Player Matchup

Agni
Agni
AmericanJoe9014
Agni
Level 18
God Stats
0W - 1L
1,780 SR
Queue Stats
21W - 11L
1,760 Elo+
Party 2
Danzaburou
Danzaburou
Cads1125
Danzaburou
Level 27
God Stats
74W - 55L
1,559 SR
Queue Stats
112W - 109L
1,429 Elo+
Solo
Bacchus
Bacchus
DrPooBody
Bacchus
Level 126
God Stats
5W - 9L
1,478 SR
Queue Stats
89W - 89L
1,511 Elo+
Party 2
Team Averages
Level 57
1,606 SR
1,567 Elo+

VS

Team Averages
Level 25
1,595 SR
1,568 Elo+
Jing Wei
Jing Wei
ArcinatorSmash
Jing Wei
Level 22
God Stats
17W - 10L
1,595 SR
Queue Stats
22W - 17L
1,575 Elo+
Solo
Chaac
Chaac
GrizzlyDuck24
Chaac
Level 27
God Stats
3W - 2L
1,689 SR
Queue Stats
85W - 69L
1,510 Elo+
Party 1
Vulcan
Vulcan
Stathera Algos
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 72L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
9,479
632
10,344
8,853
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Cads1125
Danzaburou
10
0 / 7 / 1
8,253
550
7,300
14,040
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
DrPooBody
Bacchus
12
2 / 2 / 0
9,733
649
5,233
10,720
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 1 / 4
10,540
703
6,055
10,414
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 0 / 5
10,460
697
10,585
14,198
12,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 2 / 8
10,112
674
11,253
6,877
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Jing Wei
3
1
4
5
L
Danzaburou
Cads1125
Danzaburou
0
7
1
0.07
L
Bacchus
DrPooBody
Bacchus
2
2
0
1
W
6
0
5
8.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
27,893
33,613
Taken
31,489
19,350
Mitigated
18,259
8,198
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,344
303
0
1,000
8,853
2,871
20
1,617
7,132
53,414
0
W
Jing Wei
6,055
3,761
0
2,352
10,414
3,789
1,564
4,726
5,448
0
85,327
L
Danzaburou
Cads1125
Danzaburou
7,300
3,115
0
2,944
14,040
4,664
0
4,362
9,392
0
30,562
L
Bacchus
DrPooBody
Bacchus
5,233
434
1,189
3,065
10,720
11,815
0
4,661
5,799
9,442
0
W
10,585
1,565
656
7,678
14,198
12,035
740
5,531
8,181
0
32,012
W
11,253
4,199
0
468
6,877
2,435
677
4,328
2,183
39,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
31,112
147
Minions Killed
241
0
Camps Cleared
0
815,791
Distance Traveled
907,425
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,479
632
93
6
0
288,501
4
W
Jing Wei
10,540
703
141
9
0
301,972
0
L
Danzaburou
8,253
550
42
3
0
239,038
3
L
Bacchus
9,733
649
12
1
0
288,252
1
W
Chaac
10,460
697
43
3
0
313,745
2
W
Vulcan
10,112
674
57
4
0
291,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role