Player Matchup

Danzaburou
Danzaburou
AchievementEagle
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ChaoticPatriot
Jormungandr
Level 104
God Stats
2W - 2L
1,701 SR
Queue Stats
419W - 433L
1,511 Elo+
Party 1
Thoth
Thoth
blackvader51
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
newandinproved
Sun Wukong
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 154L
1,601 Elo+
Party 1
Susano
Susano
thaifighter09
Susano
Level 63
God Stats
13W - 18L
1,503 SR
Queue Stats
270W - 281L
1,494 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,510 Elo+

VS

Team Averages
Level 136
1,474 SR
1,481 Elo+
Khepri
Khepri
Ajaxs1
Khepri
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 120L
1,511 Elo+
Solo
Da Ji
Da Ji
Aw0l12
Da Ji
Level 119
God Stats
3W - 3L
1,479 SR
Queue Stats
228W - 261L
1,517 Elo+
Solo
Tiamat
Tiamat
Heavenzly
Tiamat
Level 127
God Stats
11W - 10L
1,581 SR
Queue Stats
798W - 804L
1,535 Elo+
Solo
Thoth
Thoth
RUNNINGRIOT 296
Thoth
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 91L
1,426 Elo+
Party 2
Bellona
Bellona
kissDsiren
Bellona
Level 148
God Stats
3W - 1L
1,310 SR
Queue Stats
103W - 120L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchievementEagle
Danzaburou
17
5 / 7 / 6
10,929
683
22,882
22,237
8,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ChaoticPatriot
Jormungandr
18
1 / 5 / 11
10,919
682
19,204
30,736
24,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 8 / 8
9,806
613
11,570
13,940
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
newandinproved
Sun Wukong
16
3 / 10 / 6
10,414
651
8,800
18,554
14,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 8 / 7
9,907
619
12,428
18,888
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ajaxs1
Khepri
19
1 / 2 / 21
12,184
762
11,581
19,679
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Aw0l12
Da Ji
20
18 / 2 / 10
13,602
850
14,699
16,936
11,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Heavenzly
Tiamat
20
11 / 1 / 16
13,062
816
27,357
10,572
7,855
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 13
11,557
722
24,990
14,375
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
kissDsiren
Bellona
17
0 / 3 / 19
10,871
679
15,075
35,501
36,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
14
Kills
36
38
Deaths
14
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchievementEagle
Danzaburou
5
7
6
1.14
W
Khepri
Ajaxs1
Khepri
1
2
21
5.75
W
Da Ji
Aw0l12
Da Ji
18
2
10
11.5
L
Jormungandr
ChaoticPatriot
Jormungandr
1
5
11
1.3
W
Tiamat
Heavenzly
Tiamat
11
1
16
19
W
6
6
13
2.08
L
2
8
8
0.75
W
Bellona
kissDsiren
Bellona
0
3
19
3.17
L
Sun Wukong
newandinproved
Sun Wukong
3
10
6
0.6
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,884
Damage
93,702
104,355
Taken
97,063
59,499
Mitigated
84,785
30,537
Healing
35,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchievementEagle
Danzaburou
22,882
8,930
1,617
4,828
22,237
8,842
119
13,440
8,647
0
37,019
W
Khepri
Ajaxs1
Khepri
11,581
673
2,545
3,685
19,679
22,026
176
8,265
11,414
28,711
0
W
Da Ji
Aw0l12
Da Ji
14,699
1,439
3,425
2,197
16,936
11,257
2,235
4,245
12,691
0
23,511
L
Jormungandr
ChaoticPatriot
Jormungandr
19,204
3,352
1,894
11,142
30,736
24,037
77
18,089
12,294
40,532
0
W
Tiamat
Heavenzly
Tiamat
27,357
586
2,405
2,832
10,572
7,855
639
2,937
7,635
50,282
0
W
24,990
1,132
769
1,231
14,375
7,061
539
4,098
10,277
42,169
0
L
11,570
227
2,893
1,527
13,940
4,493
70
10,083
3,782
23,586
0
W
Bellona
kissDsiren
Bellona
15,075
2,728
3,237
13,663
35,501
36,586
1,142
11,229
24,272
698
31,208
L
Sun Wukong
newandinproved
Sun Wukong
8,800
2,681
852
2,041
18,554
14,953
0
10,422
7,932
0
20,121
L
12,428
3,203
2,585
1,158
18,888
7,174
68
12,312
6,451
0
18,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,975
Gold Earned
61,276
132
Minions Killed
176
0
Camps Cleared
0
1,407,871
Distance Traveled
1,541,769
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,929
683
33
2
0
263,302
4
W
Khepri
12,184
762
23
1
0
314,554
0
W
Da Ji
13,602
850
20
1
0
328,534
0
L
Jormungandr
10,919
682
31
2
0
291,770
0
W
Tiamat
13,062
816
47
3
0
322,785
0
W
Thoth
11,557
722
38
2
0
290,762
0
L
Thoth
9,806
613
25
2
0
297,476
0
W
Bellona
10,871
679
48
3
0
285,134
1
L
Sun Wukong
10,414
651
27
2
0
253,209
0
L
Susano
9,907
619
16
1
0
302,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role