
L
Tiamat
Dark-Skimp
Tiamat
1,786
286
0
1,092
6,039
2,198
0
3,377
2,662
10,654
0
W
Yemoja
DulceMC
Yemoja
512
0
147
0
1,021
539
0
87
934
2,437
0
W
Izanami
abe9411
Izanami
8,320
5,433
0
384
7,375
2,995
404
936
6,439
0
28,270
W
5,820
357
0
447
5,102
2,013
713
787
4,315
25,910
0
L
Medusa
tryt666
Medusa
4,821
2,844
0
765
4,774
1,540
293
856
3,918
0
26,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,271
Gold Earned
20,196
90
Minions Killed
94
0
Camps Cleared
0
548,476
Distance Traveled
527,306
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,827
683
45
5
0
158,928
0
L
Tiamat
5,959
596
8
1
0
181,580
0
W
Yemoja
6,139
614
1
0
0
190,863
0
W
Izanami
7,517
752
45
5
0
165,477
7
W
Nox
7,615
762
44
4
0
192,136
1
L
Medusa
7,410
741
41
4
0
186,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role