Player Matchup

Guan Yu
Guan Yu
Big_Speno
Guan Yu
Level 21
God Stats
8W - 5L
1,599 SR
Queue Stats
63W - 40L
1,776 Elo+
Solo
Anhur
Anhur
Bpkilla30
Anhur
Level 29
God Stats
5W - 7L
1,652 SR
Queue Stats
252W - 225L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
KILLJOY_x_x
Cthulhu
Level 23
God Stats
18W - 15L
1,700 SR
Queue Stats
196W - 181L
1,643 Elo+
Party 1
Ra
Ra
Razor_RamonGG71
Ra
Level 36
God Stats
15W - 11L
1,710 SR
Queue Stats
302W - 285L
1,638 Elo+
Party 1
Ymir
Ymir
TheHaHaKid2
Ymir
Level 14
God Stats
120W - 91L
1,709 SR
Queue Stats
205W - 179L
1,706 Elo+
Party 1
Team Averages
Level 25
1,674 SR
1,686 Elo+

VS

Team Averages
Level 45
1,605 SR
1,700 Elo+
Heimdallr
Heimdallr
Cosmo4321
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,550 Elo+
Solo
Chaac
Chaac
Russbecker13
Chaac
Level 13
God Stats
7W - 9L
1,500 SR
Queue Stats
166W - 163L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
SmiteE-girl_XD
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,870 Elo+
Party 2
Janus
Janus
Smitefan69
Janus
Level 13
God Stats
2W - 0L
1,755 SR
Queue Stats
21W - 2L
2,016 Elo+
Party 2
Fafnir
Fafnir
The_VIGOROUS_Yam
Fafnir
Level 160
God Stats
9W - 9L
1,771 SR
Queue Stats
562W - 607L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Big_Speno
Guan Yu
15
7 / 5 / 0
9,980
475
16,685
30,931
19,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Bpkilla30
Anhur
16
1 / 7 / 4
9,756
465
3,950
16,089
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KILLJOY_x_x
Cthulhu
17
2 / 3 / 0
9,749
464
7,732
13,305
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 5
10,921
520
8,422
14,248
6,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 2
8,548
407
3,780
12,099
6,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cosmo4321
Heimdallr
19
3 / 1 / 2
11,589
552
10,388
11,850
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 1 / 4
11,794
562
10,382
14,682
9,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
SmiteE-girl_XD
Gilgamesh
19
8 / 3 / 2
11,758
560
19,234
21,330
10,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
17
3 / 4 / 5
10,878
518
11,977
8,149
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 4 / 14
11,149
531
9,257
15,798
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
21
22
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Big_Speno
Guan Yu
7
5
0
1.4
L
Anhur
Bpkilla30
Anhur
1
7
4
0.43
W
Heimdallr
Cosmo4321
Heimdallr
3
1
2
4
L
Cthulhu
KILLJOY_x_x
Cthulhu
2
3
0
0.67
L
3
5
5
1.1
W
4
1
4
6
W
Gilgamesh
SmiteE-girl_XD
Gilgamesh
8
3
2
3
W
Janus
3
4
5
1.38
L
0
2
2
0.5
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
61,238
86,672
Taken
71,809
50,051
Mitigated
43,161
30,873
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Big_Speno
Guan Yu
16,685
3,873
845
11,684
30,931
19,245
248
7,250
23,470
0
59,054
L
Anhur
Bpkilla30
Anhur
3,950
2,583
0
4,984
16,089
5,702
314
3,333
12,756
0
64,319
W
Heimdallr
Cosmo4321
Heimdallr
10,388
5,906
0
5,125
11,850
5,388
960
6,453
5,097
0
99,083
L
Cthulhu
KILLJOY_x_x
Cthulhu
7,732
921
0
3,411
13,305
12,711
0
1,358
11,944
61,939
0
L
8,422
330
924
5,952
14,248
6,084
0
5,866
8,232
89,943
0
W
10,382
1,340
0
9,118
14,682
9,749
1,269
2,847
11,785
133
97,430
W
Gilgamesh
SmiteE-girl_XD
Gilgamesh
19,234
4,327
0
4,551
21,330
10,552
73
2,350
18,980
0
87,145
W
Janus
11,977
1,181
0
1,313
8,149
2,572
266
3,372
4,752
74,579
0
L
3,780
619
130
2,943
12,099
6,309
204
3,560
8,539
37,254
0
W
9,257
2,367
0
5,796
15,798
14,900
1,190
4,312
11,261
26,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,954
Gold Earned
57,168
516
Minions Killed
637
0
Camps Cleared
0
2,044,848
Distance Traveled
2,054,513
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,980
475
81
4
0
410,623
7
L
Anhur
9,756
465
111
5
0
330,704
0
W
Heimdallr
11,589
552
163
8
0
330,275
2
L
Cthulhu
9,749
464
95
5
0
456,675
3
L
Ra
10,921
520
154
7
0
427,699
3
W
Chaac
11,794
562
173
8
0
459,596
2
W
Gilgamesh
11,758
560
135
6
0
458,643
0
W
Janus
10,878
518
140
7
0
413,791
5
L
Ymir
8,548
407
75
4
0
419,147
2
W
Fafnir
11,149
531
26
1
0
392,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role