Player Matchup

Danzaburou
Danzaburou
Feli9907
Danzaburou
Level 48
God Stats
18W - 8L
1,746 SR
Queue Stats
58W - 25L
1,760 Elo+
Party 3
Baron Samedi
Baron Samedi
MollyOnAcid
Baron Samedi
Level 46
God Stats
9W - 5L
1,855 SR
Queue Stats
83W - 34L
1,730 Elo+
Party 3
Gilgamesh
Gilgamesh
SeQurO_18
Gilgamesh
Level 144
God Stats
9W - 3L
1,897 SR
Queue Stats
163W - 95L
1,709 Elo+
Party 3
Thor
Thor
fabsram
Thor
Level 127
God Stats
2W - 2L
1,353 SR
Queue Stats
127W - 77L
1,713 Elo+
Party 3
Geb
Geb
pereira0701
Geb
Level 129
God Stats
5W - 2L
1,493 SR
Queue Stats
87W - 42L
1,756 Elo+
Party 3
Team Averages
Level 99
1,669 SR
1,734 Elo+

VS

Team Averages
Level 49
1,560 SR
1,430 Elo+
Cerberus
Cerberus
Bassassin77
Cerberus
Level 28
God Stats
19W - 20L
1,552 SR
Queue Stats
96W - 97L
1,339 Elo+
Party 1
Vulcan
Vulcan
ButterRapids
Vulcan
Level 67
God Stats
1W - 1L
1,801 SR
Queue Stats
55W - 47L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dukey82306
Cu Chulainn
Level 38
God Stats
28W - 34L
1,389 SR
Queue Stats
140W - 144L
1,384 Elo+
Party 1
Cupid
Cupid
Shes Mes
Cupid
Level 85
God Stats
0W - 2L
1,509 SR
Queue Stats
108W - 87L
1,496 Elo+
Party 2
Thanatos
Thanatos
uh ok bro
Thanatos
Level 29
God Stats
4W - 6L
1,548 SR
Queue Stats
25W - 23L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feli9907
Danzaburou
20
2 / 1 / 2
13,338
534
6,617
10,880
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MollyOnAcid
Baron Samedi
20
16 / 1 / 8
15,494
620
24,742
15,304
8,482
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
SeQurO_18
Gilgamesh
20
10 / 5 / 4
14,725
589
23,767
24,819
17,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
fabsram
Thor
20
10 / 0 / 9
15,193
608
13,526
14,962
7,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 0 / 15
13,550
542
10,373
18,704
20,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bassassin77
Cerberus
13
0 / 6 / 1
8,833
353
4,194
20,212
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
16
0 / 9 / 0
9,881
395
4,396
12,691
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Dukey82306
Cu Chulainn
18
4 / 7 / 2
11,947
478
13,920
24,772
20,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Shes Mes
Cupid
19
1 / 7 / 1
12,154
486
9,628
22,694
8,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
uh ok bro
Thanatos
14
2 / 12 / 1
9,658
386
6,127
23,905
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
41
Kills
7
7
Deaths
41
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bassassin77
Cerberus
0
6
1
0.08
L
Vulcan
0
9
0
0
L
Cu Chulainn
Dukey82306
Cu Chulainn
4
7
2
0.71
W
Danzaburou
Feli9907
Danzaburou
2
1
2
3
W
Baron Samedi
MollyOnAcid
Baron Samedi
16
1
8
20
W
Gilgamesh
SeQurO_18
Gilgamesh
10
5
4
2.4
L
Cupid
Shes Mes
Cupid
1
7
1
0.21
W
Thor
fabsram
Thor
10
0
9
14.5
W
3
0
15
10.5
L
Thanatos
uh ok bro
Thanatos
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,025
Damage
38,265
84,669
Taken
104,274
58,926
Mitigated
57,620
33,004
Healing
30,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bassassin77
Cerberus
4,194
281
657
5,095
20,212
13,694
149
10,450
9,762
29,027
0
L
Vulcan
4,396
1,696
0
2,057
12,691
4,886
0
7,426
5,265
64,872
0
L
Cu Chulainn
Dukey82306
Cu Chulainn
13,920
2,800
0
4,236
24,772
20,775
696
4,928
19,844
11,339
58,776
W
Danzaburou
Feli9907
Danzaburou
6,617
2,662
0
6,786
10,880
4,875
5,430
299
10,581
0
96,136
W
Baron Samedi
MollyOnAcid
Baron Samedi
24,742
3,746
676
8,360
15,304
8,482
3,958
2,994
12,260
124,552
0
W
Gilgamesh
SeQurO_18
Gilgamesh
23,767
10,767
0
6,960
24,819
17,661
5,266
3,703
20,616
0
87,857
L
Cupid
Shes Mes
Cupid
9,628
5,282
459
7,665
22,694
8,695
611
3,914
18,780
0
100,251
W
Thor
fabsram
Thor
13,526
3,031
0
7,331
14,962
7,242
702
742
14,170
0
124,625
W
10,373
1,638
0
2,891
18,704
20,666
74
3,317
15,137
49,489
0
L
Thanatos
uh ok bro
Thanatos
6,127
1,844
0
10,320
23,905
9,570
126
8,397
15,508
0
42,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,300
Gold Earned
52,473
730
Minions Killed
538
0
Camps Cleared
0
2,283,792
Distance Traveled
1,816,108
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,833
353
53
2
0
352,322
1
L
Vulcan
9,881
395
118
5
0
350,903
1
L
Cu Chulainn
11,947
478
111
4
0
386,407
0
W
Danzaburou
13,338
534
158
6
0
408,023
0
W
Baron Samedi
15,494
620
218
9
0
416,739
0
W
Gilgamesh
14,725
589
125
5
0
431,816
2
L
Cupid
12,154
486
175
7
0
363,101
2
W
Thor
15,193
608
173
7
0
538,964
2
W
Geb
13,550
542
56
2
0
488,250
1
L
Thanatos
9,658
386
81
3
0
363,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role